Ok, so here's some of my information.
I'm 36 yrs old, and have been playing D&D since 3rd grade. That comes to something approaching 28 or 29 years. I'm mainly involved in D&D, right now 3.5e. I also run/play Mutants & Masterminds, Arcana Evolved, and most recently, Shadowrun.
Likes would have to include the d20 system. I'm actually looking forward to 4e, having gone to GenCon last August, and heard a lot of what they are planning. It's going to be an interesting summer next year for the hobby.
Dislikes...hard to really think of any. I'm not a big fan of the White Wolf games, but that's more a matter of personal taste than anything else. I'll play Vampire, but I have no desire to run a game in that system. I dislike power gamers and rules lawyers, but that's normal as far as I can tell among GM's.
For me, writing can be counted as both a strength and a weakness. I have a severe case of writer's block. I can never come up with the actual thing I want to write about. I know I want to create a campaign, but I can't find a starting point. This might be due to the large amount of material I own, and I get overwhelmed, but whatever it is, I just can't get started. However, once I have been given a topic, or decide on one for myself, then the writing just flows. That's how it's a strength as well as a weakness. I can create things on the fly fairly easily, once I know what I need.
Hands down, my favorite setting is the Forgotten Realms. I own every 3.0 and 3.5e book that has come out for the Realms, and a large amount of 2e material as well. Beyond that, I own several other settings, including the Accordlands, Ptolus, Freeport, Midnight, Blackmoor, Rokugan, Dragonlance, Wheel of Time, Kalamar, Ravenloft and a few others.
Incidently, if any of you happen to own the World's Largest Dungeon, a good way to use it that we stumbled on was to have all the players create a character from a different setting. A dream about their destiny drawing them to the trans-dimensional mountain where the Dungeon is located was our hook, and it worked really well.
I guess that's about it. Looking foward to getting to know some of you out there, and exchanging ideas.
I'm 36 yrs old, and have been playing D&D since 3rd grade. That comes to something approaching 28 or 29 years. I'm mainly involved in D&D, right now 3.5e. I also run/play Mutants & Masterminds, Arcana Evolved, and most recently, Shadowrun.
Likes would have to include the d20 system. I'm actually looking forward to 4e, having gone to GenCon last August, and heard a lot of what they are planning. It's going to be an interesting summer next year for the hobby.
Dislikes...hard to really think of any. I'm not a big fan of the White Wolf games, but that's more a matter of personal taste than anything else. I'll play Vampire, but I have no desire to run a game in that system. I dislike power gamers and rules lawyers, but that's normal as far as I can tell among GM's.
For me, writing can be counted as both a strength and a weakness. I have a severe case of writer's block. I can never come up with the actual thing I want to write about. I know I want to create a campaign, but I can't find a starting point. This might be due to the large amount of material I own, and I get overwhelmed, but whatever it is, I just can't get started. However, once I have been given a topic, or decide on one for myself, then the writing just flows. That's how it's a strength as well as a weakness. I can create things on the fly fairly easily, once I know what I need.
Hands down, my favorite setting is the Forgotten Realms. I own every 3.0 and 3.5e book that has come out for the Realms, and a large amount of 2e material as well. Beyond that, I own several other settings, including the Accordlands, Ptolus, Freeport, Midnight, Blackmoor, Rokugan, Dragonlance, Wheel of Time, Kalamar, Ravenloft and a few others.
Incidently, if any of you happen to own the World's Largest Dungeon, a good way to use it that we stumbled on was to have all the players create a character from a different setting. A dream about their destiny drawing them to the trans-dimensional mountain where the Dungeon is located was our hook, and it worked really well.
I guess that's about it. Looking foward to getting to know some of you out there, and exchanging ideas.