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My DnD hack.

Started by Kindling, August 08, 2013, 11:17:37 AM

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LordVreeg

Quote from: mlYou can fight with two melee weapons at once as long as they're not stupidly big. Instead of an extra attack you get +1 to hit, or +2 if one of them is a dagger. To determine damage on a hit, roll for both weapons, then add together and divide by two. If both weapons are the same, just roll once like normal
interesting.
I actually like having a 1 handed and 2 handed value for STneeded, DXneeded, and separate damage.  But this is very quick and easy.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg