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The Archives => Campaign Elements and Design (Archived) => Topic started by: Xathan on June 01, 2006, 06:18:29 PM

Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on June 01, 2006, 06:18:29 PM
I decided to make Ki a series of feat chains instead of a new magic system. Feedback is greatly appreciated, and I will post more feats as I think of them. Also, stunning fist, fiery fist, fiery ki defense, and ki blast, along with any other ability that uses stunning fist uses, will now have Ki Pool as a requirement and use ki for power.

[spoiler=Ki Feats]

[table=Ki Feats]

[tr][th]Feat[/th][th]Prerequisites[/th][th]Benefits[/th][th]Ki cost[/th][/tr]

[tr][td]Ki Pool[/td][td]none[/td][td]Gain a ki pool[/td][th]N/A[/th][/tr]

[tr][td]Arrow Vortex[/td][td] Ki pool 3, Dex 13[/td][td]Arrow deals damage along path[/td][th]1[/th][/tr]

[tr][td]â,¬Â¦Improved Arrow Vortex[/td][td] Ki pool 7, Arrow Vortex, Dex 15 [/td][td]Arrow deals damage along wider path[/td][th]2[/th][/tr]

[tr][td]â,¬Â¦...Greater Arrow Vortex[/td] [td] Ki pool 11, Arrow Vortex, Improved Arrow Vortex, Dex 17 [/td] [td]Those in path must make a reflex save or be knocked prone.[/td] [th]3[/th][/tr]

[tr][td]Rend the Air[/td] [td]Ki Pool 3, Strength 13[/td] [td]make ranged attack with melee slashing weapon [/td] [th]1[/th][/tr]

[tr][td]â,¬Â¦Cleave the Air[/td] [td]Rend the Air, Ki Pool 5, Strength 15[/td] [td]Allows you to cleave with Rend the Air, as long as second target is behind the first[/td] [th]2[/th][/tr]

[tr][td]Sky Leap[/td] [td]Ki Pool 3, Jump 7 ranks[/td] [td]Fly 60 feet with clumsy maneuverability for one round[/td] [th]1[/th][/tr]

[tr][td]â,¬Â¦Far Sky Leap[/td] [td] Ki pool 5, Sky Leap, Jump 10 ranks [/td] [td]Fly 120 feet with clumsy maneuverability for one round[/td] [th]2[/th][/tr]

[tr][td]â,¬Â¦Agile Sky Leap[/td] [td] Ki pool 9, Sky Leap, Jump 14 ranks
 [/td] [td]Fly 60 feet with average maneuverability for one round[/td] [th]2[/th][/tr]

[tr][td]â,¬Â¦Ã¢,¬Â¦Acrobatic Sky Leap[/td] [td] Ki pool 11, Sky Leap, Agile Sky Leap, Jump 18 ranks[/td] [td]Fly 60 feet with perfect maneuverability for one round[/td] [th]2[/th][/tr]

[tr][td]â,¬Â¦Ã¢,¬Â¦Ã¢,¬Â¦ Dance Among the Clouds [/td] [td] Ki pool 13, Sky Leap, Far Sky Leap, Agile Sky Leap, Acrobatic Sky Leap Jump 20 ranks
 [/td] [td]Fly 60 feet with perfect maneuverability for multiple rounds[/td] [th]4[/th][/tr]


[tr][td]Weight of a Feather[/td] [td]Ki Pool 5, Balance 10 ranks[/td] [td]You can balance on any non liquid, non air surface as if it were 1-2 inches wide[/td] [th]1[/th][/tr]

[tr][td]Weight of a Cloud[/td] [td]Ki Pool 7, Balance 20 ranks, Weight of a Feather[/td] [td]You can balance on any liquid surface with a dc 30 balance check[/td] [th]3[/th][/tr]

[/table]

[/spoiler]

Ki Pool [ki]
Benefit: Gain a ki pool, which allows you to use abilities that require Ki. Your Ki Pool has a number of ki points equal to half your class levels + wisdom modifier + the number of ki feats you have. You may, as an immediate action, spend one point of ki to gain one of the following: (All benefits last for one round).
[table=Benefits]
[tr][td]+1 to a attack rolls[/td][/tr]
[tr][td]+1 dodge bonus to AC[/td][/tr]
[tr][td]+1 to damage rolls[/td][/tr]
[tr][td]Resist energy 5+1/2 HD[/td][/tr]
[tr][td]Spell Resistance 11+1/2 HD[/td][/tr]
[/table]
When your Ki pool is full, you gain a +1 bonus to saving throws. The save DC for any ki power is 10 + your wisdom modifier + twice the amount of ki the power costs.

Your ki pool is replenished after 8 hours of rest.

Arrow Vortex [ki]
Prerequisites: Ki pool 3, Dex 13
Benefit: When firing an arrow, you can use an immediate action to spend a point of ki to deal half the arrowâ,¬,,¢s damage to all creatures in the path. If the arrow fails to hit its target, this damage is still dealt. An arrow that misses does not deal damage past its original target, and the original target takes damage as if it were in the arrowâ,¬,,¢s path. A successful saving throw negates this damage.
Ki Cost: 1

Improved Arrow Vortex [ki]
Prerequisites: Ki pool 7, Arrow Vortex, Dex 15
Benefit: As an immediate action you can spend ki to deal the damage from arrow vortex extends out to five feet on either side of the arrows path. If this cost is paid, you do not need to pay the cost for arrow vortex.
Ki Cost: 2

Greater Arrow Vortex [ki]
Prerequisites: Ki pool 11, Arrow Vortex, Improved Arrow Vortex, Dex 17
Benefit: As an immediate action you can spend ki to cause creatures who fail their saving throw against the arrow vortex to be knocked prone. If this cost is paid, you do not need to pay the cost for improved arrow vortex.
Ki Cost: 3

Rend the Air [ki]
Prerequisites: Ki pool 3, Power Attack, Str 13
Benefit: As an immediate action you can spend a point of ki to augment your melee attacks. If you do, your next melee attack this round with a slashing weapon is treated as having a reach of 30 feet as you cut a swath of air to damage your foe. If struck, the foe takes damage as if struck with your melee weapon.
Ki Cost: 1

Cleave the Air [ki]
Prerequisites: Ki pool 5, Power Attack, Str 17
Benefit: As an immediate action you can spend ki. If you do so, you gain the benefit of Rend the Air, but If you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
 Ki Cost: 2

Sky Leap [ki]
Prerequisites: Ki pool 3, Jump 7 ranks
Benefit: As a swift action you can spend a point of ki to gain a fly speed of 60 feet with clumsy maneuverability. You must end your turn on a solid surface or you will fall.
Ki Cost: 1

Far Sky Leap [ki]
Prerequisites: Ki pool 5, Sky Leap, Jump 10 ranks
Benefit: As a swift action you can spend ki to gain a fly speed of 120 feet with clumsy maneuverability. You must end your turn on a solid surface or you will fall.
Ki Cost: 2

Agile Sky Leap [ki]
Prerequisites: Ki pool 9, Sky Leap, Jump 14 ranks
Benefit: As a swift action you can spend ki to gain a fly speed of 60 feet with average maneuverability. You must end your turn on a solid surface or you will fall.
Ki Cost: 2

Acrobatic Sky Leap [ki]
Prerequisites: Ki pool 11, Sky Leap, Agile Sky Leap, Jump 18 ranks
Benefit: As a swift action you can spend ki to gain a fly speed of 60 feet with perfect maneuverability. You must end your turn on a solid surface or you will fall.
Ki Cost: 3

Dance Among the Clouds [ki]
Prerequisites: Ki pool 13, Sky Leap, Far Sky Leap, Agile Sky Leap, Acrobatic Sky Leap Jump 20 ranks
Benefit: As a swift action you can spend ki to gain a fly speed of 60 feet with perfect maneuverability. You may remain aloft until the beginning of your next turn, at which point you must pay one point of ki or fall.
Ki Cost: 4

Weight of a Feather [ki]
Prerequisites: Ki Pool 5, Balance 10 ranks
Benefit: As an immediate action you can spend ki to treat any non liquid, non air object as if it were 2 inches thick for the purpose of balance checks.  At the end of your turn, you must spend another point of ki to maintain the effect.
Ki Cost: 2

Weight of a Cloud [ki]
Prerequisites: Ki Pool 7, Balance 20 ranks, Weight of a Feather
Benefit: As an immediate action you can spend ki to balance on a liquid with a DC 30 balance checks. At the end of your turn, you must spend another point of ki to maintain the effect.
Ki Cost: 3
Title: Ki Feats (A Complete Xathan Project)
Post by: Epic Meepo on June 01, 2006, 07:25:24 PM
Are these Ki feats for everyone, or are you intending for them to be geared more towards monks?

In either case, you should probably specify that monks are allowed to select Ki Pool as their 1st level bonus feat.
Title: Ki Feats (A Complete Xathan Project)
Post by: fw190a8 on June 01, 2006, 07:35:15 PM
I think this is a really nice idea. Does the ki pool refill when resting, like wizard spells? How do you gain new ones? Do you have to use up a feat?
Title: Ki Feats (A Complete Xathan Project)
Post by: brainface on June 01, 2006, 08:02:11 PM
Quote from: MeepoIn either case, you should probably specify that monks are allowed to select Ki Pool as their 1st level bonus feat.

personally, i'd just get rid of the first "you must take this feat before you can take any cool feats" feat.
Title: Ki Feats (A Complete Xathan Project)
Post by: CYMRO on June 01, 2006, 09:14:51 PM
Quote from: brainface
Quote from: MeepoIn either case, you should probably specify that monks are allowed to select Ki Pool as their 1st level bonus feat.

Ditto.  
Title: Ki Feats (A Complete Xathan Project)
Post by: Epic Meepo on June 01, 2006, 09:15:41 PM
Quote from: brainfacepersonally, i'd just get rid of the first "you must take this feat before you can take any cool feats" feat.

Unless non-monks are free to take the Ki feats.  It just doesn't seem right that it would only take one feat for an ordinary fighter to gain the ability to fly around.
Title: Ki Feats (A Complete Xathan Project)
Post by: Benicus on June 01, 2006, 09:35:28 PM
This looks interesting, id like to see how it plays out. You should come up with a few more though and post them!
Title: Ki Feats (A Complete Xathan Project)
Post by: brainface on June 01, 2006, 09:43:29 PM
QuoteIt just doesn't seem right that it would only take one feat for an ordinary fighter to gain the ability to fly around.
not an ordinary fighter[/i]. 7 ranks of jump is a lotta ranks in a not-necessarily-that-great skill, too.
Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on June 01, 2006, 10:38:23 PM
1)   Ki is supposed to be for everyone. Some of the feats I will release later will compliment a barbarian's rage, or spellcasting, or sneak attacks, or other class features. However, monks, ninjas, and a new, ki geared class will get added benefits from ki.
2)   I want to remove the boring, first tier feat as well. Should I just declare everyone has a ki pool by existing, or that you gain a ki pool from taking your first ki feat, or how should I handle that? Another option would be to allow you do to cooler things with a ki pool.
Title: Ki Feats (A Complete Xathan Project)
Post by: Epic Meepo on June 01, 2006, 11:10:33 PM
Quote from: brainface7 ranks of jump is a lotta ranks in a not-necessarily-that-great skill, too.

It's not as though the fighter has a whole bunch of other, better class skills lying around.

Quote from: Xathan, Last Of The FallenAnother option would be to allow you do to cooler things with a ki pool.

I like this option.
Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on June 01, 2006, 11:29:15 PM
some ideas along that vein:

Spend a ki point as an immediate action to do one of the following:
+1 deflection to AC
+1 to one attack role
+2 to one melee damage
Energy Resist 5 (choose type)
+2 to one saving throw
+2 to one skill check.

Is that too much and too good? Perhaps the selection of options expands as you increase in levels.
Title: Ki Feats (A Complete Xathan Project)
Post by: brainface on June 02, 2006, 12:16:09 AM
*shrug*. most characters are probably only going to be able to invest in one "tree" of ki, if that, so the first feat in the tree shouldn't be a generic-bonues, imo. (aka if they're going archery tree, the first ki feat they take should probably give an archery bonus.)

if everyone has ki, a la action points, then things change past my understanding.
Title: Ki Feats (A Complete Xathan Project)
Post by: Benicus on June 02, 2006, 12:25:55 AM
Hmmm, this post has given me the unsettling revelation of a martial arts system...must make work on it could be cool...combing this and a martial arts system might make a cool campaign...
Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on June 02, 2006, 12:27:22 AM
Hmmm...I think everyone has ki, but you need the feats to actually use it. If I do cut out the ki pool feat, I still need a smooth way of handling the ki pool.
Title: Ki Feats (A Complete Xathan Project)
Post by: Epic Meepo on June 02, 2006, 12:29:59 AM
Ooh! Action points! You could could say that ki feats are powered by action points instead of ki points, and have each ki feat grant a bonus action point or two that is renewed at the start of every day.
Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on June 02, 2006, 12:32:47 AM
Renewing action points? That opens a huge can of worms right there, though. Part of what makes the special is the extreme limit on them - I don't want to water them down.
Title: Ki Feats (A Complete Xathan Project)
Post by: Epic Meepo on June 02, 2006, 02:30:35 AM
Yeah, you're probably right.
Title: Ki Feats (A Complete Xathan Project)
Post by: CYMRO on June 02, 2006, 10:54:44 AM
Quote from: Xathan, Last Of The FallenRenewing action points? That opens a huge can of worms right there, though. Part of what makes the special is the extreme limit on them - I don't want to water them down.

Actually, my CS's Resource Points (Action/spell/power points) are renewing, and it is really a boon to small (read: two or three PCs) parties.  
Title: Ki Feats (A Complete Xathan Project)
Post by: Xeviat on June 02, 2006, 06:18:16 PM
I've flavored psionics as ki in my world; thus all ki-related feats are psionic feats, utilizing hold focus/expend focus. I've done this mainly to the stunning fist type feats.

This is done out of my newfound desire to remove x/day abilities, except in the case of spells. I do feel that the stunning fist uses already fill the role of "ki" energy, so if you're going to add a new mechanic you should unify it with stunning fist.
Title: Ki Feats (A Complete Xathan Project)
Post by: Xeviat on June 02, 2006, 06:19:33 PM
PS: I didn't notice that you already said that stunning fist would be changed to use this new mechanic .... heh.

Then you have my blessing. I do think that ki points should regenerate on an x/level/hour rate, and possibly increase this with meditation (concentration, autohypnosis, which ever skill you like the best).
Title: Ki Feats (A Complete Xathan Project)
Post by: Xathan on July 02, 2006, 04:34:57 PM
Added the feat discriptions, as well as two new ones. :)
Title: Ki Feats (A Complete Xathan Project)
Post by: CYMRO on July 02, 2006, 05:10:13 PM
I like it.  Feat chains are the way to go!

QuoteWhen your Ki pool is full, you gain a +1 bonus to saving throws.

Not so long as it ain't empty?
Title: Ki Feats (A Complete Xathan Project)
Post by: Wix of Bel-Air on July 03, 2006, 01:28:25 PM
I like this stuff. Keep going.