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Elder Scrolls Topic

Started by Elemental_Elf, December 12, 2010, 02:36:10 AM

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Ninja D!

I will apparently need to find out what that is.

Is there anything SOLID saying there will actually be dragons in this game?

Nomadic

Quote from: Ninja D!I will apparently need to find out what that is.

Is there anything SOLID saying there will actually be dragons in this game?

yes...also

thu'um

CoyoteCamouflage

As far as card games, I want Acromage. Who cares if it's not the right setting? I want it!

Dragons are indeed confirmed, both in writing and screenshots-- along with an encounter with one in one of the early demos that GI (Game Informer) reviewed.

Speaking of: this page seemed to have a bit more information than the other URL a little above. Not sure how much more that's relevant, but still. Novemeber 11th is the current release date, and I am hoping mightily that it holds at that.

In other news-- from the screenshots, it looks like they did a serious overhaul on the appearances of NPCs, which I am all for-- I thought most of the characters in the games were always pretty fugly (Even games like ME2 and DA:0, I thought a lot of characters looked quite hideous, so it may just be me).

I'm curious to see how 2-handed weapons will work in light of the "2 hands, 2 weapons" concept. Will you be able to cast magic with one hand, when you aren't swinging your greatsword around? If not, it seems like they are going to have to seriously pimp out 2-handed weapons in order to balance the lack of versatlity and... badassery, of dual-wielding magic.

The same with shields, I think. Is equipping a shield going to be worth losing that slot when you can just use magic instead? Without consideration, I think it's almost going to be silly NOT to dual-wield swords and sorcery, but they have plenty of time to work that out, I'm sure.

And Dragon Shouts seem awesome. Basic, at first, but still awesome-- the real question, though, is the why the MC can understand Draconic Words of Power.

Also? You gain more Words of Power by killing dragons and taking their souls. There will be copious amounts of dragon carnage, in that case, it appears.
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Elemental_Elf

Quote from: CoyoteCamouflageThe same with shields, I think. Is equipping a shield going to be worth losing that slot when you can just use magic instead? Without consideration, I think it's almost going to be silly NOT to dual-wield swords and sorcery, but they have plenty of time to work that out, I'm sure.

The article mentioned you will be able to shield bash your enemies, thus getting them totally off balance and ready for a massive hit with your weapon.

I think it'll be cool to be a Battle Mage who dual wields  Magic and a Shield. Get in close, shield bash the enemy, then flame thrower him to death!

brainface

Quote from: Elemental_Elf I think it'll be cool to be a Battle Mage who dual wields  Magic and a Shield. Get in close, shield bash the enemy, then flame thrower him to death!
I hope you'll be able to do the opposite as well--wield flameshield or resist frost in the left hand and charge forward with a longsword in the right. It seems like the system they're trying to set up will be great for general fighter magery.
"The perfect is the enemy of the good." - Voltaire


Elemental_Elf


brainface

This game is gonna waste so much of my time.

Looks like enchanting skill is making a comeback. Not sure if i like that--it just seems like such a necessary skill to have.

Kinda curious what that "aft" is on the skill's list.
"The perfect is the enemy of the good." - Voltaire

Elemental_Elf

Quote from: brainfaceThis game is gonna waste so much of my time.

Looks like enchanting skill is making a comeback. Not sure if i like that--it just seems like such a necessary skill to have.

Kinda curious what that "aft" is on the skill's list.

It going to kill everyone's free time :D

I like that Enchanting is back, I hope this means items will regenerate their magicka based on your enchanting skill, instead of being forced to go to town to get them recharged like you had to in Oblivion.  

Maybe the "Aft" skill is Shaft... As in Quarterstaff or Polearm?

Nomadic

$20 says the aft is speechcraft

Elemental_Elf

Quote from: Nomadic$20 says the aft is speechcraft
:huh:  :-|  x.  :explode:

Nomadic

Gameplay footage has been released for the game... and it is 9 kinds of awesome.

Check it out

Elemental_Elf

http://pc.ign.com/articles/116/1164053p1.html

Big changes in store for Skyrim.

There are only three attributes - Health, Magicka and Stamina. There are now only 18 skills. Experience is gained differently now as well, you get more xp for using the skills you use more often.

There will be 5 major cities and 9 towns. You can mess with their local economies by destroying their infrastructure (kill people in a mine and suddenly metal in the town disappears, which means weapons and armor disappear).

Fallout 3 style Perks will be added to the game to making leveling more interesting.

Dragons will be smart and scary, so watch out.

Ninja D!

Quote from: Elemental_ElfThere are only three attributes - Health, Magicka and Stamina. There are now only 18 skills.
When someone on SA said Elder Scrolls VI will only have two stats, 'Attack' and 'Defend', I assumed they were just trolling. Maybe they were right...

Lmns Crn

I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine