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Messages - Sado Oddfoot

#1
CeBeGia / Civilizations (Read first post)
July 06, 2007, 05:49:46 PM
Region - 28
Nation - [to be named]
Totem - Worship of Nature as a whole, mostly the Evergreen trees due to their resilience and ability to withstand through the harsh winters. (The cutting down of an Evergreen Tree is punishable by death)
Races - "White Elves" (Elves that have adapted to the harsh colds) 95%, Other 5% (Other includes trading ports, mainly... the races in the wild are not included)
Rulers - The Nailo Family (very respected, overthrough a tyrannical government)
Main Food Source - Fish, Wild Animals (bears, wolves, etc.), Few Livestock
Technology - Very little technology, but specializes in archery and fine armors which allow people to move unencumbered yet protected.
Magic - Said to be "a gift from nature," magic is highly used and greatly respected among the Elven region.
Military - From the time even before maturity EVERY Elf is taught in the way of the bow. For the females, they also get a a great education in magic. The males, however, are trained in the bow, longsword, and magic. (Magic is pretty basic for the males, UNLESS apart of a Noble's family)

#2
What about a modifier for a newly renevated tavern?

What about a modifier for an older Tavern? [Perhaps like 1d6 per month (or maybe a standard d10 per year) of ownership or something]

And you'll have to make a modifer for the Inns... afterall, I'm sure not EVERY room is filled up per night.

#3
Oh, and Nathaniel, because I'm an ass :P On the "Non-Seating Modifiers" Table you put Music/Entertainment 10-20 twice.

Just thought that you should know =]
#4
Quote from: LordVreegSorry.  I was typing while taking 2 calls.  Something had to give.

[blockquote=the immaculate Stargate fivehundered and twenty five]As for capitol improvements, what do you mean? If you're going to improve the place, it should show up in either a quality bump or some other bonus. I don't see why it need be its own bonus.[/blockquote]

2 ways.

First off, after rent/purchase of a business, I have always taken 20%-30% of the total gross of a business and charged it weekly to the owners as 'weekly expenditures', ie, salary, bribes, training costs, unexpected trips to the store for lemons and Vneersberry syrup, wetc.  Then I adjust for a a few other factors.  But I have never told the characters that capitol expenditures will reduce costs.  In other words, buying a bigger iceroom reduces spoilage, buying a case of wine glasses in bulk saves from having to buy them in an emergency, having a bard that can actually detect enchantments to watch for malfesance,etc.
So capitol expenditures reduce costs...but are costs in and of themselves.


You have to, of course, have to have HIRED people before you put that in, but there is an exact cost of everything in the Stronghold Builder's Guidebook.