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Poll


Please vote for the winner of the February contest, On the Origin of Species



Stargate525's Leko

Seraphine_Harmonium's Bollag

Salacious Angel's Gresol

Cataclysmic Crow's Molog

Leetz's Kyphos

Steerpike's Shaik-toruch

Light Dragon's Glick



posted by limetom
votes: 19 comments: 2
Previous polls

The Tavern

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 Salacious Angel
Pie is pie if and only if cake. If cake is lie pie cannot be not lie. Cakes are circles (square cakes are squakes and outside the domain of this discussion). If cake is lie then there is no circle and therefore no pie; pie equals circle. Therefore not only cake, but also geometry is lie.

 Nomadic
truth

 Elemental_Elf
If Cake is a lie, then what is Pie?

 Nomadic
dang it vreeg you made me d'awwww

 Nomadic
pie is indeed a most excellent snack

 Elven Doritos
I like pie.

 Elemental_Elf
I've hit writers block with my setting, so that'd why I haven't posted.

 FREAKIN' AWESOME HORSE
I killed all of the days of the week except friday and saturday.

 LordVreeg
tuesday = dead...

 Ninja D!
Why is it so dead here today? Its Tuesday! ...right? Yes, it is in fact Tuesday.

 Nomadic
It seems that way yes but it gives a good idea of how tightly packed medieval cities were and why a 10x10 mile city is astoundingly gigantic for the time period

 Ninja D!
I just did some cleaning up of the Fantasy Book Ratings in the wiki...unfortunately, I didn't finish. Too much code turns my brain to mush.

 Llum
Really Nomadic? Discounting suburbs (since they lack vehicles). Just seems counter-intuitive, comparing the populations of back then to now.

 Ninja D!
So has someone been hiding their Viagra on the site?

 Nomadic
family of 4 was in regards to a modern home not a medieval home

 Ghostman
Nomadic: "family of 4 on average" seems to me like a major underestimation for medieval norms. Consider that
a) anyone who lives old enough to be a grandparent is likely to live under the same roof as their children and grandchildren, and
b) There has to be plenty of young ones because some of them will die before maturity.

Not that any of this has to hold true in a fictional setting, such as Celtricia...

 Nomadic
tldr version: modern density is much lower than medieval density. If we gave Stenron the density of a modern city of equivalent building style it would be roughly 300 square miles in size (nyc is 486 square miles)

 Nomadic
No llum we live orders of magnitude less densely. The average middle ages city density was about 60-100 people per square acre. The density of new york city proper is 42 people per square acre and that doesn't factor in the fact that new york builds far higher on average than a medieval city (so the true figure is probably a fair bit lower). New York is also a huge metropolis with a big inner city focus on apartment buildings. If you look at a smaller city the average family has 1/8th to 1/2 an acre all to themselves (granted we're talking american stats but even in europe you have far lower density than middle age levels). So if we say a family of 4 on average then we get average of 16 people/acre.

 Elemental_Elf
Good old Magical Spells that make stuff better.

 LordVreeg
There are almost ten thousand priests in the (original) street of the Gods alone.
And there is a reason they call them 'Marcher Cows', EE. Celtrician crops near a major city, especially this Major city, are all under multiple 'Sacred Grove' spells.
URL

 Llum
We live orders of magnitude more densely than they would. that's a bit less than 7x7 miles. Think of large estares and stuff like that.

 Elemental_Elf
For a society that lacks modern farming, it's really big.

Hell, Sparks (a suburb of Reno) is only 24 sq mi and it has 80,000 people living in it.

 Llum
10miles x 10 miles? I dunno about you guys but that doesn't seem that big.

 Elemental_Elf
48.6!? That's massive.

 Nomadic
Wow... and with all the required farms and outliers the city is probably in total 65-100 square miles.


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What Is the CBG?

The Campaign Builders' Guild is your one-stop source for information and communities centered around building and creating homebrew campaign settings, adventures, and worlds for role playing games. World building and campaign building is a craft and an art, to use the words of Raelifin, and goes far beyond just simply creating locales, NPCs, and adventure locations. These things must connect to each other in some sort of fundamental way. At the Campaign Builders' Guild, we will help you achieve a mastery of this art, either through reviewing your campaign setting, critiquing your adventure, or simply basking in the wonder of your campaign world. Go to the forums and ask for help for that new kingdom you're building, and ask for advice on the new magic system you're creating. And while you're here, please ponder others' works of art. Write your own reviews on someone else's setting, and play an adventure RPG in a new campaign world. You can't go wrong.
Welcome!

Welcome to the Campaign Builders' Guild. The original ideas of the CBG were founded by Xeviat-DM at the Wizards of the Coast Message Boards, and expanded upon over the course of several months to become the thriving community you see now. There is one sole purpose for this guild, this site, and these forums: to help with the creation of GM-created, homebrew campaigns. In an RPG market where there are literally hundreds of published worlds - some good, some not - it is difficult for GMs to choose a world to adventure in. Often times, they will begin work on their own, personal campaign, sometimes inspired directly by pre-existing campaigns, and sometimes inspired by nothing more than the memory of playing outside in the creek when younger. This site is to help mold those ideas, to shape those themes, and to inspire in even greater detail the creation of complete worlds and campaigns to play RPGs in. Come in, join the guild, join the conversation, have a great time! Please submit all site-concerns to "The Cogs" forum, and please introduce yourself in the Rogue's Gallery once you're registered

Cheers!
-Ishmayl

Latest Forum Posts

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Natu : Anatomy of the Zhirr (brainstorming and detailing, to be updated) (Campaign Elements and Design) Ninja D! 0 36 -
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Sun Feb 28 2010, 02:00AM
Threads: 3425 | Replies: 74453 | Views: 1652676

Tick Tock Goes the Clock[work Jungle]

 Nomadic on Saturday 20 February 2010 - 17:00:00 
The no stats theater for Clockwork Jungle has been scheduled for this coming Saturday at 4pm Pacific Standard Time (7pm Eastern, 12am GMT). Please join us in a run through the mysterious ruins of this immersive setting.

- Nomadic
  comment: 4    

The Origin of Species Contest

 Nomadic on Monday 01 February 2010 - 17:00:00 
Our very own Limetom has a new contest up, check that sucker out.

- Nomadic
  comment: 0    

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