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The Archives => Homebrews (Archived) => Topic started by: TheMeanestGuest on November 16, 2015, 01:42:16 PM

Title: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on November 16, 2015, 01:42:16 PM
Hey CBG! I'm sure many of you may have seen my narrative forum game, Our Terrible Purpose (http://www.thecbg.org/index.php/topic,210214.0.html). But what you might not know is that it isn't only a game! That's right, it's a setting too. Two in one - I know I'm impressed. So anyways, I'm essentially just interested in hearing what people think about it in general. Tell me what you like, tell me what you hate. Maybe my writing annoys you. Maybe you think the names I make up are stupid. Maybe you really really like maneating zirrafs and you think I should add more! Now is your chance to tell me. I would like Our Terrible Purpose to continue improving as I go forward, and I think seeing and considering the thoughts of my esteemed colleagues in setting design is likely a good way to go about doing just that! Also a shoutout to Steerpike and Salacious Angel for producing some inspiring content over the years.

Known Potential Issues:
- Organization; it can be hard to sift through.
- Obfuscation; yeah I'm pretty guilty.

I would also be more than happy to answer as many questions as you'd care to field. Feel free to discuss all aspects of OTP and its gamification. Over to you.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: Weave on November 16, 2015, 02:47:17 PM
TMG, I've only ever gotten the time to glance over some of what you've written before, but dear god can you write. It's very poetic, almost reminiscent of SA, but with a bit more context and grounded in something I can generally understand most of the time-ish.

I realize you asked about your setting, and I'll get to that - I just needed to say that first. I'll give it the old hard read now.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on November 17, 2015, 07:46:04 AM
Thanks Weave! I appreciate the compliment. If there's any poetry to it I assure you it's only incidental, that's just the way it falls out of my head. Can't take too much credit.

I'm definitely interested to hear what you have to say about it once you've given it a look over. And don't feel that you have to read all of it - unless you want to, of course.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: Steerpike on November 17, 2015, 09:42:56 PM
There's totally a poetry to it:

"That dim and distant star was kindled to life, bright and blazing in its newborn glory."

"A supernal wood grew up about that city, and it was the apotheosis of all woods, sublime in its natural beauty and tranquility, and filled with creatures wonderful and rare."

"He took up the pallid body of Heosë - her wrists slashed, golden blood still dripping, and he left that place."

"He slept that night beneath a mountain, and he dreamed of a time before hunger."

"But beneath this melancholy pith is a seed of implacable rage and a fury aroused to anger is a horrific sight to behold - grey skin flushing a cascade of burnt colours, multifarious claws and fangs poised to rend and tear."

It has sort of King James rhythms, and definitely something of the Silmarillion to it, including the density of its references. To quote a spy in the House of Hands, who might be speaking of the setting: "There are numerous strange workings and phenomena here, many incomprehensible to my limited understanding."
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: Rose-of-Vellum on November 17, 2015, 10:46:21 PM
Agreed. Both on its poetry and on its praiseworthiness.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on November 18, 2015, 08:45:50 AM
Quote from: SteerpikeIt has sort of King James rhythms, and definitely something of the Silmarillion to it, including the density of its references. To quote a spy in the House of Hands, who might be speaking of the setting: "There are numerous strange workings and phenomena here, many incomprehensible to my limited understanding."

The Silmarillion has had some fairly significant influences on Our Terrible Purpose - it was probably my favourite book growing up. So I'm glad that some of its qualities are reflected. Sometimes I do wonder if the density and the style are overbearing. Or if the partial incomprehensibility is ever frustrating - I've tried to make to make it feel appropriate and.. core to the experience, kind of. It's my hope that this allows the reader to add to or alter the narrative on their own. Part of this is presenting different perspectives. Has it been successful though? I'm not sure! That's why this thread is here, I suppose. And thanks, Rose!
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: Rhamnousia on November 20, 2015, 08:32:05 AM
Like I really don't want to detract from the amazing poetry of your writing, but is there any way you could make a "tl;dr" primer or overview of sorts, like the one that Steerpike has for the major cities at the beginning of CE? This is a setting I'd love to get into, but the writing is incredibly dense and some sort of reference would make the difference between me enjoying it as a piece of fiction and me understanding it completely enough to engage with it as a game.

But so I'm not only complaining, I definitely agree with the assessment that it's very King James. A lot of your word choices, especially the names and your use of -im to make things plural, give the setting an almost biblical sort of character, if that makes any sense.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on November 20, 2015, 01:20:36 PM
That is something I can probably do, Superbright! Maybe a little challenging for me to decide what precisely to put in it, but it is definitely a good idea.

I'll look into that this weekend if I have the time.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: ChiefDesigner on November 23, 2015, 02:16:20 PM
Hey all!

I'm the Karkeron player in this game; I post as Secretariat elsewhere, hence the namespace collisions.

One thing that I have been tossing around in my head is a Lets Play: Our Terrible Purpose. 

In-game, it makes some amount of sense; Karkeron has always been kind of run by Politburo committee, and while the worldviews of other states are very different, I can at least get into some of the details of the Roziery worldview, discuss some of the internals of the setting in plain language.

This would all go into the final set of orders that we submit to TMG, obviously.


Would there be any interest in that?
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: Rose-of-Vellum on November 23, 2015, 09:49:09 PM
Definitely.
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on November 24, 2015, 10:27:09 AM
I mentioned this, of course, but I am quite interested to see how you present things from the PoV of the Rozierey, Chief!
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: ChiefDesigner on March 18, 2016, 02:50:26 AM
Putting up my orders for public view, in hopes that it will be enlightening to others!

~

The Surgeon has, in her library, a dozen dozen tomes.  Some are illuminated by hand; these are, generally, the newest, and detail all manner of creatures anomic.  

The oldest, contrariwise, is unrivalled in its understanding of human physiology.  Its flexible, transparent pages detail, layer by layer, the human body, male and female.  She is told by the Polysophic's librarians that it is reproduced by machine, a craft that has only been regained in recent days.

Every work in her library teaches the same lesson about life -- grow, or perish.



Our Terrible Purpose Orders, Karkeron, Turn 4

[ic=Stat Block]Karkeron - Secretariat
- The Iron City of the Rozierey, risen up amidst the sweating jungles of Rem through sheer force of will -

Leadership: The Cabal of Karkeron
Edifices: The Fortress Karkeron, Its Belching Factories, the Iron Road, Old Blackwater Ports
Attitudes: the Rozier's Legacy, Hot Metal Progress, Baelnish Dignity
Assets: the Steel-Hat Army, Rennish Stone Giants, Karkerian Steeds, the Thought Engine
and Heroes: One-Eyed Goearn the Trolmund, Black Orkris – sire of Steeds, the Sergeant, the Surgeon, the Adjutant, the Crone[/ic]


[ooc=Conquest]
Karkeron is pressed on two sides -- in the east, by zirraf-by-the-waters; and to the south, by the alliance between Grist and Pardes/zirraf-of-exultations.  The strategic problem we need to solve, then, is how to thread that needle -- how to, with a minimum of resource expenditure, hold off two while dealing with the third.

The two zirrafs are strong, and growing stronger; if they're allowed to grow, by consuming more territory and more humans, the more bloated they become and the harder it will be to defeat them.  Conversely, if they can be contained, they stagnate.

The order of events, thus, is:


If we can achieve these three goals -- stall the two zirrafs, start to weaken one, and neutralize Grist -- we take a couple slow steps forward.  If not... well, we've still got Fortress Karkeron untagged, and Black Orkrist and Goearn in reserver...
[/ooc]

[ooc=Comprehension]
There are three major unsolved questions we can address:  


There are other major plot hooks that we've investigated, that will have to sit fallow for now -- we don't have the tags, or, frankly, the reach to conduct salvage operations at the Field of Sermet, or really figure out what's going on in Guringweg.  (We're already pretty overstretched as it is.)

[/ooc]
Title: Re: Our Terrible Purpose: Discussion and Critique
Post by: TheMeanestGuest on March 18, 2016, 12:47:04 PM
Ah-hah. I was looking for these! If anyone is still considering joining and still has unasked question regarding how to approach playing, well, this is actually a very good example set of orders!

They can be shorter, they can be longer; however you feel best conveys your intentions. You could even write me a poem of orders if you really wanted to.