• Welcome to The Campaign Builder's Guild.
 
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RoaroftheCito

#1
Quote from: Seraphine_HarmoniumNot sure how it would translate to Pathfinder, but in O.R.E, you'd add 3 to your dice pool and get a hit per matched set.  You'd be assumed to use 10 ammo each time you did this.

Maybe say you can make a LOT of attacks, all at a penalty?  

I would suggest treating guns like a tommy with full-auto and such as having the option to make spread attacks, IE requiring a Reflex save. Also, you can look at the d20 modern book for suggestions.
#2
Quote from: Newb MSTieThose are all legit questions, and i should've thought about it more... I don't really think theres much in the way of armor in this setting. most of the combat revolves around shooting and looking for cover... As for guns, i've been f trying to come up with stuff, but i don't really have much to reference gameplay wise. There aren't really many "D&D" weapons, but there are knives in stuff. As for suggestions, not at the moment but i'll be back soon. Just to nitpick at your character a bit i don't think wild empathy really applies to urban druids.

Ok, ninja d, i think i'm gonna have to make you play a catfolk rogue after reading this http://lackadaisy.foxprints.com/exhibit.php?exhibitid=346 whoever does wind up playing the catfolk rogue (godforbid there isn't one), i'm going to screwball comedy your character to death!

For Firearms I suggest sifting through the pdf of the Gunslinger Beta round 2:  http://paizo.com/pathfinderRPG/v5748btpy8j5e. On page 10 there are weapon descriptions for various gun types including advanced weaponry: Revolvers, shotguns and rifles. You don't have to use the class at all, but it does give rather balanced weapons that are setting appropriate.

Scratch my Catfolk escort then. I'll likely play a different class and race. I think that we were all independently drawn to the similar characters, we were not trying to make a catfolk party ;)

 
Questions:
How practical is melee combat going to be? Not at all?
What kind of technology is there? How high is the technology level?
 

I'd be interested in playing a Poppie or Gremlin Artificer. Perhaps this will fit better?
#3
Quote from: Newb MSTie
Quote from: Ninja D!I was thinking of a hat more like this:
and keeping the clothes darker (scrap the grey vest) otherwise that looks pretty close. My guy might look a bit less fancy and a bit more rough with age, too.

I have one thing to say: By All Means Possible

Oh and while i'm at it. I'm wondering if anyone will play any of my races. I want to test those out.

I had figured that we were only using your races, is that not the case?

For the bard idea I was thinking a female catfolk exotic dancer, singer and escort. There's a bard variant in the Advanced Player's Guide that interests me called "Street Performer". While she wouldn't literally be a street performer,  the character's techniques seem to be reflected well in these abilities and would play together well with roguish parties. Here's the SRD link: http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Street-Performer

For Point buy are we doing 32 points from Pathfinder's standard where ability scores start at 10, or something else? Starting with 10s in all stats as suggested by the Pathfinder allocation rules, my ability scores are looking something like this:

Str 7       Int 16
Dex 18   Wis 11
Con 6    Cha 20

I'm going with the idea that she's thin, most likely anorexic, keeping her figure for dancing, but agile, flexible and charismatic: she's confident and sexy. She's never made it very far outside of her low economic bracket, having been forced into employment after her debt-owing boyfriend ditched the city. Though she at once had dreams of going to university and getting a proper education, she exercises her intellect during her escort jobs, listening to politics and other sorts of talk from her escort clients. As such she'll probably have knowledge (local) ranks, but possibly not much more.
The thing with this character is she's not yet the kind to jump into battle, but she has been around violence on numerous occasions. She isn't by any means a pacifist, but other than carrying concealed weapons for protection, she doesn't have much reason to carry a weapon now. I'm trying to build her to be extremely combat effective but not by actually getting her hands dirty. So I'm thinking combat maneuvers like STEAL are good choices.

I'll start thinking of other characters as well. I actually didn't think anyone else would want to play the bard. How would a Paladin fit into this setting? Or a cleric?
I'll look at artificers and rogues and such.
#4
Just had an idea! Thank you, setting description. I'll play the BARD ;D.

 In case I missed it above, what level are we starting at?
#5
I'm in. I think I prefer homebrews anyway, so I'm getting pumped. And I'm on a recent Pathfinder crave, so thank you ;)

I like the homebrew changes to classes so far, but are we okayed for classes in the Advanced Player's Guide, or even in the betas (gunslinger, samurai, ninja, magus)? Magus will be coming out in a week with the release of Ultimate Magic but the other three won't be released until August. Not sure what I'm wanting to play yet, but it'd be good to know what's around.

On action points, what about using the Hero points system in the back of Advanced Players Guide? I'm particularly fond of it as a GM. But I also think action points in Eberron are pretty balanced.

Any thoughts so far for the group? We doing a cohesive group template or a rag-tag band of adventurers?
#6
*raises hand*
Have room for one more?
I'm brand new to the Guild, hoping to start polishing some of my own campaign material eventually, but was also very interested in jumping in on this game. I am rather new to the play-by-post/ play-by-email scene but have played quite a bit of  3.5 and am familiar with both the Eberron setting and Pathfinder. So constructive feedback will be welcomed to my posts as well.