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[IRC] Operation Black Candle

Started by Humabout, November 13, 2013, 05:28:48 PM

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Humabout

Sweet!  People may live longer now!  I'll try to get cracking on some of the encounter prepwork.

Also, once we get our cast, we can schedule the briefing (which should be relatively quick).  I am planning a pause between the briefing and the mission proper, so we can do this once everyone has a finalized character sheet.

If anyone has any questions or needs help with their sheet, please PM me.  I'm completely willing to help and work with you.
`\ o _,
....)
.< .\.
Starfall:  On the Edge of Oblivion

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Humabout

Well, I'm going to get this started as a PbP for the initial briefing portion while everyone gets their PCs into shape.  The PbP thread is here:

Game on!

Continue working on your PCs and post them in this thread, please.  Once the briefing is over, I'd like to begin scheduling sessions.
`\ o _,
....)
.< .\.
Starfall:  On the Edge of Oblivion

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Humabout

Just an aside, if anyone wants to join, still, there are openings.  We still need a Team Leader and an Electronics Specialist (Echo).
`\ o _,
....)
.< .\.
Starfall:  On the Edge of Oblivion

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Humabout

Heads up, everyone.  I intend to begin play in January, as close to the first as Sundays allow.  Please get your characters wrapped up and start rolling with the briefing.
`\ o _,
....)
.< .\.
Starfall:  On the Edge of Oblivion

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Llum

Attributes: ST 11 [10]; DX 14 [80]; IQ 13 [40]; HT 12 [20].

Secondary Characteristics: Damage 1d-1/1d+1; BL 24; HP 11 [ 0]; Will 12 [ 0]; Per 13 [5]; FP 12 [ 0]; Basic Speed 6.00 [-10]; Basic Move 6 [ 0].

Advantages: Combat Reflexes [15] and Fit [5]. IQ +1  [20]; Acute Vision  2 [4];  Enhanced Dodge 1[15];  Gizmos 1 (Game Time, +0%) [5]; Lifting ST  +2 [6];

Disadvantages: Code of Honor (Soldier's) [-10]; Honesty(6) [-20*]; Sense of Duty (Team) [-5]; Code of Honor (Hippocratic Oath) [-5]; Truthfulness(6) [-10*]

Wildcard Skills:Delta! IQ+2 [48]

Primary Skills: Beam Weapon (Rifles)† (DX/E) DX+2 [4] – 16; Soldier† (IQ/A) IQ+1 [4] – 13; and Stealth (DX/A) DX+1 [4] – 15.

Secondary Skills: Brawling, Knife, and Throwing, all (DX/E) DX+1 [2] – 15; Driving (Automobile) (DX/A) DX-1 [1] – 12; Judo (DX/H) DX [4] – 14; Hiking (HT/A) HT [2] – 12; Camouflage, Computer Operation†, Improved Equipment (Medic!) perk, and Gesture, all (IQ/E) IQ [1] – 12; Observation (Per/A) Per+1 [4] – 14.

Background Skills: Running (HT/A) HT [2], Cartography (IQ/A) IQ-1 [1], Navigation (Land) (IQ/A) IQ-1 [1], Computer Hacking(IQ/VH) IQ-2 [2], Computer Programming (IQ/A) IQ-1 [1]  and Computer Operation: (IQ/A) [1]

Quirks:
Starting Cash: $10,000‡ To be spent at a later date.