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The Archives => Campaign Elements and Design (Archived) => Topic started by: Velox on November 11, 2013, 11:47:05 PM

Title: Injected Healing Potions - Gritty or Crass?
Post by: Velox on November 11, 2013, 11:47:05 PM
Hellote! I'm running a solo DungeonWorld (http://www.dungeon-world.com/) game for my favorite player this week, and one thing I want to include as a major theme in the game is gritty magic. Not quite low-magic, because every session will likely feature at least one magical thing, but I'd like the magic to be frightening, risky, and edgy.

One idea I had to show this was by making healing potions into dangerous intravenous drugs. Here's what I've got so far, and although it's pretty cool, it seems a bit cliche or crass. What do you think?

Healing Solution

Game Effects
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Nomadic on November 12, 2013, 12:02:13 AM
I like it, though I don't suspect something like this would be "non-toxic" seeing as you can overdose on it. Perhaps what you should do is have stacking penalties to non-hp stats of some form or another to represent the solution building up to dangerous levels. The more you inject the harder it gets to deal with the side effects (either some sort of increasing DC or stacking penalties which wear off over time; I'm not familiar with the system you're using unfortunately so I couldn't say exactly).
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Velox on November 12, 2013, 12:12:09 AM
Quote from: NomadicThe more you inject the harder it gets to deal with the side effects (either some sort of increasing DC or stacking penalties which wear off over time; I'm not familiar with the system you're using unfortunately so I couldn't say exactly).
Right, I was thinking of a simple system to that effect. Some sort of a custom metric for addiction. DungeonWorld is one of the new, "indie", rules-light games; but it is, in fact, a game that encourages and helps you to make your own rules when needed - rules like addiction.
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Steerpike on November 12, 2013, 01:41:07 AM
I don't think it's cliche or crass, though it's very "dungeon-punk."  If that's what you're going for, excellent.  I love your back-story for it.

Random ideas, just throwing them out there:

- wounds healed by the solution leave scars like any normal wound, they don't magically disappear.

- those hooked on the drug can experience a particularly vicious withdrawl symtpom: if they fail to administer the solution, wounds begin re-opening on their body.

- habitual users can often be found self-mutilating or seeking out danegrous situations where they might be wounded in order to "justify" administering the drug.

- junkies tend to begin believing that the drug has made them invincible, becoming progressively more reckless.
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Seraph on November 12, 2013, 09:24:38 AM
Quote from: Steerpike- habitual users can often be found self-mutilating or seeking out danegrous situations where they might be wounded in order to "justify" administering the drug.
So...adventures are a dangerous form of drug-seeking behavior.  Interesting.


And the idea of injected healing potions is cool.  The associations with undeath creepy.
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Weave on November 12, 2013, 09:40:17 AM
This isn't cliche or crass - this is cool.

You've gotten far away from the basic "find a pink potion, quaff it, gain 8 HP," and I think that's great. It's certainly gritty; I'd think twice before downing one, and it feels more like an unnatural extension of life rather than just healing X damage. I think taking the time to describe the syringe, the feeling of it coursing through their veins, and the sensation of wounds closing and pain dulling goes a long way in making "health potions" gritty. 
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: Hibou on November 12, 2013, 05:20:01 PM
I have done very similar in the past and it works quite well for a campaign. You might want to consider a topical variant as well with a twist to its effects (because who doesn't like variety).
Title: Re: Injected Healing Potions - Gritty or Crass?
Post by: LordVreeg on November 12, 2013, 09:17:57 PM
i vote cool and gritty and it makes sense.  go with it.