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Messages - Airina

#1
Homebrews (Archived) / Syoni'cus
December 28, 2007, 10:52:32 PM
Here's what I have for the race of dwarves so far. [spoiler]Dwarves- The race of dwarves is broken into two main groups: the Iceland Dwarves and Thardun dwarves  
   Iceland Dwarves- Also know as the dwarves of the north (or south if that is where you plan on putting them) are dark in complexion, after generations of living in lands of snow and ice their white hair deflexs the sun while their dark skin absorbs the light, making their vision in the snowfields impeccable and almost unbeatable. They are fairly tight nit with in families and clans and can be as cold to outsider as their snowy land. The common magic practiced is that of cold elements. Most become wizards, sorcerers, barbarians, rangers or fighters. Clerics are not uncommon either, though paladins are few. One can tell the rank and social statue just by looking at them. For even though their skin helps prevent snow blindness, they traditionally still wear a charcoal flourish to announce rank and occupation.
   
The relationship between the differing groups is less than polite. While the one group blames the other for the hardships they face. The Iceland Dwarves view the desert dwarves as whimsical fools, who don't even have the decency to build a suitable home for their families. While the Thardun dwarves view their counterparts as cold, cruel, and harsh.

Religion- While all dwarves recognize the Three Dragon Gods as supreme, their minor deities differ greatly. The Iceland Dwarfs revere Teberrk. He is a neutral god who embodies the spirit of cold, ice, and snow.  [/spoiler]

here's some on halflings [spoiler].  Halflings of the sand- Unlike their cousins in the north, the desert halflings are nomadic herdsmen. With a deep respect and liking for the musical art, they tend to welcome others of other races. Brads are revered and honored guests in these villages. Many have a streak of wanderlust; the tribe holds no grudges to these individuals and welcome the knowledge gained from the experiences lived when those individuals return.  They wander ceaselessly, herding (still trying to find the appropriate animal, working on one from scratch) to the resources as they change with the season they guard the secret to taming their herds with a fierce passion, only one who has done them a great service is allowed one of the offspring, and even then with only few secrets and with a oath of silence.


[/spoiler]