The Campaign Builder's Guild

The Archives => Homebrews (Archived) => Topic started by: DungeonMaster on December 28, 2009, 08:12:00 AM

Title: The Return of Salust
Post by: DungeonMaster on December 28, 2009, 08:12:00 AM
Setting: Medieval Fantasy, Game mechanics; Warhammer Fantasy Roleplay (Modified).

Universe created by an entity(s). Character's world is named Parinthia (subject to change).

The entity (true neutral), after setting off the big bang, did not meddle in its further evolution for countless years. Once humanoids evolved on Parinthia, the entity decided that they needed a 'Guardian' to maintain equality amongst the developing races, so Salust (a subgod, name maybe changed later) was created. Since the elves seemed the most neutral of the races, Salust was made in their image (and became their god-king). The elves established the 1st city-state, Uxthal, which became the continent's largest and most powerful city (more later).

As the ages passed, the elves became the 'superior race' and eventually began to change their neutral demeanor to one of severe bias against the 'inferiors'. At first, Salust tried to curb the elves (and was being changed himself), however, when his favorite consort was killed (She served as the ambassador to the human kingdom of Morguhn, she insulted the king and was killed).

In a fit of grief inspired rage, Salust ordered the massacre of all non-elves within Uxthal and the destruction of Morguhn, which began a genocidal rampage against the other races. As his madness deepened, and his armies conquered and enslaved the surrounding nations, the despair of the world and its peoples grew and eventually called Parinthia's plight to the attention of the entity.

The entity was not happy (!?) and decided to banish Salust and any elf that had made or used a weapon against another race. Realizing that the 'bad' elves would never peacefully coexist on Parinthia, the entity then created a barren and harsh moon (and adjusted the local astrophysical dynamics) and named it Salust's Bane (?). Then Salust (He was stripped of his god-like powers) and his followers were teleported there. The 'peaceful' elves remained. (More later)

In his last act of (godly) defiance, he cursed the other races and swore to return and exterminate them all. (NOTE: Need to develop Salust's Curse).

Once again, the entity's attention focused elsewhere.

Soon, the other races started recovering from the many years (how many?) of war and enslavement, and began their own campaign of genocide against the remaining elves. In desperation, most of the elvish survivors fled to the Island of Solace. A small group retreated deep into the mountains of Fandarmar, those elves became the Cult of Salust with the ultimate goal of bringing Salust back to Parinthia.

Many years passed (not sure how long yet), and peace (generally peaceful?) returned to the land. Those few elves that still lived amongst the people were shunned and considered outcasts. This will be the time frame for the characters.

1). Expand Salust's Curse.
2). How does Salust finally figure out how to return to Parinthia, with the help of the Cult of Salust?
3). Timeline needs serious work.
Title: The Return of Salust
Post by: Ghostman on December 28, 2009, 10:32:48 AM
Quote from: DungeonMasterIn a fit of grief inspired rage, Salust ordered the massacre of all non-elves within Uxthal and the destruction of Morguhn, which began a genocidal rampage against the other races. As his madness deepened, and his armies conquered and enslaved the surrounding nations, the despair of the world and its peoples grew and eventually called Parinthia's plight to the attention of the entity.
Seems a bit too irrational that he would turn on all races instead of just humans. Perhaps he got drunk or under the influence of some other substance and then was manipulated by the elves to believe that other races were conspiring against him?

Quote from: DungeonMaster1). Expand Salust's Curse.
You could play on the stereotype of elven longevity here. Maybe all races used to be as long-lived, but the curse cut down their life spans? For an even more sinister twist, you could say that the curse grows more powerful at each passing generation...

Quote from: DungeonMaster2). How does Salust finally figure out how to return to Parinthia, with the help of the Cult of Salust?
You'll also need some explanation as to why the "entity" won't just banish him again. Maybe he could switch places with someone to make it look as though he's still in the moon? Of course this would have to be a very good masquerade to convince a divine creator-being.
Title: The Return of Salust
Post by: DungeonMaster on December 28, 2009, 12:15:50 PM
Quote from: Ghostman
Quote from: DungeonMasterIn a fit of grief inspired rage, Salust ordered the massacre of all non-elves within Uxthal and the destruction of Morguhn, which began a genocidal rampage against the other races. As his madness deepened, and his armies conquered and enslaved the surrounding nations, the despair of the world and its peoples grew and eventually called Parinthia's plight to the attention of the entity.
"Seems a bit too irrational that he would turn on all races instead of just humans. Perhaps he got drunk or under the influence of some other substance and then was manipulated by the elves to believe that other races were conspiring against him?"


Makes sense, although I was thinking more along the lines that the elves (and Salust himself) had begun to look at ALL races as inferior and his consort's death was the spark. Secondly, perhaps the King's council of advisers that ordered her execution consisted of all the major races (human/dwarf/gnome/elf(?).

I do like the idea that Salust was influenced by a few, but much more "radical" advisers to protect (now purify?) the world, which was the original mandate given to him.  

Quote from: DungeonMaster1). Expand Salust's Curse.
"You could play on the stereotype of elven longevity here. Maybe all races used to be as long-lived, but the curse cut down their life spans? For an even more sinister twist, you could say that the curse grows more powerful at each passing generation..."

 Possibly, but I wasn't looking for a deeper meaning other than the sinister design of all humanoids being destroyed/enslaved and the return of the "Elvish Domination"(?), however, that idea can be greatly expounded upon.

You've given me a great idea; in addition to the eventual extermination of the "inferiors", the remaining elves are cursed and will lose their longevity unless Salust returns...this adds a whole new dynamic to multi-racial relationships and their organizational interactions.      

Quote from: DungeonMaster2). How does Salust finally figure out how to return to Parinthia, with the help of the Cult of Salust?
"You'll also need some explanation as to why the "entity" won't just banish him again. Maybe he could switch places with someone to make it look as though he's still in the moon? Of course this would have to be a very good masquerade to convince a divine creator-being."

 Well, I gave some thought to that...1st, evil doesn't always think logically. And if they did and I needed to give a rational/reasonable answer...If Salust was clever, he knows he needs to nullify the entity or at least have enough power to provide a de facto situation. Also, he (being the "son" of the entity) knows that it's unlikely that the world will be wiped clean if he can quickly present a viable (everyone/everything in harmony/balance)world.Lastly, maybe now is the time to introduce another deity?  

And as a technical side note...can someone point me to the procedure to quote people quoting me, without resorting to "" and coloring?
Title: The Return of Salust
Post by: Ghostman on December 28, 2009, 02:36:02 PM
When replying with a quote, the text comes formatted like this:

[quote=DungeonMaster]
And as a technical side note...can someone point me to the procedure to quote people quoting me, without resorting to "" and coloring?
[/quote]

By copying and pasting the quote#### and /quote#### tags you can divide the post into multiple parts:

[quote=DungeonMaster]
And as a technical side note...
[/quote]

[quote=DungeonMaster]
can someone point me to the procedure to quote people quoting me, without resorting to "" and coloring?
[/quote]

You can then add your own writing between the quoted parts. If there are quotes within quotes, you need to make sure that the start and end tags are both included in each part. Might be easier to just delete them at the beginning though.
Title: The Return of Salust
Post by: DungeonMaster on December 28, 2009, 02:40:51 PM
Oh...I had thought that would be easier...like...computer, make that happen...I suck.
Title: The Return of Salust
Post by: Llum on December 28, 2009, 02:43:59 PM
Quote from: persons's name who you are quotingwhatever text you're quoting[/*quote]. Remove the *.

Now I do have a few questions. Why are there any elves still left in non-elven lands? Why would they want to stay and be treated as outcasts or worse?

Why did "the entity" only intervene when Salusts blind rage had already gone too far? Why didn't it stop things before they reached the breaking point? Why didn't it kill Salust? For a cosmic entity/deity of balance it doesn't seem to really care about anything more than short term solutions. Why would it leave elves around when some would obviously try to bring Salust back?

Quote from: GhostmanYou could play on the stereotype of elven longevity here. Maybe all races used to be as long-lived, but the curse cut down their life spans? For an even more sinister twist, you could say that the curse grows more powerful at each passing generation...

First off, I really like Ghostmans idea, it's pretty neat.

How present is Salust's Curse supposed to be? Is it something people have to confront daily? Or is it something that people rarely see?

Quote from: DungeonMaster2). How does Salust finally figure out how to return to Parinthia, with the help of the Cult of Salust?

The simplest and most obvious answer seems to be just to teleport him. However maybe they plan on crashing the moon into the planet, causing an apocalypse that wipes out all the other races but somehow the Elves survive (in special bunkers or something, I dunno).

Why does Salust even want to return? More revenge? He doesn't need to do that personally, maybe these elves believe once they cleanse the world of non-elves Salust will raise them up to "heaven" (the moon) to live with him eternally or some junk like that.
Title: The Return of Salust
Post by: DungeonMaster on December 30, 2009, 08:34:44 AM
Quote from: persons's name who you are quotingwhatever text you're quoting[/*quote]. Remove the *.

Quote from: LlumWhy did "the entity" only intervene when Salusts blind rage had already gone too far? Why didn't it stop things before they reached the breaking point? Why didn't it kill Salust? For a cosmic entity/deity of balance it doesn't seem to really care about anything more than short term solutions. Why would it leave elves around when some would obviously try to bring Salust back?
You could play on the stereotype of elven longevity here. Maybe all races used to be as long-lived, but the curse cut down their life spans? For an even more sinister twist, you could say that the curse grows more powerful at each passing generation...
2). How does Salust finally figure out how to return to Parinthia, with the help of the Cult of Salust?[/quote]Why does Salust even want to return? More revenge? He doesn't need to do that personally, maybe these elves believe once they cleanse the world of non-elves Salust will raise them up to "heaven" (the moon) to live with him eternally or some junk like that.
[/quote]

Salust, with convoluted logic blames the other races for his loss of "godhood" and being banished to a barren/unfriendly moon...something along the lines of Khan (star trek)

And this is my first run at the quoting part so forgive any technical errors.
That didn't work...