Seraphine-
Yeah... the setting has evolved quite a bit, as I am still trying to get away from the basics and develop something that is just a step or two off of the norm. The dwarves and elves are still undergoing this process, however, so they are both still a bit cliche. At this time dwarves have actually changed quite a bit from what was posted above. Many of the dwarven clans now live in the plains outside of the mountains and have taken to riding elephants and rhinoceri and building large strongholds. However, Clan Gloriali are still fairly stereotypical miner-type mountain dwarves, as are the lower class dwarves of Winterhold. Clan Duergar is the other dwarf civilization, though they aren't very fleshed out at this time, and are nothing more than warriors trying to recapture their homeland.
Most elves (the High Elves) feel that the gods have abandonned them and are devout atheists. They believe in the strength of self, community, and magic. They are still at war with the drow and aberrations, and they do not trust any of the other nations, nor do they deal with them unless it is necessary. The wood elves and wild elves still revere their ancestral gods and the heroes of the first war, and are a bit more open to other nations, especially the humans.
Nat 20-
Knowledge is covered by the Brass Ape, who is the scribe of the gods and also something of an outcast amongst many other members of the pantheon for his promotion of arcane magic.
I definately see what you're getting at with the overlap in portfolios, and I do plan on fleshing them out a bit more. Right now I was just concerned with covering all the possible good alignments and giving a little bit of background to start off with. Now that I have the foundation I can start hammering away at the specifics.
Yeah... the setting has evolved quite a bit, as I am still trying to get away from the basics and develop something that is just a step or two off of the norm. The dwarves and elves are still undergoing this process, however, so they are both still a bit cliche. At this time dwarves have actually changed quite a bit from what was posted above. Many of the dwarven clans now live in the plains outside of the mountains and have taken to riding elephants and rhinoceri and building large strongholds. However, Clan Gloriali are still fairly stereotypical miner-type mountain dwarves, as are the lower class dwarves of Winterhold. Clan Duergar is the other dwarf civilization, though they aren't very fleshed out at this time, and are nothing more than warriors trying to recapture their homeland.
Most elves (the High Elves) feel that the gods have abandonned them and are devout atheists. They believe in the strength of self, community, and magic. They are still at war with the drow and aberrations, and they do not trust any of the other nations, nor do they deal with them unless it is necessary. The wood elves and wild elves still revere their ancestral gods and the heroes of the first war, and are a bit more open to other nations, especially the humans.
Nat 20-
Knowledge is covered by the Brass Ape, who is the scribe of the gods and also something of an outcast amongst many other members of the pantheon for his promotion of arcane magic.
I definately see what you're getting at with the overlap in portfolios, and I do plan on fleshing them out a bit more. Right now I was just concerned with covering all the possible good alignments and giving a little bit of background to start off with. Now that I have the foundation I can start hammering away at the specifics.