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The Remnants (Troen Dome.) Updated first post.

Started by Towel Ninja, January 02, 2010, 11:11:57 PM

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Towel Ninja

[blockquote=Brief Explanation of Troen]From a birds eye the world of Troen would be seen as a godforsaken forlorn waste, filled with nothing more then the remains of an overly destructive civilization. Great cities abandoned and crumbling now become a refuge for the remnants of life still clinging existence. Mighty towers dotted across the globe pierce the sky and hold the fortunate inhabitants far above the waste in colossal dome cities. The cities would shock any stranger to the land, to a skyward eye the city would appear to be nothing more then a large disk teetering precariously on a tower that constantly pipes steam out of the bottom creating a smog that conceals it more often then not. [/blockquote]
(^Sorry for the shoddy work here, I'm very much a n00b when it comes to proper structure of sentences/paragraphs and anything like that. Infact if anyone has suggestions on ways to improve my n00bness let me know...)

 [spoiler=Condensed History]Before humans and civilization there was another race, they built ancient artifacts and disappeared. Years in the future Alchemy, Magic, and Steam are all in wide use and people have began to unearth the artifacts left behind. During an underwater excavation an artifact was pulled up from an old temple, when on the boat the Alchemist on bored accidentally activated the artifact. Much to his shock he watched as a wave of bright blue energy swept out around him and encased miles of sea and land. When the light faded he found himself completely unharmed but everyone else on the boat was dead. He also discovered his ability to cast was gone. Now artifacts are being searched for everywhere, each country trying to find the next bigger better weapon. After many countries had amassed a plethora of artifacts they eventually went to war with one another for land, food or the other sides artifacts. Eventually one country unleashed what it had thought to be a minor artifact in the middle of a rival nations capital after their defeat. This artifact let off a disruptive magic pulse that swept across the world and killed most all life in its wake, not even the gods were safe and they to fell on that day. The remnants that survive now are children of the fortunate people that were able to get to the dome cities and away from the blast.  [/spoiler]

[blockquote=Remnants]
Beings left to die in the wasteland that resulted from the artifact war, they cling to life by any means possible. Most lie, cheat, steal and murder to make their way in this lawless chaotic zone where the only thing that matters is who has the biggest gun.

People who are left in the waste find themselves with no other way of life then scavenging for supplies and food. Some do choose to hunt the wild animals left behind but over time the war has had dire side effects on the wild life. Monstrous wolves the size of horses, bears with thick bone growing out of their hide to provide armor, snakes so large they could swallow groups whole. All of these make the life of a hunter very difficult and tiresome.

Most people travel in small groups like nomads, wandering from town to town raiding supplies where ever they can. Some groups attempt to settle down but are usually routed by raiding parties. The few towns that survive are well guarded and have a strict set of rules.[/blockquote]

 [blockquote=The Domes]Will update soon.[/blockquote]

 [blockquote=The Waste]A wasteland stretching as far as the eye can see, only spotted with the remains of a civilization that has long since forsaken their land.
In the waste there is now next to no plant life or animal life. Most plant life when it exists comes in the form of weeds and poisonous vines. However there are rumors of areas untouched that are still lush green oasis's with animals that aren't mutated.[/blockquote]

 [blockquote=Avatars]
An Avatar is the result of a Demi-Gods soul being reincarnated. When this happens the soul retains its past lifes powers but none of its memories, Even the most powerful of psychic could never discover the history of this soul. The people born with these souls are typically un-aware of their power until something pulls it out. Such as when faced with life or death people will usually unknowingly fall back on their Avatar powers. After one discovers what they are they must spend years mastering their powers in order to use even a fraction of their potential. Some Avatars, when placed in very special situations can take on their true form. This form is their original demi-god form. (Also Avatars constantly will seek new power and this typically leads to becoming corrupt/evil...Infact about id say atleast 90% of them become evil)
[/blockquote]

 [blockquote=Angels](Note: Name is work in progress, give me ideas?)
The Angels are reincarnations of guardians that were placed sleeping within the planet long ago, and they were awakened when the first artifact went off. Later they were killed when the world was made to waste.
Now they are much like Avatars, they are reborn with no memories of their true purpose or history. They are naturally pulled towards protecting people and typically become cops or something close to. Most Angels never discover their power as it requires more then just being placed in a life or death situation, most awakenings happen when protecting a loved one with their life. Sadly most die during the awakening and this has led to far more Avatars populating the world then Angels.[/blockquote]


(Going to bed now, Finish update tomorrow or within the next week so i will cover more subjects then)
Space for rent.

Mason

Quote from:  Very rough draft explanationThe dome city Troen is a brass paradise, made long ago to protect some of humanity from the Artifact war. It sits high above the clouds balancing on a single spire. The city is roughly set in a Victorian style and is very steam influenced.
[/note]
real[/i]setting is the stuff going on behind the scenery. The gears(literally,figuratively whatever floats your boat) that make the city appear as a shining beacon of humanity. Maybe somthing to use..Idunno I just thought paradise and steampunk were a bit odd together. BUT it is pretty cool.





Quote from: Towel NinjaThe feeling im going for is a Victorian(i think) Setting with lots of intrigue, murder, spies, psionics, steam and government control. It will be a controlled society that is very government run.
Children are limited to two at most in a family unless one dies.
[/quote]
Magic sensitives are hunted and kidnapped, no one knows what happens after wards.
[/quote]does[/i] happen to these 'sensitives' when they disappear? I can totally imagine a  Gulag like location they are taken to.
Quote from: T NAvatars - What an avatar is varies depending on who you ask. Some believe them to be government experiments escaped and wreaking havoc. Some believe them to be people possessed by evil spirits And most believe they are beings corrupted by magic and thus it has helped keep magic a fear. Avatars are none of these of course. The Avatars, as they have come to call themselves and so has the public, are the spiritual Remnants of the "True Avatars", now souls blind to their own power they are re-incarnated over and over with no purpose but a sense of having a purpose.
One no one but a handful of people knew about it and its true power. When activated a DMP spread across the world, cutting people from their magic connection.
[/quote]
What's a DMP?

This looks pretty cool. Keep it up.

Nomadic

Quote from: T NMagic is forbidden, the mention of it is punishable by a weak in prison.

I don't know about you but a week in prison for even mentioning magic seems pretty insane to me.

Mason

Quote from: Nomadic
Quote from: T NMagic is forbidden, the mention of it is punishable by a weak in prison.

I don't know about you but a week in prison for even mentioning magic seems pretty insane to me.

 True...But for a PC what does that mean? I was thinking in game terms I suppose. It just seemed a little...'PG' in an otherwise 'R' rated setting.

Mason

On second thought, would they even have prisons in a city where they are already limiting themselves to two offspring per family?

Nomadic

Quote from: Sarisa
Quote from: Nomadic
Quote from: T NMagic is forbidden, the mention of it is punishable by a weak in prison.

I don't know about you but a week in prison for even mentioning magic seems pretty insane to me.

It probably means the PCs don't want to talk about magic in public :P

Towel Ninja

Quote from: Towel NinjaVery rough draft explanation - The dome city Troen is a brass paradise, made long ago to protect some of humanity from the Artifact war. It sits high above the clouds balancing on a single spire. The city is roughly set in a Victorian style and is very steam influenced.

real[/i]setting is the stuff going on behind the scenery. The gears(literally,figuratively whatever floats your boat) that make the city appear as a shining beacon of humanity. Maybe somthing to use..Idunno I just thought paradise and steampunk were a bit odd together. BUT it is pretty cool. [/quote]
 The feeling im going for is a Victorian(i think) Setting with lots of intrigue, murder, spies, psionics, steam and government control. It will be a controlled society that is very government run.
[/quote]

Yeah, i liked the idea of psionics being used to try and climb the ladder quicker/easier.

Quote from: T NChildren are limited to two at most in a family unless one dies.
Its mainly for population control, two people having two kids doesnt multiply was where i was going with that. Of course the people are told its because supplies and how to make them last. (In all actuality supplies are very abundant)

Quote from: T NMagic is forbidden, the mention of it is punishable by a weak in prison.
I had to come up with a punishment people wouldnt like but one not overly severe. I considered the being kicked out of the dome thing which i do plan to use but not sure if i want this to be /that/ bad.

Quote from: T NMagic sensitives are hunted and kidnapped, no one knows what happens after wards.
does[/i] happen to these 'sensitives' when they disappear? I can totally imagine a  Gulag like location they are taken to. [/quote]
Psychics are also kidnapped but are far easier to hide from the Seers
[/quote]
Thats basically what they are yes. They are Gov't controlled Sensitives and Psions who have been abducted and formed into perfect warriors. They can read minds and see sensitives and are trained to hunt and combat them when found. Many Seers join after they have been captured, for fear of what would happen if they didnt. Seers are also used when interrogating criminals, making gangs/syndicates/whathaveyou very hard to keep hidden.

Quote from: T NAvatars - What an avatar is varies depending on who you ask. Some believe them to be government experiments escaped and wreaking havoc. Some believe them to be people possessed by evil spirits And most believe they are beings corrupted by magic and thus it has helped keep magic a fear. Avatars are none of these of course. The Avatars, as they have come to call themselves and so has the public, are the spiritual Remnants of the "True Avatars", now souls blind to their own power they are re-incarnated over and over with no purpose but a sense of having a purpose.
I figured i might lose people here, it was a very half thought up thing. Ill try to explain a bit better. The no purpose but sense of purpose meant to me, that they are constantly feeling like they should be doing something more grand. Like they have a higher purpose but they dont know what it is. A burning feeling like your more important then the world but dont know why. That kind of thing.

While they dont go with the rest of stuff currently i want to tie them in.


Quote from: T NDome - Developed during the start of the Artifact war, it was made as a fall out shelter for humans in case of any major disasters. Such a disaster occurred after the war was over, the enemy side had retreated out of the country. However a spy planted before the war began had an artifact in the human capital.
He does wait, he was a spy planted in the capital where information was very controlled, like the populas in the capital thinking the war was greatly in their favor even though they were actually losing terribly. The spy had very bad information to go on and was told if the enemy wins to use the device. The humans reported the enemies surrender as a victory to their countrymen and that is what the spy heard.

Quote from: SarisaOne no one but a handful of people knew about it and its true power. When activated a DMP spread across the world, cutting people from their magic connection.
Disruptive Magic Pulse.

It is a magic pulse caused by large amounts of energy being released at once. A Disruptive pulse is one that has so much power behind it that when it passes by a mage or sensitive they would feel like they had a sense removed. The pulse overwhlems their senses and strips them of their connection to magic
Quote from: SarisaThis looks pretty cool. Keep it up.
Thanks

Space for rent.

Endless_Helix

Interesting idea for a setting just a couple of quick Q's

Why exactly is magic illegal or forbidden? Does it have something to do with the artifact wars/DMPs? I apologize if this has been answered, but I couldn't find it amongst your notes.

With the magic sensitives and the seers, is there a way to sort of link them up as a long-range magic detector? It would make sense in a Matrix-y sort of way, I guess.

What does a DMP do to artifacts?

Exactly how prevalent are psionics in your tarnished paradise? I know you mentioned that they were a way to move up the social ladder, but what does that mean for demographics?

What's outside your Domeworld? Wastelands? Or are the leaders of the dome lying about that? Are there more domes out there, somewhere? If so, is it possible to travel between them?

That's all for now.

Good luck!
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Towel Ninja

Quote from: Endless_HelixWith the magic sensitives and the seers, is there a way to sort of link them up as a long-range magic detector? It would make sense in a Matrix-y sort of way, I guess.
Exactly how prevalent are psionics in your tarnished paradise? I know you mentioned that they were a way to move up the social ladder, but what does that mean for demographics?
[/quote]That's all for now.

Good luck![/quote]Thanks!
Space for rent.

Endless_Helix

Quote from: Towel Ninja
Quote from: Endless_HelixWith the magic sensitives and the seers, is there a way to sort of link them up as a long-range magic detector? It would make sense in a Matrix-y sort of way, I guess.

How about they psychically fuse the people's minds into a giant gestalt being? Or maybe they take all the people's brains and stitch them together into some sort of FrankenBrain-in-a-Jar?
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LordVreeg

Quote from: Endless_Helix
Quote from: Towel Ninja
Quote from: Endless_HelixWith the magic sensitives and the seers, is there a way to sort of link them up as a long-range magic detector? It would make sense in a Matrix-y sort of way, I guess.

How about they psychically fuse the people's minds into a giant gestalt being? Or maybe they take all the people's brains and stitch them together into some sort of FrankenBrain-in-a-Jar?

Maybe the gestalt mind has already been done, and is running things secretly, or running part of it, and is scared of competition...hence the anti magic part.
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Towel Ninja

Quote from: LordVreeg
Quote from: Endless_Helix
Quote from: Towel Ninja
Quote from: Endless_HelixWith the magic sensitives and the seers, is there a way to sort of link them up as a long-range magic detector? It would make sense in a Matrix-y sort of way, I guess.

How about they psychically fuse the people's minds into a giant gestalt being? Or maybe they take all the people's brains and stitch them together into some sort of FrankenBrain-in-a-Jar?

Maybe the gestalt mind has already been done, and is running things secretly, or running part of it, and is scared of competition...hence the anti magic part.


Your catching on to part of the idea. Anti-magic is for such a purpose. And my idea was going to be a seemingly independent group of people with different ideals and such being manipulated and controlled by a back ground character and what better to do such then a psychic brain being thing controlling many more psychic brains to increase his powers/processing powers. He would be able to think with each brain separately and also use them as a sort of psychic conduit. I like the idea, im seeing a room with a center tube thing holding the brain in a greenish/yellow liquid and then a few semi circles of other brain tubes there for use.

I like the ideas they are awesome and im thinking i might use that. Or maybe an avatar is in charge now and has the ability to control/dominate the brains and use them to do the stuff listed above???
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Drizztrocks

So this entire city is balanced on the top of a spire? Seems pretty unlikely. Where do they get their food and rescources from? And if its a entire CITY on top of a giant tower, that just seems crazy.

  Otherwise this is cool, I really like the anti-magic theme.

Towel Ninja

Quote from: SurvivormanSo this entire city is balanced on the top of a spire? Seems pretty unlikely. Where do they get their food and rescources from? And if its a entire CITY on top of a giant tower, that just seems crazy.

  Otherwise this is cool, I really like the anti-magic theme.

Yes, balanced on a very large spire. I havent thought much about the architecture.

There food comes from special farms the dome has that keeps a constant supply of stuff like beef and milk. Eggs even.

Water comes from underground mining that is done by a small group of miners whom are strictly monitored during mining ops. Water is piped up and into the city and also water is recycled via a purification machine. The mining ops are there to insure the will be water should something go wrong and the reservoir empty.
Space for rent.

Towel Ninja

Space for rent.