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The importance of player character vulnerability

Started by sparkletwist, December 08, 2015, 04:33:29 PM

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Llum

I've always preferred having fairly vulnerable characters. The danger of something bad happening has to be real, to get investment. Otherwise it just becomes rote and boring. Video game wise, is similar. I like the challenge aspect of it.

Steerpike

Quote from: sparkletwistSo, on that level, I definitely agree with you that a feeling of vulnerability is important. I could go on but I think we've actually sort of done this one to death.

I agree, I think we've been around this particular issue extensively elsewhere (and generally end up seeming more far apart than we are in practice).