Naxians: Citizens of the free city of Naxos, they generally value civil responsibility and honor. Familial obligations, even those to the extended family, are highly important. Equally important is a citizens' loyalty to their city. As is the case in many other Ohridian Sea city-states, the Naxian identity is more cultural than ethnic — not all those born in Naxos are citizens, and plenty of citizens were born far from Naxos. Those foreigners who are willing to be bound in duty to Naxos are able to become fully incorporated. Much of the peasant class and laboring class of Naxos are in fact non-Naxian natives of Izmir from the surrounding farmlands, towns, and villages. Naxian laborers and peasants are required to enter into some of the several guilds representing them and as such have a considerably higher quality of life than the non-citizen peasantry who reside in workers' barracks while Naxian citizen peasants usually have their own (humble) residences, are guaranteed their weekly ration of bread, and receive better pay and treatment through their guild. For this reason even the poorer of the Naxians have a significant cultural life, and many are even literate. From the Naxian guild-peasants to the nobility and merchant-lords, there is a consistency of colorful dress and the attendance of plays and parades among all the citizenry.
(Below: Feudbound Naxian, a Citizen-Soldier preparing for a fatal battle.)
https://imgur.com/a/jEujO
Naxos is a city of mosaics and gardens amongst ancient stone aqueducts and amphitheatres. Though carrying arms is banned for foreigners without explicit diplomatic approval, citizens of Naxos are not only permitted but encouraged to carry arms — a Naxian citizen is hard to miss, as they will be dressed in bright purples and rich reds, wearing fine hats and holding ornate swords at their hips. Though passionate in their loyalties and obligations, Naxians are generally quite humble and welcoming in their daily interactions, and tend to give strangers the benefit of the doubt. Once you are no longer a stranger, they will commit to either a warm but reserved friendship or a cold, formal, and deadly rivalry.
Because the category of Naxian is determined through legality and not blood, there is no overall appearance to the Naxians. On average they have those features most common on the Ohridian Isles: most have skin of a naturally tawny or olive shade, though they tan to a bronze if often in the sun. They have dark curly hair that they will often grown out, beards likewise. The salt-air and sea breezes keep any un-hatted hair windswept, and well fitted hats and hoods are very fashionable and common. Their eyes are usually some shades of dark or light brown, but amber and green are also common.
Naxians share much of their pantheon with the other Ohridian peoples. There is the supreme Panno, the blind God of justice carried on the winds. Iona, the wife of Panno, the Goddess of wisdom carried in the waters. Their only child, the son Ohrid, was lost at sea and rendered in two upon a great rock — the rock was shattered into countless pieces that became all the islands of the Ohridian Sea. Panno and Iona each took half of Ohrid's body. Panno imbued his half with the power of justice and created the sun, Iona filled her half with the power of wisdom and created the moon. As with the other Ohridian peoples, the rest of their pantheon is more localized, with a war god for each city-state and a kitchen god for each household. The war God of Naxos is also the namesake of the island — Izmir being the legendary warrior of native Izmiran folklore who had long ago thrown off Pharthigian rule and become deified. The Pharthigians would come to once again possess the Island of Izmir, but they found themselves ruling over an always rebellious people who would sabotage them at any chance. The Patrian temples across the island are particularly fortified for this reason, and often doubled as impromptu shelters from native raids. The War God Izmir is to this day revered by the Naxians, who hold martial festivals in his honor, and build shrines to him in their barracks. To give an offering to Izmir you must prick yourself and draw blood and then cast an olive branch into fire, then sprinkle water onto the fire.
(Below: Feudbound Naxian, a Citizen-Soldier preparing for a fatal battle.)
https://imgur.com/a/jEujO
Naxos is a city of mosaics and gardens amongst ancient stone aqueducts and amphitheatres. Though carrying arms is banned for foreigners without explicit diplomatic approval, citizens of Naxos are not only permitted but encouraged to carry arms — a Naxian citizen is hard to miss, as they will be dressed in bright purples and rich reds, wearing fine hats and holding ornate swords at their hips. Though passionate in their loyalties and obligations, Naxians are generally quite humble and welcoming in their daily interactions, and tend to give strangers the benefit of the doubt. Once you are no longer a stranger, they will commit to either a warm but reserved friendship or a cold, formal, and deadly rivalry.
Because the category of Naxian is determined through legality and not blood, there is no overall appearance to the Naxians. On average they have those features most common on the Ohridian Isles: most have skin of a naturally tawny or olive shade, though they tan to a bronze if often in the sun. They have dark curly hair that they will often grown out, beards likewise. The salt-air and sea breezes keep any un-hatted hair windswept, and well fitted hats and hoods are very fashionable and common. Their eyes are usually some shades of dark or light brown, but amber and green are also common.
Naxians share much of their pantheon with the other Ohridian peoples. There is the supreme Panno, the blind God of justice carried on the winds. Iona, the wife of Panno, the Goddess of wisdom carried in the waters. Their only child, the son Ohrid, was lost at sea and rendered in two upon a great rock — the rock was shattered into countless pieces that became all the islands of the Ohridian Sea. Panno and Iona each took half of Ohrid's body. Panno imbued his half with the power of justice and created the sun, Iona filled her half with the power of wisdom and created the moon. As with the other Ohridian peoples, the rest of their pantheon is more localized, with a war god for each city-state and a kitchen god for each household. The war God of Naxos is also the namesake of the island — Izmir being the legendary warrior of native Izmiran folklore who had long ago thrown off Pharthigian rule and become deified. The Pharthigians would come to once again possess the Island of Izmir, but they found themselves ruling over an always rebellious people who would sabotage them at any chance. The Patrian temples across the island are particularly fortified for this reason, and often doubled as impromptu shelters from native raids. The War God Izmir is to this day revered by the Naxians, who hold martial festivals in his honor, and build shrines to him in their barracks. To give an offering to Izmir you must prick yourself and draw blood and then cast an olive branch into fire, then sprinkle water onto the fire.