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Messages - Philibusted

#2
Ha, it's cool; I didn't mean to come off as offended; mostly just unsure.

There will be two campaigns:
* One will be human UNIT investigators
* Two will be timelords, aliens, companions - essentially classic doctor who'

[spoiler=ascension spoilers]

At the end of the last season, Rassilon was going to have the timelords ascend to a higher kind of being, discarding their bodies and 'killing time itself.' So, I think the shorthand would be godhood.

The Dark & The Terrible would be a result of the experiment that the PC timelords were originally a part of; possibly something trapped in the vortex? I was thinking one of those mega-vampires referred to in the e-space trilogy.
[/spoiler]

And thanks for the replies!
#3
:-/ Is it that bad? Or was it something I said?
#4
Hey everyone - first time poster looking for help in fleshing out the kernel for two interconnected Doctor Who: Adventures in Time & Space campaigns; I feel like I have most of the pieces in place - I just can't seal the deal, so to speak.

Oh, also - End of Time spoilers below, so if you don't want to be spoiled...

Structurally:
The two campaigns should only really touch tangentially:
* One is a ~ 6 session game where the players are a UNIT investigative task force of some sort; I feel like it should be akin to an extended Trail of Cthulu game.
* The other is more traditional doctor who, probably going 12-18 sessions

Based off of player input (one has already made a  and my own muse, here are my scratch-notes for a story arc / plot:

Background: During time war ...
ƒ   Terrible experiment ordered by Rassilon, involving (Keeper, other timelord PCs) during Time War -> First attempt at ascension
ƒ   Keeper (or other timelord PCs) conscience won out and they stole the vortex manipulator and ran.
ƒ   [The Spartan?, a timelord who hunts rogue timelords - probably one of those King-Always-Knows-Best types] sent after the rogue time lords; given that this was the time war, maybe dalek pursuers if works well?
ƒ   The experiment went on anyway, but the PCs' replacements weren't as good as the PCs (? Or maybe it would be darker if the PCs plans wouldn't have worked anyway?) Either way, the resulting instability awoke [dark and terrible creature].
1.   Story 1 begins with PCs running away; they land somewhere and, even though they don't know it, encounter something that only exists because of experiments' end result.
2.   Phase 2: The Bounty Hunter of Time comes; probably one of those two antagonists who initially appear to be working together type stories; his inevitable defeat reveals the instability (he blames PCs?) and the existence of the monster.
3.   Phase 3: Chaos amidst Contemplation: While PCs figure out what to do, another story occurs, show casing the growing threat; possibly randomly generated with Mythic for giggles?
4.   Phase 4: The Climax / Choice Made-> Do the PCs hunt the monster? Shut down/Fix the instability?
5.   Conclusion / Epilogue

I feel like the UNIT game would revolve around a certain side circumstance... but I'm not sure about what the experiment should have been/ the thing released would be, etc.

Any help in brainstorming would be greatly appreciated!