some kinda goshdarn Jade Stage: Jade FATE powered, obvs. Got various ideas kicking around, including some grand arcs and some short episodes, scheming Ithyrian nobles, Imperial armies quashing rebellious goblin colonies, troll-hunting expeditions before winter's first snows... all that good stuff. Who knows!
Scion: Lately I've gotten a wee bit obsessed with mythology, I know, and this game is a nice fusion of ancient myth, modern life, and over-the-top crazy action. Wipe that grin off Mictlántecuhtli's skull by broadsiding him with a vending machine? Run for President on a [Your Name]/Loki ticket? Why the hell not (save the obvious)!
Amber Diceless: I admit, partly I am really just intrigued by the crazy minimalist system and I want to see it in action. But partly I also love power-struggles across infinite realities by spoiled descendants of a godlike royal family who aren't used to hearing the word "no".
Dresden Files RPG: I mean, I dunno, folks. I've had some people from past (other) games I've run tell me I really ought to run some DFRPG, and if they get any more insistent I may actually have to listen (as opposed to just pillaging DFRPG for fun li'l whatsits to add to Jade FATE).
Lords of Meta-Realm: Remember this game idea? Yeah, me neither. But it might be fun as a low-energy play-by-email everybody's-out-for-each-others'-blood free-for-all, assuming I ever hammer out the specifics of how it actually works.
Mage: Not that I actually know anything about this game, but I dig the freeform element of it and the balance of phenomenal power vs. corruption and arrogance that it purportedly plays with. Would have to do a lot of reading about this one, I guess?
Man, I'm feeling frustrated because I've got a lot of things I'd love to do that I think would be really fun, but I don't have the time to commit to a single one of them right now. The composition of this list is pretty unapologetic about steering away from worldbuilding for a little bit; I love the hobby, but lately I just want to play some goddamned games, recharge the batteries.
Ahhhhh I would love to play all of these! My top choice is Jade Stage, of course; I've always wanted to see that in action. Plus, I'd love to see the FATE system at work in the hands of someone experienced.
Keep me in touch if you ever get any of these going!
>>Mage: Not that I actually know anything about this game, but I dig the freeform element of it and the balance of phenomenal power vs. corruption and arrogance that it purportedly plays with. Would have to do a lot of reading about this one, I guess?
Outside of the Sons of Ether and the Virtual Adepts, I'd prefer to play or run a Technocracy-based game. :) The Traditions are too anarchic for my liking.
But good luck finding time for your games in the future (!) :)
If any of you guys have questions about Mage, ask Khyron1184 or myself. We do have a PBP for "Island City" which in the tabletop game of it we have as well, is pretty much a Mage game with other stuff.
Quote from: LuminousAmber Diceless: I admit, partly I am really just intrigued by the crazy minimalist system and I want to see it in action. But partly I also love power-struggles across infinite realities by spoiled descendants of a godlike royal family who aren't used to hearing the word "no".
Nobilis[/i]) has profoundly influence my perspective on roleplaying and system mechanics. I very much recommend Amber to anyone. Get it however you can. (I think you know what I mean)
Quote from: The_Weave05Ahhhhh I would love to play all of these! My top choice is Jade Stage, of course; I've always wanted to see that in action.
Jade Stage is the best thing on the CBG. Play in it. You'll be glad you did.
If you are not careful, you are going to give me an ego issue, S_A. I'm glad you're getting some use out of my ideas/projects, though-- I think at this point it is fair to say you've gotten more actual play in my settings than I have. O, to be a fly on the wall when you run these games!
Amber Diceless is ~$15 on drivethroughrpg, and I think it's going to be my next book splurge.
QuoteIf you are not careful, you are going to give me an ego issue, S_A. I'm glad you're getting some use out of my ideas/projects, though
wizard[/i] diceless mechanic.
I hadn't realised they were still selling Amber (or selling it again). Maybe I should get a copy myself.
Local Campy Romp: So, pretty soon (couple months?) I'm going to be trying again to organize a local game for kids in my town on the Autism spectrum. We (that is: me [runs games] and my partner [is a social worker specializing in autism/asperger's]) will be working with TEACCH (http://en.wikipedia.org/wiki/TEACCH) to connect us with players. Learning game, for people new to the hobby. Probably one of those "we make up the game setting as we go along" types of worlds. If it turns out the least bit interesting, it might be added to the wiki as I go.
Quote from: Luminous CrayonLocal Campy Romp: So, pretty soon (couple months?) I'm going to be trying again to organize a local game for kids in my town on the Autism spectrum. We (that is: me [runs games] and my partner [is a social worker specializing in autism/asperger's]) will be working with TEACCH (http://en.wikipedia.org/wiki/TEACCH) to connect us with players. Learning game, for people new to the hobby. Probably one of those "we make up the game setting as we go along" types of worlds. If it turns out the least bit interesting, it might be added to the wiki as I go.
You rock. heavily and incontrovertably.
What system?
Quote from: LordVreeg of TasticWhat system?
Dunno yet. Something fairly simple, though, so that new players face as gentle a learning curve as possible. After the group is a bit more seasoned, we'll be free to move on to more complex systems if we want to. Folks on the spectrum have a tendency to pick things and then learn about them in great detail, which could mean we jump quickly to the most intricate system we can find, or it could mean we stick to the first one we touch.
Ultimately, it depends a lot on the players I end up with. I have some notions about what I might pick if nobody comes with a personal favorite already, but if half the group already knows/loves [Game Exwyzee], then I guess that's what we'll play.
I know the spectrum well. One of the reasons I love you so much.
I played a lot of my early D&D with pre-diagnostic Aspergers (one still games with me) and one high-functioning autistic. Choose a game with set rules and a few boundaries. heh
If you have any specific advice about gaming on the spectrum, I'd be grateful. I've picked up from somewhere that visuals (maps, tokens, figurines, etc.) help a lot, but I haven't found a whole lot of autism/aspergers-related information that is specifically related to gaming, so I am flying blind a little.
Quote from: Luminous CrayonIf you have any specific advice about gaming on the spectrum, I'd be grateful. I've picked up from somewhere that visuals (maps, tokens, figurines, etc.) help a lot, but I haven't found a whole lot of autism/aspergers-related information that is specifically related to gaming, so I am flying blind a little.
Give yield to rules lawyers. They're likely just trying to play the game properly.
start with a very simple, clear ruleset, and a game with more limited scope.
I would recommend my own Accis OSR rules, because the idea feeds my ego. To be honest.
But scope/storyline needs to be limited, and it has to be a game where you can 'Say Yes' easily.
I have not practical advice to offer other than what has already been said, which all seems solid. I just wanted to throw in my own thumbs up on the matter.