Quote from: Señor LeetzQuote from: Stryker25B
Normally I spend my time poking around these types of forums without ever really getting involved, but the description of your setting was enough to get me to read the entire thread, and then to join CBC.
Why thank you sir.Quote from: Stryker25B
HOW are the leaders of present-day Grindelrath keeping magic-users in check? It's all fin and good to tell a powerful wizard "Stay in your tower- or else!" but there has to be a definite, serious threat to back up the "or else" with. And I'm just talking about the former heroes here. Obviously an evil wizard popping up here and there would be the sort of reason to call the characters from their remote guild training areas, but what about the good-aligned mage who resents being oppressed by the nobility's lies?
I'm leaning towards have the magic-users of the setting all being a part of a single college or brotherhood, that, in addition to their own dark goals, search for any potential magic users, and give them the ultimatum: Join us or die.
As for the potential good wizard, the wizards college (or whatever) will have a near monopoly on arcane knowledge. Without books and study, you simply cannot harness magic, so farmer Jim cannot say, "I want to be an adventurer and a wizard!" and do it.
As for the characters, they may be exempt from the wizard college's purge/recruitment, but they will practice their own form of magic, namely anti-magic magic.
BUT, that is just a thought. This setting has really only gelled in the last week or so as an evolution from another setting, so I'm up for anything thoughts or suggestions. I know what tone I want, but besides that, I'm still shooting from the hip.Quote from: Stryker25B
Perhaps this sort of "he who has the most power makes the rules" scenario would fit your setting?
Yes!
Well, you could go the Dragon Age route and have a Circle of Magi that enjoys a Church-granted monopoly on the practice of magic, enforced by fanatical Templars with anti-magic capabilities. Alternatively, you could have magical ability stem from a pact with a supernatural entity, and argue that, as spirits and monsters are driven ever deeper into the wilderness, it becomes increasingly difficult to contact such creatures and gain their cooperation, resulting in a steady decline in magical activity. Witches and wizards thus live deep in the woods, because that is where their familiars feel most safe, and they are all suspected of diabolism, because devils are the only entities that actively seek out mortals to form pacts with them.