Ok so i was randomly sitting here listening to a metal song and thought to myself, if in a world where altering sound through magic is possible then what are the odds of our form of metal coming about differently? What kind of things would have to trigger such a music genre?
I want to know because now im toying with the idea of it and think it would kinda be original but at the same time it feels like it would slightly kill it for me.
great now I'm thinking of heavy metal rockers statted out as epic level bards.
LMAO, I thought of that to lol. Like just stat up my favorite metal bands with my friends lol. But a heavy metal bard will make an appearance in my campaign for S&G
A little off topic, but:
There are two proper ways (not technically mutually exclusive) to make a metal campaign.
The first is to base it (loosely) off of Norse mythology with Vikings and such (e.g. Heavy Metal).
The second it to base it off of those wacky 80s "The Power of Rock Will Triumph" music videos.
Quote from: limetomA little off topic, but:
There are two proper ways (not technically mutually exclusive) to make a metal campaign.
The first is to base it (loosely) off of Norse mythology with Vikings and such (e.g. Heavy Metal).
The second it to base it off of those wacky 80s "The Power of Rock Will Triumph" music videos.
#2 + jack black = recipe for awesome
It would be interesting if all magic would have to be triggered musically. You could base schools of sorcery on different genres...
Wasn't there a video game with Jack Black as a voice actor that actually did this?
Brutal legend. I played the demo and it is actually pretty bad-ass.
Yaknow ghostman i really like that idea. Totally stolen for future use xD
And i agree with the jack black statement, he would make an awesome base for an npc in a music magic setting...kinda thing...
On the original question I think it would be difficult to have a serious classical fantasy campaign with heavy metal music. That doesn't mean you couldn't have a ridiculous yet awesome game with heavy metal bards.
If you don't want the setting to end up over-the-top and crazy, don't even bother. That doesn't mean it's a bad thing, on the contrary, it can be a very good thing!
I think sometimes people care too much about "realism." The "real" middle ages were kind of grimy and your biggest adventure was not getting the plague. That's no good. I say go for it. :D