• Welcome to The Campaign Builder's Guild.
 

Origins of the various creatures and races of D&D

Started by ~Kalin~, November 07, 2006, 08:55:37 PM

Previous topic - Next topic

~Kalin~

I was writing a history timeline for my campaign world the other day and it got me to thinking, how do all the various creatures of D&D actually come to exist in the first place within each world, i mean what circumstances might come about to create them, i know that the easiest way out would be to just say that the various gods created them, some could be genetic experiments like griffins or hippogriffs, and in a mighly magical world they could be genetic mutations, but other than that ive got no clue, i havent found a single entry in the Monster Manual that explains how or why a creature exists. How do you handle this in your campaign worlds? do you make up how each creature was created or do you just gloss over that part?
Lurking on the CBG boards since May 24 2006.


Proud bearer of the following badges:
- Kishar
- Tera

Ishmayl-Retired

One thing I've always missed since 2nd edition is the monster ecology section.  Though it's not exactly what you're asking about, it always helped me figure out a monster's place in the world.
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
- Proud Wearer of the \"Help Eldo Set up a Glossary\" Badge
- Proud Bearer of the Badge of the Jade Stage
- Part of the WikiCrew, striving to make the CBG Wiki the best wiki in the WORLD

For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

DeeL

Hey, the explanation in my setting is pretty straightforward - dragons and giants subjected the world to a series of hellish wars for over three thousand  years, using arcane hybridization to turn other life-forms into weapons.  The result was a kind of rolling ecology of battlefields.  Lots of spectacular predators, but you don't dare let them distract you from the *scavenger*...

One explanation I haven't seen in a while has to do with 'universal templates', living patterns based perhaps on certain spiritual realities that impose themselves on the natural world, causing themselves to emerge into reality from the natural ecology - which itself might have been produced as a tool with which such creatures could make themselvs real.  The consistent implication that there are creatures in the outer planes that seem to be idealized versions of creatures on the material plane would seem to support this view.
The Rules of the Titanic's Baker - 1)Have fun, 2)Help when you can, and 3) Don't be a pain.




 

CYMRO

QuoteHow do you handle this in your campaign worlds? do you make up how each creature was created or do you just gloss over that part?

If it is a player race, or pivotal(giants, dragons, undead, etc.), then yes, much detail.  Lesser creature types some glossiness, usually some catch-all options cover huge varieties of shit.  

~Kalin~

Quote from: IshmaylOne thing I've always missed since 2nd edition is the monster ecology section.  Though it's not exactly what you're asking about, it always helped me figure out a monster's place in the world.

Whats the ecology section? Ive never played or seen a 2nd edition book.
Lurking on the CBG boards since May 24 2006.


Proud bearer of the following badges:
- Kishar
- Tera

Velox

http://www.bookofratings.com/dndmonsters.html

Gelatinous Cube:

"Gygax clearly had some sort of ooze fixation. He populated his little world with a goobery panapoly of spores, molds, and fungi, at least one variety of which has psychic powers. Huh. At any rate, closely edging out green slime for 'Best Performance by a Nickelodeon Game Show Prop' is the gelatinous cube, a transparent, hallway-shaped, flesh-dissolving, uh. Cube. The sheer ridiculousness of it is impressive. Here we have yet another monster with no reason to exist in a dungeon-free ecosystem. It's genetically adapted to graph paper, for God's sake! Plus it conveniently fails to either digest or excrete metal, giving an adventurers a reason to kill it and scoop coins from its corpse. It's like some sort of living, deadly, mall fountain."

shadowls

gods created pcs, magical/magic users lust, magic expairaments
My Unitarian Jihad Name is: Sister Jackhammer of Sweet Reason


Captain Obvious

Quote from: Umber HulkIt has the power to confuse onlookers, which is a power more D&D monsters should have. "So this is, what? A perfectly round bird with five legs? I don't get it. What kind of monster is OW MY HIT POINTS!"
HAHAHAHAHAHAHAHAHAHAHAH! that's the funniest thing i've seen in ages.
"Ow my hit points!"
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!

Velox

Hell yes. I fell out of my chair the first time I saw that one.

~Kalin~

Quote from: PONTIFEX BRASSICUS CYMRO XIII
QuoteHow do you handle this in your campaign worlds? do you make up how each creature was created or do you just gloss over that part?

If it is a player race, or pivotal(giants, dragons, undead, etc.), then yes, much detail.  Lesser creature types some glossiness, usually some catch-all options cover huge varieties of shit.  

This method seems the best way of handling all the creatures in the world, so glossiness it is :)
Lurking on the CBG boards since May 24 2006.


Proud bearer of the following badges:
- Kishar
- Tera

Ishmayl-Retired

Quote from: Umber HulkIt has the power to confuse onlookers, which is a power more D&D monsters should have. "So this is, what? A perfectly round bird with five legs? I don't get it. What kind of monster is OW MY HIT POINTS!"

Nice, where's that from?
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
- Proud Wearer of the \"Help Eldo Set up a Glossary\" Badge
- Proud Bearer of the Badge of the Jade Stage
- Part of the WikiCrew, striving to make the CBG Wiki the best wiki in the WORLD

For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.


Ishmayl-Retired

QuoteThe biggest disappointment in the D&D movie (a phrase equivalent to "the dustiest end table in Pompeii") was the five seconds of CGI beholder action in which this eleven hit-die aberration is fooled by the old "throw a pebble" trick.

Anyway, This would be a good thread for you guys to explain the origins of some of the "standard" beasties in your campaigns.  How do orcs, kobolds, goblins, and demons relate in your campaign that's different from standard D&D. Oh, and other monsters too...
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
- Proud Wearer of the \"Help Eldo Set up a Glossary\" Badge
- Proud Bearer of the Badge of the Jade Stage
- Part of the WikiCrew, striving to make the CBG Wiki the best wiki in the WORLD

For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

CYMRO

QuoteThis would be a good thread for you guys to explain the origins of some of the "standard" beasties in your campaigns. How do orcs, kobolds, goblins, and demons relate in your campaign that's different from standard D&D. Oh, and other monsters too...

For Altvogge, goblinoids(with cooler names), orcs, and kobolds are all player races, so they get full creation story props, just like elves and dwarves and halflings(again, with a cooler name).

For demons/devils/angels/etc., the more powerful get deity status and their whole ideological struggle is meshed properly with the other struggles/difficulties of the world.

Aberrations and suchlike are glossed as being the result of these divine conflicts.  That allows me to toss the odd ab at them without having create an ecology for something that may never see use in the campaign/setting again.

Captain Obvious

I don't have time to go into it now, but in my Age of Kings setting, i have created a huge flowchart of the past and present races, including what they evolved from or what they were created from and who they were created by as well as other stuff. I'll transcribe it to tex and post it later.
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!