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The Archives => Homebrews (Archived) => Topic started by: Le Narcissique on January 18, 2007, 07:45:37 PM

Title: My campaign (Under Construction)
Post by: Le Narcissique on January 18, 2007, 07:45:37 PM
Hi! My campaign is still a concept but it is beginning to take some from and shape.

This are the things I'm working on and I'll be updating this thread as I come up with more.

There are four continents and four dominant cultures corresponding to each of this continents.

We have for starters, our mediaeval Europe flavoured continent. We travel south to find a Asian flavoured one, mostly Chinese and Japanese feeling to this one. We go trough the ocean to the west and find our Egyptian flavoured continent, this one I'm working on at the moment and I'll give some details bellow. And at last but not at least: A Mesoamerican flavoured continent, this continent, just like America back in the time, has just been discovered and will be a battle ground for the other nations to decide who keeps it. Will this time Europe conquer America? Or will our Americans turn thongs around?

Now, there can not be a campaign setting without our so beloved Under-dark... but... I've been thinking... when must there always be dark under the world why no light above it... so I came up with this idea: There will be a... how to call it? lets say "Upper-light"? well, just like the under-dark it won't be visible to the eye but it will still be there above everything else, a land in the sky full of unseen wonders.

I know this thread is quite vague right now, I'm posting it so you can all give me your opinion on my ideas and help me, with your advice or mere critic, to make this ideas come to a campaign setting.

And as promised, some detail on my Egyptian flavoured continent:


Ishtamure (Ish-tah-moo-reh)

(Based on Egyptian culture)

The main culture of Ishtamure lives mostly in desert, and also near jungles, they revere the dead (Deathless from Eberron)are highly religious and live under some sort of theocracy, there is a divine race, those blessed by the gods who take the shapes and abilities of the animals representing the gods (a race based on the moreaus from D20 Modern). A big empire in this continent has been growing economically and militarily strong over the decades and now looks forward to control the new-found continent to the west.

One important thing about this campaign will be the addition of new races. so far the moreaus and a race of Half-Fey. There's also one major thing I want to do.

Depending on where you were born or where you bloodline comes from races will have some minor changes or even be changed almost completely. Also, depending on where you are trained in a certain class there will be changes too. A Mesoamerican fighter would be automatically proficient with weapons made of stone or obsidian while this same weapons should be treated as exotic for those fighter from the European based continent. One major change I'm planning is for clerics coming from Ishtamure to be focused on Deathless creatures rather than Undead creatures.

This is a work in progress and any input should be appreciated. Feel free to tell me your ideas of how certain culture should be like if you please.
Title: My campaign (Under Construction)
Post by: Kalos Mer on January 18, 2007, 07:55:16 PM
The idea of an OverLight (or whatever) intrigues me - although I've heard of occasional 'cities' or 'castles' in the clouds in campaign settings before, I've never yet encountered a setting that took that idea to a level so pervasive as to mirror the Underdark.  Bravo!

One question, because the initial post is a little vague- are the european and asian continents connected by land like REAL Europe and Asia?  (You say 'travel' south but don't mention the sea like you do when you talk about Egypt-continent).

Not to do too much of a self-promotion, but my own setting is also going to feature 'new lands' in the East with a slight mesoamerican feel - it could be interesting to compare our approaches in that area.

I like the idea of slight cultural variations of classes, it seems like a less complicated idea than adding completely new base classes a la Oriental Adventures.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 18, 2007, 08:05:17 PM
Thank you, I first got the idea of making a campaign in a place resembling skyland (don't know if you saw that one) which are a lot of islands floating in the sky, but I also had the idea of making a multicultural campaign... and couldn't decide...I'm bisexual... we don't decide we take both, hahahah.... so I decided to combine both and came up with that idea, I think I'll make a really REALLY high mountain from which one reaches that place.

Also, I haven't decided if Asian and European continents are connected by land... but I'm inclined to make every continent separated from the others by sea.

I'd really like to see your approach on Mesoamerica too, I'm thinking of making something resembling the Aztecs (I'm Mexican after all) and Mayas, but with some kind of magic technological approach. more like divine than arcane, actually.

Now that I think about itâ,¬Â¦ if they hade that kind of technology there could also be a economic war to see who gets control of it first, hmmmâ,¬Â¦ got to take note on that one.
Title: My campaign (Under Construction)
Post by: Tybalt on January 19, 2007, 10:41:25 AM
This is an intriguing start. I would add to that question about connection too--one thing I've always wondered about is the idea of an alternative history of Mesoamerica where the conquest is not either complete or necessarily possible--for instance one in which the Mesoamericans have discovered the use of iron, or some magic perhaps that influences them. Or perhaps simply it is not a Moctecuzoma II who rules but someone like one of his predecessors who has strongly unified the different Aztec nations or the like. Perhaps some other peril was faced by both Europeans and Mesoamericans they had to jointly face. But what intrigues me is the idea of the two cultures coexisting and having to jockey for position more say like that of Europe and southeast Asia or Europe and the Middle East--a long period of adjustment before either one can try to dominate the other fully.

I'm also intrigued by the islands in the sky thing--in my campaign I'm considering having a subplot involving Cloud Giants and I had been wondering about other sky creatures or sky adventures.

Title: My campaign (Under Construction)
Post by: Kalos Mer on January 19, 2007, 01:21:15 PM
You raise a good point - in 'real world' history, the reasons for European domination were largely technological, because technology was all that there was.  But in a fantasy world, there's also magic, and it may well be possible that while technologically 'inferior', the Mesoamericans could be equals or even superiors where magic is concerned.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 19, 2007, 01:50:51 PM
Indeed, I'm leaving wither they get to conquer Mesoamericans or not up to luck, but we all know, in an RPG, luck can be influenced by a lot of factors.

Also, what about Mesoamericans being conquered, but not by Europeans, but by Asians, or Africans? what about a world conquered by an Egyptian culture? Those are the kind of things I want to bring.

And yeah, Tybalt , I really want to develop that idea about the islands in the sky, I also think it would be still but moving along the clouds, not necessarily a land on the clouds but influenced by the wind just like the clouds, It will probably be invisible due to some kind of illusion magic, I'm thinking of making that land a land of fleeing celestials.

Also, I want to brake that stereotype of demons being evil, and angels being good...

By the way, have you people how a half half-ling/ half gnome would be like? I'm making interbreeding a big part of this campaign.
Title: My campaign (Under Construction)
Post by: Kalos Mer on January 19, 2007, 01:53:59 PM
What do you mean the stereotype of demons being evil and angels being good?  I kind of assumed that that was part of the definition, at least in D&D terms.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 19, 2007, 01:57:25 PM
I know, but I don't want that to happen anymore. Call me weird... it must have to do with being stereotyped all my life and all that, I just think there should be reasons for a celestial to be evil, what about having a celestial as the evil lord? I'd really like to see the expressions on my players face when they finally meet the guy who's making their existances imposible.
Title: My campaign (Under Construction)
Post by: ~Kalin~ on January 19, 2007, 09:48:40 PM
QuoteAlso, I want to brake that stereotype of demons being evil, and angels being good...

the simple way to do this is to just make angels evil and demons good, im sure someone else could expand on this idea
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 19, 2007, 10:06:57 PM
Nah! I don't want to go that far... >.< I do, however, want the villian to be a celestial now.
Title: My campaign (Under Construction)
Post by: Kalos Mer on January 19, 2007, 10:21:55 PM
Are you retaining the alignment system, in general?
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 19, 2007, 10:34:49 PM
Yes and no. I sloud be making something between the alignment system and the aligances system from D20 Modern.

More like you get to chose and alignment and then one or two alligances... but I haven't decided yet.
Title: My campaign (Under Construction)
Post by: Johnny Wraith on January 19, 2007, 11:35:38 PM
Just to comment on what you were discussing about America not being conquered. I can tell you that a great deal of the reason why the spanish conquered the Incans so easily/rapidly was the fact that they arrived exactly in the moment when a big civil war had ended. It was a massacre and left few warriors alive... Considering the geography of Peru and sites like Machu Picchu (Where if you are at the bottom you can't see the citadel above you, but if you are above you can see everything down there), I believe the Incans could've offered a greater resistance. Ah well, not sure if any of that would help but I wanted to throw it in :P
Title: My campaign (Under Construction)
Post by: SA on January 19, 2007, 11:44:33 PM
The first really important issue to consider in disrupting the angel/demon stereotype is how such creatures are defined in your setting.  What defines an angel?  Is it its beauty?  Its goodness?  Its knowledge?  If angels are defined by goodness, you might then consider whether the nature of that goodness is clearly understood.  That is, is it spelled out for them, or do they merely have an outline, a vague set of parameters within which to discover (and perpetuate it) themselves?  If it is the latter, angels may come into conflict as readily as mortal proponents of a single religion.  One angel might argue that goodness requires the abolition of all suffering, while another counters that suffering is necessary for moral strength, and to give meaning to pleasure.  Both perspectives may lead to some kind of "evil": the former, in efforts to eradicate suffering, might attempt to enslave all humanity in a subversive, Orwellian "Eutopia", where everyone "knows" unquestioningly what is pleasurable; the latter could actually unleash a demonic incursion on the world, so that men could better appreciate the value of their current liberties (thus magnifying pleasure relative to the untold suffering that follows).

Of course, you needn't even make them servants of good.  For example, the Angels of the RPG Nobilis aspire to beauty rather than Good.  They might permit (or actively facilitate) a man's demise if in death he is rendered more glorious than in life.  Heck, they don't even let most human souls (say... 99.99999999%) into Heaven, because of their inherent ugliness.  Or, to use the Knowledge example, perhaps angels are so dedicated to understanding their universe that they consider humans relevant only as a thing to be analysed, confined and dissected, so as to further that understanding.

You could even maintain that they are wholly good, and know fully well the nature of that goodness.  But what if humanity, in its corruption, is unworthy of existence?  What if they seek to destroy us, irredeemably sinful as we are?  Thus, for all that demons wish us damned, they do not want us destroyed, and so they are closer to allies than the angels will ever be?

These are, of course, just a few ideas.  The point is, there are many ways in which an angel's ideologies can be construed to make them the villain.

Hope this helps.
Title: My campaign (Under Construction)
Post by: Kalos Mer on January 20, 2007, 08:42:21 AM
And of course, even if angels are defined by good, there's always the possibility that they are working toward a "greater good" that the PCs are too mortal to understand, causing them to be villains in that sense.

Btw, I might *yoink* that idea of angels interested in beauty rather than good for my own setting, as I've been having difficulty creating anything distinctive for my own celestial/infernal spheres.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 20, 2007, 12:22:03 PM
Hellraiser, That actually makes a lot of sense, I really want to see what happens in a world where Mesoamericans aren't conquered.

Also, Yesterday I got thinking and decided I'll use this same world for a campaign on D20 Modern. So all that is quite important.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 20, 2007, 12:30:45 PM
Psychopomp, You have no idea how useful that post is, it is making me consider a lot of things.

Now, for the nature of my "over-light" or whatever I'll call that place, I'm thinking of a group of radical celestials that were thrown out of Generic-Celestial-Plane-No.1 because of their "twisted" ideas about good, or about beauty, or maybe both.

In the alignment-and-alligances System I'm thinking of, the celestial could be either LG or NG, with the "beauty" alligance.

Hmmm... you got me thinking a lot, I' have to develop this new ideas comming to me, I'm really grateful n_n.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 24, 2007, 05:06:44 PM
Ok, decided:

The celestials and more creatures on the "oper light" will be good but against the common races.

Also, the mesoamerican culture will have some sort of technologycal taste to it.
Title: My campaign (Under Construction)
Post by: So-Keher on January 24, 2007, 05:43:38 PM
Oh man an upper-light sounds so cool.
I have to delve deeper
ok
heres an idea
there are points in the material plane that coexist with those of the upper-light
for example, this could be at the top of a very tall mountain.
you could have it so when a person reaches this point (say by flying upward high enough) everything flips and instead of going up he is falling down toward the upper-light, looking up at the material plane
this would limit travel between areas to mid level wizards or very good climbers.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 24, 2007, 05:45:49 PM
O_O That a great Idea! I was thinking of something like that myself but didn't think of the reversed gravity... God, I love that idea!
Title: My campaign (Under Construction)
Post by: So-Keher on January 24, 2007, 05:52:07 PM
awesome thanks! i wont take all the credit though, there was a similar idea in the DMG i read....2 years ago-ish
hope it works out!
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 24, 2007, 06:15:54 PM
Thank you.

Love your Icon and Sig, too.
Title: My campaign (Under Construction)
Post by: So-Keher on January 24, 2007, 06:34:58 PM
Thx! I made my avatar when i was just being creative and my sig is a banner for my rpg website. i just got gimp (no $ for CS3 yet) so im trying out all the brushes i couldnt use with PS 7
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 24, 2007, 07:06:44 PM
I see. Well, they look great indeed n_n.
Title: My campaign (Under Construction)
Post by: So-Keher on January 24, 2007, 07:30:02 PM
Thanks again ^_^ are there any specific points of your campaign you need developed the most? you mentioned the egyptian nation what you are focusing on now?
Title: My campaign (Under Construction)
Post by: Johnny Wraith on January 24, 2007, 07:30:07 PM
Wow, I love that reverse gravity thing... Do develop it more to see how it ends up
Title: My campaign (Under Construction)
Post by: Kalos Mer on January 24, 2007, 07:38:52 PM
The idea is similar to Bytopia, according to the Planescape cosmology.
Title: My campaign (Under Construction)
Post by: So-Keher on January 25, 2007, 09:56:20 PM
another idea.
perhaps the egyptian culture holds the upper-light as a link to their spirit world where all the past pharoahs and kings reside. maybe pyramids are the links (only work when stars align etc?)
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 25, 2007, 10:01:53 PM
Hmmm, that could work, indeed.

I've been thinking of Istamure's (You know, my Egyptians) religion for a while.

I want a portion of the population making deathless of their dead, and other portion thinking of dead as the ultimate state of life and leaving their dead alone. They could, indeed, think that the "Upper Light" is the sacred realm of the dead. o_o

Also... what do you think the word for "someone/somtheng from Ishtamure" would be? I'm thinking of something like "Ishtamir" or "Ishtamury"
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 25, 2007, 10:22:51 PM
Ok, we'll have our first update:

Finaly! a name for our "Medieval European" contienent Valindrea (Vah-Leen-Dre-ah) More data on Valindrea will be added soon.

The "Upper-Light" Needs a name, but it's concept is taking shape: It's have inverse gravity, it will not be visible from ground, It will be reached by flying realle high in sky and by climbing certain mountains that will be quite high, It will be the home for recluded celestials.

Ishtamure's main culture will have two different ideology corrent in their main religion: One worships the dead and death itself by turning their dead into Deathless creatures. The other one worships death as the ultimate state of life and concience and therefor leaves their dead alone so they can reach the land of the dead.

I'll make a bigger version of this and add it to the first post.
Title: My campaign (Under Construction)
Post by: So-Keher on January 26, 2007, 01:20:39 PM
Ishmatiir? Ill think up a name for the upperlight for you as soon as GoW doesnt consume all of my time.

I LOVE the whole deathless thing. there was an elven culture that did that from somewhere but ive never seen it anywhere elese. do you have any of your religion for them mapped out? im obsessed with the religion/history aspect of new cultures, its my favorite.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 26, 2007, 01:24:20 PM
yeah, those were the elves of Aerenal, in Eberron.

I haven't mapped it out yet, but I think I'll dedicate my time to do that today.

I've been a little busy because I had to read all eberron in order to understand it befor getting into detail with my players (I'm running eberron, obviously) but I only need to read something like 25 pages, and all done, hahaha!
Title: My campaign (Under Construction)
Post by: khyron1144 on January 27, 2007, 12:16:26 AM
I like the Upper Light concept and the not so good celestials concept.


My own world Tera (http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?24955) has a slightly similar concept in that Lucifer, the being who may have caused a lot of the world's troubles is of a non-evil alignment (Chaotic Neutral), and was acting mostly as an agent of the concept of personal freedom.
Title: My campaign (Under Construction)
Post by: Le Narcissique on January 27, 2007, 12:42:23 PM
o_o interesting!

I gotta read your setting.
Title: My campaign (Under Construction)
Post by: Le Narcissique on April 01, 2007, 12:20:04 PM
I haven't been here in a long time o_o how's everybody?! School's been a bitch
Title: My campaign (Under Construction)
Post by: SilvercatMoonpaw on April 01, 2007, 05:36:16 PM
I'm extermely extatic to see someone else who has decided that "good" and "evil" can be assigned reguardless of the type of outsider.  Are you going to be extending this idea to other creatures?

Also, in regards to the conquering of Mesoamerica, don't forget the disease factor: the Europeans brought all sorts of nasty diseases with them that they were resistant to but that people in the Americas were not.  They'd gotten these diseases because they spent so much time with their domesticated animals, but the Mesoamericans didn't have anything similar.
Title: My campaign (Under Construction)
Post by: Le Narcissique on April 01, 2007, 11:36:26 PM
Hmm, that's true, the disease part, and yeah, I do plan on extending the idea of alingment to all creatures n_n.