So taking one of those kingdom concepts and fleshing it out a bit.
An ancient empire still ruled by it's (undead) founder.
So I definitely want to avoid Egyptian or Mesoamerican themes here.
So - first of all need to decide the racial make-up of this culture - how much it is mixed basically.
Undead dwarf ruler - I don't remember seeing that too often - and it could work with their desire for continuity - looking after his or her descendants for all time.
Dwarf communities are typically not too racially mixed - but I don't want to create a dwarven version of Eberron's elves - so mixed is probably best. So with whom and why? Adoption themes would make sense - started with adopting the occaisonal excellent crafter or some such and very very gradually became more prevalent. Gnomes, halfings are easy to fit in. Goblins would also work given I plan to have a Hobgoblin empire that is not keen goblins getting above their station - the traditional dwarven emphasis on merit could work well here.
Some of this kindgom would be underground and some not - I can see a lot working underground but coming back up to live - maybe not daily but on rotation - kind of like offshore oil workers.
Art style - lots of stone statues - with the classical greek style level of artistic realism. With a nod to modern views of these statues - the stone is left bare - but also going back to their classical roots - they are draped in illusions for festivals to give them the proper attire (the real statues were heavily painted - often quite garish). So much for not ripping off ideas from real cultures.
Stories are traditionally a big thing for dwarves - but I need to put some sort of twist on this to make it more unique. Hmm.
Led by an undead - what are their views on death? Undeath as a great burden for those who serve their families - with a corresponding hatred for those who casually make the mindless dead?
Hmm, too tired to think of more ideas - my sleep pattern is still knackered. Maybe more tomorrow.
An ancient empire still ruled by it's (undead) founder.
So I definitely want to avoid Egyptian or Mesoamerican themes here.
So - first of all need to decide the racial make-up of this culture - how much it is mixed basically.
Undead dwarf ruler - I don't remember seeing that too often - and it could work with their desire for continuity - looking after his or her descendants for all time.
Dwarf communities are typically not too racially mixed - but I don't want to create a dwarven version of Eberron's elves - so mixed is probably best. So with whom and why? Adoption themes would make sense - started with adopting the occaisonal excellent crafter or some such and very very gradually became more prevalent. Gnomes, halfings are easy to fit in. Goblins would also work given I plan to have a Hobgoblin empire that is not keen goblins getting above their station - the traditional dwarven emphasis on merit could work well here.
Some of this kindgom would be underground and some not - I can see a lot working underground but coming back up to live - maybe not daily but on rotation - kind of like offshore oil workers.
Art style - lots of stone statues - with the classical greek style level of artistic realism. With a nod to modern views of these statues - the stone is left bare - but also going back to their classical roots - they are draped in illusions for festivals to give them the proper attire (the real statues were heavily painted - often quite garish). So much for not ripping off ideas from real cultures.
Stories are traditionally a big thing for dwarves - but I need to put some sort of twist on this to make it more unique. Hmm.
Led by an undead - what are their views on death? Undeath as a great burden for those who serve their families - with a corresponding hatred for those who casually make the mindless dead?
Hmm, too tired to think of more ideas - my sleep pattern is still knackered. Maybe more tomorrow.