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Modelling an economy

Started by Mathus, April 27, 2009, 12:13:54 PM

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Mathus

I thought I'd give an update to how I'm doing with this econometrics project.

Even with the most simple models it's suprising but non-food activities are made possible by three things, communication, food distribution and food preservation, that's it. If a societies food preservation and/or ability to distribute it improves then so does the society's 'technology level'.
I means that do have a 'standard' D&D economy the technological development is actually around the level of the Tudors in England not Norman Britain, which was surprising to me.

More work to come...

LordVreeg

Quote from: MathusI thought I'd give an update to how I'm doing with this econometrics project.

Even with the most simple models it's suprising but non-food activities are made possible by three things, communication, food distribution and food preservation, that's it. If a societies food preservation and/or ability to distribute it improves then so does the society's 'technology level'.
I means that do have a 'standard' D&D economy the technological development is actually around the level of the Tudors in England not Norman Britain, which was surprising to me.

More work to come...
Exactly my earlier point about magic and tech level, but in reverse.  Keep up the reports.
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