Quote from: Natural 20Wow, I just read your article on the War, and I have a few questions for you.
Other than the arcane distaste, cleric love, how does the war affect modern life in Felsaf?
Although almost everyone living now fought against the demons, they all fought for different armies. So, to a large extent, they remain loyal to their smaller group, rather than there being any sort of big united kingdom. This means there is a lot of political fractionation. The Lords are only just able to maintain control. The Church of Pelor is second up to the Lords in terms of followers and political power.
[quote1158384879]Is Felsaf the name of the whole world, or just a region?[/quote]
Felsaf is the name of the continent.
{quote1158384879]What is the world like when the campaign starts? you speak a lot about history, but provide little information on how the world is today?[/quote]
The campaign is starting five years after the end of the war. So really, everything is still pretty fresh.
[quote1158384879]Do you have a map? Or can you at least give a description of the relative locations of the Demon Gate, the ancestral homes of the various races, and the bay of Tortuga?[/quote]
I've just posted a map of the general port area. The demon gate is a long ways away. I haven't put thought into the ancestral homes of various people yet, nor have I really thought about the continent as a whole, since there is very little likelyhood to actually explore it.
[quote1158384879]Why didn't the celestials join the war against the demons earlier on?[/quote]
This is one I'm not really sure about. Although, the various deities have clerics and other representative in the world, I feel like they try not to involve themselves directly in the affairs of the mortal races unless necessary. I feel that they were hoping that people would be able to fix one of their own goof-ups.
[quote1158384879]Are you using the standard D&D planar cosmology?[/quote]
For the most part yes. I'm taking a few liberties wtih things. For example, a few of the demons I picked based on liking the sound of their names rather than what cannon D&D resources say about them. Also, I'm not anticipating extraplanar travel in this game. Its really meant to be more of pirates and magic and guns.