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Dynama Adventure Recruitement (formerly the eberron thread)

Started by LoA, March 20, 2011, 07:59:25 PM

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Magnus Pym

Quote from: RoaroftheCito*raises hand*
Have room for one more?
I'm brand new to the Guild, hoping to start polishing some of my own campaign material eventually, but was also very interested in jumping in on this game. I am rather new to the play-by-post/ play-by-email scene but have played quite a bit of  3.5 and am familiar with both the Eberron setting and Pathfinder. So constructive feedback will be welcomed to my posts as well.


Welcome man

LoA

I know i'm gonna sound like a real jack-ass, but i think i'm going to have to switch out eberron for my homebrew setting, Dynama. I'm in the process of tightening up loose ends to the setting, and I want to take it out for a spin. I know Magnus Pym was the first to comment on it, so i'm hoping your interested. For those who aren't familar with it (link in SIG), it's basically a dieselpunk fantasy, and it's not all that different from E6 eberron, just fewer races, more fedoras and more sweet cars!

Seraph

Quote from: Newb MSTieI know i'm gonna sound like a real jack-ass, but i think i'm going to have to switch out eberron for my homebrew setting, Dynama. I'm in the process of tightening up loose ends to the setting, and I want to take it out for a spin. I know Magnus Pym was the first to comment on it, so i'm hoping your interested. For those who aren't familar with it (link in SIG), it's basically a dieselpunk fantasy, and it's not all that different from E6 eberron, just fewer races, more fedoras and more sweet cars!
How would other things like classes be affected?  What would be available and what wouldn't?  Are there classes that you think just wouldn't fit?  Or would they just need creative justification?
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

LoA

Quote from: Seraphine_Harmonium
Quote from: Newb MSTieI know i'm gonna sound like a real jack-ass, but i think i'm going to have to switch out eberron for my homebrew setting, Dynama. I'm in the process of tightening up loose ends to the setting, and I want to take it out for a spin. I know Magnus Pym was the first to comment on it, so i'm hoping your interested. For those who aren't familar with it (link in SIG), it's basically a dieselpunk fantasy, and it's not all that different from E6 eberron, just fewer races, more fedoras and more sweet cars!
How would other things like classes be affected?  What would be available and what wouldn't?  Are there classes that you think just wouldn't fit?  Or would they just need creative justification?

There's not much change. There are some restricted classes, and some minor house rules. Here's the list of classes available.

Fighter

From the humble soldier, the arrogant show wrestler, to the apathetic mobster, the fighter is a universal class that encompasses all of the ideals of physical handlings. With the onslaught of new technologies, like guns, and rifles, the tactics of fighting are bound to change as well. Whole new arts of fighting have been developed on Dynama, and this has also changed the art warfare.
________________________________________
Sorcerer

"I have the power of the mighty dragon running through my vains, and yet i can't even get a decent act!"

Once sorcery was the ultimate source of power on the planet of Dynama. Those that held the blood of dragons could wield this mighty power, and many looked down upon the insignificant from a tower on high. Nowadays due to the outbursts of science and machinery, the sorcerers have been reduced to a spectacle. Now the once mighty sorcerer works either in the shadows or works in Cabarets and sideshows as entertainers.

Note :

Character Options:
Arcane magic (rarely referred as such) in Dynama comes from dragons, and as such only those that have dragon blood in their lineage may wield this power (Must have Draconic Bloodline). Sorcerers gain Perform as a class skill.

___________________________________
Druid


"'Go ahead, try to overthrow my city. Try to crush my machines. Try, I dare you!'

'If you insist....'"
Drake Richard taking on an agent of The Dark Ivy

Some druids want nothing more than the destruction of machinized society, some want nothing more than to defend it. Others are just trying to make a decent living.

There is a secret war between druids going on in the cities of Dynama. A group of druids are undergoing an attempt to collapse modern civilization, and revert man back to a wholesome and natural state, and others are attempting to thwart there efforts. The Dark Ivy are a loose organization of druids that infiltrate cities, and try to destroy them from the inside. But there efforts are often thwarted by a strange force. They are very rare, very tough, and possibly very crazy. The Urban Druids. Urban druids are to few and wide spread to really form an organization, but those that do exist are tough and grizzled individuals. Taking the Dark Ivy on by themselves, or trying to expose their antics to public knowledge. Urban Druids are also willing to work with others, especially when it's needed.

Another form of Druidism that is recently new, and is being employed by Tyratius, Bythadica, and Roark, is Life Weaving. Life Weaving is a sort of life shaping magic that can create new types of animals, and other life forms.
______________________________________________________________________________________________________________________________
Ranger

Dynamian Rangers are surprisingly alike to other fantasy worlds. Bythadican forests are littered with them. The only differences are that there are significantly more Urban rangers than in other campaign settings. Urban Rangers can often make good allies for Urban druids, but most are just self centered and are merely trying to survive in there respective cities.
______________________________________________________________________________________________________________________________
Artificer
"'The only real question is why it took so long for everyone to reallize the potential that artifice has...'
'Competition?'"
Artificer Bars Larsely discussing with Peter Marks, Phd Mechanical Engineering

______________________________________________________________________________________________________________________________
Rogue
"Huh, any moron can pick up a tommy, kick the door open, and pull a trigger. I like to use much more sophisticated means of acquisition"
Known only as The Gentlemen Thief, showing his disdain for mobsters...

______________________________________________________________________________________________________________________________
Bard (Jacks or Jackies as there called in Dynama)
"Will you can certianly try for that queen of a jackie, I mean you seem like her type... But remember that that ones a raging fire. Yesterday i saw her help an old woman repair her car, and the other I saw her get in an alley fight with a bunch of mugs. It was ugly, but they'll survive..." Jarry Louise advising his smitten friend after watching a Jackie perform at The Live Tianini club.

Jacks fill so many different roles, and functions in Dynaman society that it's almost stupid to try to list all of the various roles that they fill. Peformers, spies, business folk. The limit is the imagination.
______________________________________________________________________________________________________________________________
Pilot (homebrewed class)
______________________________________________________________________________________________________________________________
Machinist (probably homebrewed)

Magnus Pym

I'm always interested in a game if it fits my schedule. Definitely interested in trying out Dynama.

LoA

Quote from: Magnus PymI'm always interested in a game if it fits my schedule. Definitely interested in trying out Dynama.

Glad to hear it! It's PLay by post, so hopefully it won't be too bad.

Quote from: RoaroftheCito*raises hand*
Have room for one more?
I'm brand new to the Guild, hoping to start polishing some of my own campaign material eventually, but was also very interested in jumping in on this game. I am rather new to the play-by-post/ play-by-email scene but have played quite a bit of  3.5 and am familiar with both the Eberron setting and Pathfinder. So constructive feedback will be welcomed to my posts as well.


There's always room for one more. Welcome to the CBG. Sorry for the sudden flip and everything, but you may find it pretty similar eberron.

LoA

Quote from: Ninja D!Unless you're the person who wrote E6, it's pretty much the same thing.

[spoiler=But Eberron does not normally include anything from that book so...]...poor turtle...

I still really need to see Gamera the Brave.[/spoiler]
I just saw the trailer for this. It's at times like these I wish mst3k was still around....

Seraph

Quote from: Newb MSTie
Quote from: Ninja D!Unless you're the person who wrote E6, it's pretty much the same thing.

[spoiler=But Eberron does not normally include anything from that book so...]...poor turtle...

I still really need to see Gamera the Brave.[/spoiler]
I just saw the trailer for this. It's at times like these I wish mst3k was still around....
There's always Rifftrax . . . Mike, Bill, and Kevin still do their thing.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

LoA

Quote from: Seraphine_Harmonium
Quote from: Newb MSTie
Quote from: Ninja D!Unless you're the person who wrote E6, it's pretty much the same thing.

[spoiler=But Eberron does not normally include anything from that book so...]...poor turtle...

I still really need to see Gamera the Brave.[/spoiler]
I just saw the trailer for this. It's at times like these I wish mst3k was still around....
There's always Rifftrax . . . Mike, Bill, and Kevin still do their thing.

I know but it just isn't the same as a janitor and two snarky robots sitting in a corner pointing jokes at the screen...

Lets get back on topic for a minute. So who's in? I've got Magnus Pym so long as the schedules reasonable (PBP so shouldn't be a problem), and thats the only voiced interest so far....

RoaroftheCito

I'm in. I think I prefer homebrews anyway, so I'm getting pumped. And I'm on a recent Pathfinder crave, so thank you ;)

I like the homebrew changes to classes so far, but are we okayed for classes in the Advanced Player's Guide, or even in the betas (gunslinger, samurai, ninja, magus)? Magus will be coming out in a week with the release of Ultimate Magic but the other three won't be released until August. Not sure what I'm wanting to play yet, but it'd be good to know what's around.

On action points, what about using the Hero points system in the back of Advanced Players Guide? I'm particularly fond of it as a GM. But I also think action points in Eberron are pretty balanced.

Any thoughts so far for the group? We doing a cohesive group template or a rag-tag band of adventurers?
"One, two! One, two! And through and through
The vorpal blade went snicker-snack!"
Lines 17-18, Lewis Carroll (from Through the Looking-Glass and What Alice Found There, 1872)

RoaroftheCito

Just had an idea! Thank you, setting description. I'll play the BARD ;D.

 In case I missed it above, what level are we starting at?
"One, two! One, two! And through and through
The vorpal blade went snicker-snack!"
Lines 17-18, Lewis Carroll (from Through the Looking-Glass and What Alice Found There, 1872)

Ninja D!

I like Rifftrax more than MST3K, usually. Gamera is good without parody, though.

I'll take a look through the system. How broad of a range is there for bards to cover? I usually play bards multiclassed with fighters or rogues to to a fairly well-rounded character with more use outside of combat. Are there any actual changes to the fighter class? I might just go straight that way. If cars are important, though, I could go for a rogue wheelman!

Ninja D!

If it wasn't already obvious, I was thinking as I typed. I'm favoring the wheelman position, probably a rogue that focuses of being fast and using simple, one handed, ranged weapons.

LoA

Quote from: RoaroftheCitoI'm in. I think I prefer homebrews anyway, so I'm getting pumped. And I'm on a recent Pathfinder crave, so thank you ;)

I like the homebrew changes to classes so far, but are we okayed for classes in the Advanced Player's Guide, or even in the betas (gunslinger, samurai, ninja, magus)? Magus will be coming out in a week with the release of Ultimate Magic but the other three won't be released until August. Not sure what I'm wanting to play yet, but it'd be good to know what's around.

On action points, what about using the Hero points system in the back of Advanced Players Guide? I'm particularly fond of it as a GM. But I also think action points in Eberron are pretty balanced.

Any thoughts so far for the group? We doing a cohesive group template or a rag-tag band of adventurers?

Just had an idea! Thank you, setting description. I'll play the BARD ;D.

 In case I missed it above, what level are we starting at?

To answer the following in no particular order, were going to be starting at level 1, and i think i'm just going to stick with standard action points. I only have the core rules and pathfinder srd so i'm keeping a limit on what is allowed in my campaign. Alot of the class restrictions are there mainly to keep a certain flavor to the setting, So i probably won't allow certain classes into this game. As for being a bard, what attracted Magnus Pym to the setting was the jazz, so you may have to fight him to the death for the  musician role...

Rag time bunch of adventurers will probably be most likely.

Quote from: Ninja D!If it wasn't already obvious, I was thinking as I typed. I'm favoring the wheelman position, probably a rogue that focuses of being fast and using simple, one handed, ranged weapons.

As long as it's along the lines of this, i'll be happy.

As for the cars, i guess i should give a lowdown on the system i've come up with.

So cars will function just like mounts, except for they'll be items. heres what i mean

Car Name
Speed: 60 Ft
AC: 25
Carrying Capacity: 6 people
Turning Radius: Min: Sharp

There are varying degrees of turning radius, sharp, medium, and large. A sharp turn is like turning on a dime. Medium turns are like turning a corner, and large turning radius are like large curved roads. Very few vehicles require such huge turning radius, but trucks aren't going to turn on a dime.  

Ninja D!

I was thinking of a hat more like this:
and keeping the clothes darker (scrap the grey vest) otherwise that looks pretty close. My guy might look a bit less fancy and a bit more rough with age, too.