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Blackguards: Now Powered by FATE!

Started by Rhamnousia, January 05, 2014, 02:25:18 PM

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Rhamnousia

Is this helpful? She's a bit of a combat monkey, but that's the easiest kind of character for me to whip up on short notice.

[ic=Captain Lane Brava]
Aspects:
Decorated Raider Veteran
War Criminal in Over Twelve Systems
Damn Near Heartless
Except Where Kids Are Involved,
Lover in Every Starport
Bad Case of the Gremlins
Customized Extra-Tactical Battle Rifle

Skills
Great: Athletics, Shoot
Good: Fight, Notice, Stealth
Fair: Contacts, Deceive, Physique, Will
Average: Drive, Explosives, Investigate, Lore, Rapport

Stunts
Backup Weapon: Whenever someone’s about to hit you with a Disarmed situation aspect or something similar, spend a fate point to declare you have a backup weapon. Instead of a situation aspect, your opponent gets a boost, representing the momentary distraction you suffer having to switch.
Called Shot: During a Shoot attack, spend a fate point and declare a specific condition you want to inflict on a target, like Shot in the Hand. If you succeed, you place that as a situation aspect on them in addition to hitting them for stress.
Danger Sense: You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
Long Shot: You can make physical attacks with Shoot from up to three zones away, rather than the usual two.
Sprinter: You move two zones for free in a conflict without rolling, instead of one, provided there are no situation aspects restricting movement.

Physical Stress: 3 boxes
Mental Stress: 3 boxes
Fate Points: 4
[/ic]

Rose-of-Vellum