Hello Everyone,
This is my first time posting on this forum and I could use someone's help. I am setting up a campaign based off of anime/manga/jrpg games using the BESM system since it's design features closely resembles anime/manga. Now the sticking point is as a GM. We all know what the heroe's and heroines are doing because they are usually front and center but what irks me is that what are the villians doing when they are not fighting the good guys. I really hate static campaign worlds because I truly believe that a campaign world should be dynamic and free flowing, not moving from one crisis to another crisis.
In my opinion the villians are making plans, shifting their alliances to suit their needs as they see fit and if the group of them are working together the politics of them working together but each having their own agenda's I think is necessary to make the game more enjoyable in the long run. Take as an example just for arguments sake, you have Dr. Doom from Marvel universe working in league with let's say Light from Death Note. Dr. Doom knows that Light has a book that if he writes the a name and the way they die in the book, they die that way. Based upon the information what does Dr.Doom do with that information, does he unexpectedly turn around and bitch slap Light into unconsciousness and then take the book away from him, because Doom sees him as a rival and a possible threat to life and limb and authority, does he do nothing but tries to stay on Light's good side, if there is one left or does he secretly develop a device that would make him immune to the Death Note's function. These are the questions that I ponder and it irritates me to now end when I don't have a realistic and logical answer to questions like these that the character can preform in response to a threat such as this.
So the question is, has any of you, my esteemed colleagues ever encountered a situation like this and you find yourself at a juxtaposition looking for the answer ad if you did find an answer to this question, what method of resolution did you employ.
Remember, well at least for me, "the story is the game"
This is my first time posting on this forum and I could use someone's help. I am setting up a campaign based off of anime/manga/jrpg games using the BESM system since it's design features closely resembles anime/manga. Now the sticking point is as a GM. We all know what the heroe's and heroines are doing because they are usually front and center but what irks me is that what are the villians doing when they are not fighting the good guys. I really hate static campaign worlds because I truly believe that a campaign world should be dynamic and free flowing, not moving from one crisis to another crisis.
In my opinion the villians are making plans, shifting their alliances to suit their needs as they see fit and if the group of them are working together the politics of them working together but each having their own agenda's I think is necessary to make the game more enjoyable in the long run. Take as an example just for arguments sake, you have Dr. Doom from Marvel universe working in league with let's say Light from Death Note. Dr. Doom knows that Light has a book that if he writes the a name and the way they die in the book, they die that way. Based upon the information what does Dr.Doom do with that information, does he unexpectedly turn around and bitch slap Light into unconsciousness and then take the book away from him, because Doom sees him as a rival and a possible threat to life and limb and authority, does he do nothing but tries to stay on Light's good side, if there is one left or does he secretly develop a device that would make him immune to the Death Note's function. These are the questions that I ponder and it irritates me to now end when I don't have a realistic and logical answer to questions like these that the character can preform in response to a threat such as this.
So the question is, has any of you, my esteemed colleagues ever encountered a situation like this and you find yourself at a juxtaposition looking for the answer ad if you did find an answer to this question, what method of resolution did you employ.
Remember, well at least for me, "the story is the game"