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Elemental Magic: Because I know there are several elementalist enthusiasts on our boards

Started by Xeviat, May 26, 2007, 03:01:52 AM

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Xeviat

As the system has been unfolding, it recently became apparent that demispheres would be very useful. So, here are the spheres in total once more:

Air: Air, Travel, and Divination; Electricity (Fire), and Cold (Water).
Fire: Fire, Power, and Charm; Forge (Earth), and Electricity (Air).
Earth: Earth, Protection, and Ward; Acid (Water), and Forge (Fire).
Water: Water, Transformation, and Trickery; Cold (Air), and Acid (Earth).

Right now, the biggest issues is making sure each of the demispheres are as large and potent as the main spheres.

Lastly, I've been working on the classes more, so expect to see them soon.
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Matt Larkin (author)

Is "forge" supposed to be like metal?  Or is it supposed to be "force?"  Or something else entirely?
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Xeviat

Forge is metal, yes. I could have just called it metal, but it also deal with the creation of metal items (since you generally need fire to forge metal).
Endless Horizons: Action and adventure set in a grand world ripe for exploration.

Proud recipient of the Silver Tortoise Award for extra Krunchyness.