The Campaign Builder's Guild

The Archives => Meta (Archived) => Topic started by: Humabout on July 26, 2014, 04:19:53 PM

Title: Freelance Designer "Tryouts" for Green Ronin
Post by: Humabout on July 26, 2014, 04:19:53 PM
I saw this posted by another freelance writer and thought it worth sharing here.  Green Ronin is looking for new freelance writing talent for their various lines.  Check it out at this link. (http://greenronin.com/2014/07/rpg_designer_tryouts.php)

Anyone else here intrigued by this?
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Seraph on July 26, 2014, 09:04:44 PM
Interesting indeed, though it looks like it's mostly monster design, which is not my strong suit.  I would be more interested in making adventures, or something with more of a writing focus.
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Xeviat on July 27, 2014, 02:50:49 AM
I've been wronged away from the M&M message boards by some of their poster's attitudes; I wouldn't want to write for them (though it would be fun for vindication).
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Humabout on July 27, 2014, 09:12:38 PM
All of the tryouts look to be based on a monster submission.  My guess is that they are testing your ability to write and follow a house style more than anything.  I wouldn't be put off by the tryout criteria. Heck, it's freelance. If they pick you, you don't have to do anything if they don't want what you have to offer.

Xeviat, that's really funny.  You should totally do it! >8|
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Steerpike on July 27, 2014, 09:47:19 PM
I can see why they went with monster design.  It involves most of the major skills they'd be looking for: familiarity with the system in question, writing ability, and overall creativity.
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Humabout on July 28, 2014, 06:11:03 PM
Quote from: Steerpike
I can see why they went with monster design.  It involves most of the major skills they'd be looking for: familiarity with the system in question, writing ability, and overall creativity.
Not to mention following a fairly complex template with lots of specific instructions. I can see why some would be turned off by the nature of the test submission, but if you can get past it, they'll know you won't be a headache for the editor (which is probably about 90% of the point, anyway).
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Seraph on July 28, 2014, 09:00:51 PM
We have until the 31st?  Ok, I'll consider it.
Title: Re: Freelance Designer "Tryouts" for Green Ronin
Post by: Gamer Printshop on July 29, 2014, 04:50:07 PM
This sounds a lot like Paizo Publishing's annual Superstar contest, which has as a first entry a magic item to create.