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The Archives => Campaign Elements and Design (Archived) => Topic started by: Jürgen Hubert on June 13, 2006, 02:22:59 AM

Title: [Urbis] Star Mountains
Post by: Jürgen Hubert on June 13, 2006, 02:22:59 AM
The  Star Mountains (http://juergen.the-huberts.net/dnd/urbis/star_mountains.html) are one of those regions of Urbis (http://juergen.the-huberts.net/dnd/urbis/) I'm not quite happy with. They are a vast mountain range in the middle of the local equivalent of Africa, and their most notable feature is that it is easy to reach other planets from there - a simple teleport spell will do it there, while you need the equivalent of epic spells to reach them from elsewhere.

This means that this mountain range is the home base for a few explorers who explore other worlds - and it also has some outposts founded by beings from other planets who want to explore and spread to this world. So far, so good - but somehow, I have trouble filling out the region by coming up with interesting locations.

Can anyone help me out here?
Title: [Urbis] Star Mountains
Post by: CYMRO on June 13, 2006, 09:15:54 PM
Variable magic zones ala planar effects.
A hollow mountain, leading to a vast underground sea.
The odd star cruiser along the lines of the SDF-1.
Blink Valley.
Oops, I didn't mean to stumble across your massive alien invasion force.
The Magic Bus.

Title: [Urbis] Star Mountains
Post by: Jürgen Hubert on June 14, 2006, 02:04:17 AM
QuoteVariable magic zones ala planar effects.
A hollow mountain, leading to a vast underground sea.[/quote]The odd star cruiser along the lines of the SDF-1.[/quote]do[/i] explore other planets to a small degree in this setting, they do so through purely magical means, and conventional spaceships would be out of place. And any alien technology should be just that - alien.

QuoteBlink Valley.
Oops, I didn't mean to stumble across your massive alien invasion force.[/quote]The Magic Bus.[/quote]

Now we are just getting silly...   ;)
Title: [Urbis] Star Mountains
Post by: CYMRO on June 15, 2006, 12:41:20 PM
Quote[blockquote]The Magic Bus.


Now we are just getting silly... [/blockquote]

We actually had a Magic Bus in a 1st edition game I ran back in '83-84. :jive:


Title: [Urbis] Star Mountains
Post by: Jürgen Hubert on June 15, 2006, 03:03:57 PM
That might be, but magical buses are not quite the direction I wanted Urbis to go...

I mean, golem-drawn railroads are one thing, but I have to draw the limit somewhere.   ;)
Title: [Urbis] Star Mountains
Post by: Jürgen Hubert on June 25, 2006, 03:26:11 PM
Well, I put up some new material (http://juergen.the-huberts.net/dnd/urbis/star_mountains.html).

Any other ideas that don't involve magic buses?   ;)