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The Archives => Campaign Elements and Design (Archived) => Topic started by: Snargash Moonclaw on January 21, 2012, 07:33:54 PM

Title: I need a random item generator
Post by: Snargash Moonclaw on January 21, 2012, 07:33:54 PM
Since one of the characters in my game is a kleptomaniac I want to find a random item generator (I would not know how to code such a script in any language/protocol) to spit out a wide variety of 2d6 random small items that he has "found" since the preceding game. I'm mainly looking for small things that can simply be pocketed - values is irrelevant since at game time I can decide if any of the items have any special significance (magical, precious or other). I know there are various random name generators and the like floating around the net if anyone can pass me some links.
Title: Re: I need a random item generator
Post by: Humabout on January 21, 2012, 07:48:29 PM
Um, I'd suggest shucking out for GURPS Dungeon Fantasy 8 - Treasure Tables (http://e23.sjgames.com/item.html?id=SJG37-0313).  It's 64 pages of random item generation.  If I ever get off my butt and mash taht book into Inspiration Pad, I'll shoot you the file, but seriously...64 pages of item generation?  That's a project on the back burner.