[ooc]THIS GAME IS A CONTINUATION OF CAMPAIGN IN PROGRESS.
IT IS NOT OPEN TO NEW APPLICANTS AT THE MOMENT.[/ooc]
[note=Dramatis Personae]beminkoff--Torin, Human Cleric of Bethor
outofstep--Yndraji, Human Monk
Fate--Fate, Human Paladin
Adria--Adria, Halfling Rogue[/note]
So, my valiant heroes of New Farnesis, this is the Out of Character thread for the campaign. Out of character comments can be made in the In Character thread when it appears, if appropriate, but any out of character discussions or anything that would unnecessarily detract from the flow of the game should be posted here.
It would be good form for you to post your characters here. If you do not have access to your character sheet, we will work something out to get as close as possible to what you had before, until such time as you recover your character sheet, when anything that does not match up can be changed back (if you want to).
I also suggest that you all think about your characters, their backgrounds, important events, motivations, and how they react to different situations. I know that we have gone over this to a certain extent, but it would be helpful in roleplaying to have a firm grasp of your character so that you have a solid base from which to work. I look forward to moving the game forward.
ETIQUETTE1. In combat, post rolls to hit and rolls for damage in the same post. This will quicken the pace of combat.
2. In combat, always give current HP at the top of each post.
3. Do not wait for the DM (me) to respond to a post if it is your turn. At the end of the round I will post single response to all action within the round.
4. Take your turn within 24 hours of the last.
5. No acting out of turn.
6. If it is your turn and after 24 hours you have not responded, you forfeit your turn, and the action will pass to the next initiative. It may sound harsh, but too many Play-by-Post games die because one person fails to post.
IC Thread (http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?52189.last)
Yo! (Just saying hi so you all know I exist.)
To clarify: When you say it'd be good form for us to post our characters here, do you mean you'd like us to post the equivalent of our character sheets (which would make sense)?
That is correct.
Awesome. Kay then:
Character
Name: Adria
Race: Halfling (Size: Small)
Class: Rogue
Level: 2
XP as last recorded: 1000
Abilities
STR: 11 (+0)
DEX: 18 (+4)
CON: 13 (+1)
INT: 15 (+2)
WIS: 12 (+1)
CHA: 15 (+2)
Saving throws
Fortitude: +2 (conditional modifier: +2 against fear)
Reflex: +8
Will: +2
Combat
Initiative: +4
Base attack bonus: +1
Grapple: +1
AC: +17
HP: 11
Speed: 20ft
Attacks (weapon: attack bonus / damage / critical / range)
Short bow: +5 / 1d4 / x3 / 60ft
Rapier: +1 / 1d4 / 18-20 x2 / --
Skills (skill name (ability): total ranks (ability mod/ranks/misc mod))
Bluff (CHA): +7 (+2/5/--)
Climb (STR): +2 (--/--/+2)
Disable Device (INT): +6 (+2/4/--)
Hide (DEX): +12 (+4/4/+4)
Jump (STR): +2 (--/--/+2)
Listen (WIS): +7 (+1/5/+2)
Move Silently (DEX): +11 (+4/5/+2)
Open Lock (DEX): +9 (+4/5/--)
Search (INT): +6 (+2/4/--)
Sense Motive (WIS): +4 (+1/3/--)
Sleight of Hand (DEX): +9 (+4/5/--)
Spot (WIS): +6 (+1/5/--)
Tumble (DEX): +9 (+4/5/--)
Feats
Dodge
Special Abilities
Sneak attack +1d6
Trapfinding
Evasion
Equipment
Leather armor (light, +2 AC bonus, +8 max dex)
Thieves' tools
Pouch with 10 gp
Clothes, etc.
Languages
Common, Halfling, Goblin
The IC Thread is up, with links to each from the other.
PS. outofstep, I know you need your stats. I'll have those up shortly, probably tomorrow.
I know Fate also left his stats somewhere that isn't Japan. Many apologies.
Then I make temporary stats for him as well.
Temporary Stats for Yndraji:
Character
Name: Yndraji
Race: Human (Size: Medium)
Class: Monk
Level: 2
XP as last recorded: 1000
Abilities
STR: 13 (+1)
DEX: 17 (+3)
CON: 14 (+2)
INT: 11 (+0)
WIS: 16 (+3)
CHA: 9 (-1)
Saving throws
Fortitude: +5
Reflex: +6
Will: +6
Combat
Initiative: +3
Base attack bonus: +1
Grapple: +2
AC: 16
HP: 13
Speed: 30ft
Attacks (weapon: attack bonus / damage / critical / range)
Unarmed: +3 / 1d6 / x2 /--
Flurry of blows: +0,+0/ 1d6 / x2 /--
Skills (skill name (ability): total ranks (ability mod/ranks/misc mod))
balance (Dex) +8 (+3 Dex, 5 ranks)
jump (Str) +6 (+1 Str, 5 ranks)
listen (Wis) +8 (+3 Wis, 5 ranks)
spot (Wis) +8 (+3 Wis, 5 ranks)
Feats
Dodge
Combat reflexes
Stunning Fist
Deflect Arrows
Special Abilities
Flurry of blows
Unarmed Strike
Evasion
Equipment
Clothes
Languages
Common
If you notice anything you know to be wrong, let me know and I will fix it. I levelled up your character and took the liberty of choosing your bonus feat for you (as well as the others, as I couldn't remember what you had). Let me know if they need to be changed or if they are suitable.
Temporary Stats for Fate:
Character
Name: Fate
Race: Human (Size: Medium)
Class: Paladin
Level: 2
XP as last recorded: 1000
Abilities
STR: 17 (+3)
DEX: 13 (+1)
CON: 13 (+1)
INT: 10 (+0)
WIS: 11 (+0)
CHA: 14 (+2)
Saving throws
Fortitude: +6
Reflex: +3
Will: +2
Combat
Initiative: +1
Base attack bonus: +2
Grapple: +5
AC: 16
HP: 20
Speed: 20ft
Attacks (weapon: attack bonus / damage / critical / range)
Greatsword: +5 / 2d6+4 / 19-20x2 /--
Skills (skill name (ability): total ranks (ability mod/ranks/misc mod))
Diplomacy (Cha): +6 (+2 Cha/ 4 ranks)
Handle Animal (Cha): +4 (+2 Cha/ 2 ranks)
Knowledge: Religion (Int): 1 (+0 Int/1 rank)
Ride (Dex): +4 (+1 Dex/3 ranks)
Feats
Power Attack
Cleave
Special Abilities
Aura of Good
Detect Evil
Smite Evil
Divine Grace
Lay on Hands
Equipment
Greatsword
Chainmail
Clothes
Languages
Common
Same drill as Yndraji: Tell me if you notice anything wrong and I will fix it. This was my best guess/approximation.
If that isn't Yndraji's stats it's darn close, looking over it. I may have opted for different skill sets, but it'll do for the next week and a half before I get back to the States.
What's the procedure for rolling etc in the game? Do I do that myself? I can't tell what the numbers are for success/failure etc.
You use the roll dice button or enter in [dice][/dice]
tags. Put the kind of dice you are rolling and any bonuses inside the tags.
I was just going to tell you after you rolled whether you succeeded or not. But since you asked (and it's not like I'm giving away a super secret game-breaking piece of information) the DC is 15.
so for example [dice]d20+1[/dice] (tester)
[dice]d20+1[/dice]
[dice]d20+1[/dice]
[dice]d20+1[/dice]
[dice]1d20+1[/dice]
EDIT: Ah yes, that would be it. You need to place the number of dice you are rolling first. 1d20+1 not just d20+1.
Everyone, make sure you indicate what is what within IC posts. It can be difficult to tell at times whether a given block of text is narration, inner thoughts, or spoken words. I suggest putting dialogue in quotes, and using italics to represent thoughts. Make sure that whatever you do, it is clear what is what.
Totally unrelated to our game, but the quote in your sig suddenly makes a UA spell that Tony's personamancer used make sense. (Just wanted to share my revelation.)
What spell was this?
I don't remember exactly what it did, but it was called "Rosencrantz and Guildenstern are Dead," and personamancy is entirely concerned with acting and not being the same person all the time, so when I noticed your sig my brain finally made the connection between the name of the spell and the whole idea of personamancy... occasionally things like that need to be blatantly pointed out to me.
So, what happened to my players? You guys have things to do.
I mean, I could post again....
sorry, Alan and I are busy dying of AAAGH PANIC WE HAVE TOO MUCH TO DO IN THE NEXT 48 HOURS OF BEING-IN-JAPAN-NESS AND OH GOD FINAL EXAM ON SATURDAY. =(
I probably won't reply until Monday US-time at the earliest, but I wouldn't be surprised if I didn't reply until Tuesday or Wednesday. Sorry. =(
Aagh, that sounds hectic. Good luck on the final exam!