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Heart of the Desert (IH) [IC]

Started by limetom, November 11, 2006, 03:58:15 PM

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limetom

[ooc]Unless I'm mistaken, the first one wasn't an actual roll.  Unfortunately, I'm gonna go with the second.[/ooc]

Raelifin

[ooc]
Quote from: limetomYou could say something like, oh, I don't know... "We walk in the entrance"?  :)
1d20+2[/dice] [/ooc] [ic Faridoon]Clearly not expecting anything from what he considers a small, rough group of brigands, Faridoon focuses more on getting his stubborn mule over the threshold than on the surroundings.[/ic]

Numinous

[ooc]Sorry I didn't post guys, I've been reading, I just prefer to back off in games unless necessary.  Anyway, my spot check is [dice]1d20+5[/dice][/ooc]

[ic=Atefeh]Atefeh hurriedly dashes after the others, glancing around while mumbling apologies and excuses for his absence.[/ic]

[ooc]Character Sheet:[spoiler=Character Sheet]Atefeh, noble in rags
Harrier 1
[spoiler=Description]Atefeh is a permanent traveler, and a man without a home.  Possessed of a nervous temperament, and skittish in all but the most secure of environments, he always seems to be on the run.  Tall and slight of fram, Atefeh appears too skinny, as if he is wasting away from fear.  His eyes are heavy, as though he bears a great secret.

[spoiler=Secrets...]Atefeh is the bastard chile of Yazdegerd I, legacy of one of his all too common escapades of lust.  Since his father's passing, he has been hunted throughout the empire due to his blood-claim to the throne.   He grew up in the slums of various cities across the empire, making friends and enemies, usually forced to flee for his own safety as his hunter scaught up to him.  Although he has no intention of claiming the throne, the constant stress of being hunted has hardened the young man, who has taken to learning some martial dscipline in an effort to discourage his pursuers.  He has just now eluded the agents of the current emperor long enough for a rest, and so he seeks to earn a little gold by lending his sword to a fair cause, and perhaps make a few more friends behind which he may hide when the time comes.[/spoiler][/spoiler]

[spoiler=Stats]
      [table=Abilities][tr][th]Ability[/th][th]Score[/th][th]Bonus[/th][/tr]
      [tr][td]STR[/td][td]
16
[/td][td]+3[/td][/tr]
      [tr][td]DEX[/td][td]
18
[/td][td]+4[/td][/tr]
      [tr][td]CON[/td][td]
14
[/td][td]+2[/td][/tr]
      [tr][td]INT[/td][td]
10
[/td][td]+0[/td][/tr]
      [tr][td]WIS[/td][td]
12
[/td][td]+1[/td][/tr]
      [tr][td]CHA[/td][td]
8
[/td][td]-1[/td][/tr][/table]

      Traits: City Rat[Background]Face in the Crowd, World Traveler[Mental]

      [th]HP[/th][th]RP[/th]
10
[td colspan='3']10[/td][/tr]
      [tr][th]Defense[/th][td]15[/td][th]DR[/th][td colspan='3']1d3/magic[/td][/tr]
      [tr][th]Init[/th][td colspan='5']+4[/td][/tr]
      [tr][th]BAB[/th][td]+1[/td][th]Grp[/th][td colspan='3']+4[/td][/tr]
      [tr][th]Spd[/th][td colspan='5']40 ft.[/td][/tr]
      [tr][th]Fort[/th][td]+3[/td][th]Ref[/th][td]+5[/td][th]Will[/th][td]+2[/td][/tr][/table]
      [table=Attacks]
[tr][th]Bonus[/th][th]M or R[/th][th]Weapon[/th][th]Damage[/th][th]Critical[/th][th]Range[/th][/tr]     [tr][td]+4[/td][td]Melee[/td][td]Shortsword[/td][td]1d6+3[/td][td]19-20/x2[/td][td]--[/td][/tr]
[tr][td]+5[/td][td]Ranged[/td][td]Longbow[/td][td]1d8[/td][td]x3[/td][td]100'[/td][/tr][/table]
      Armor: Studded Leather (1d3)

      [table=Skills]
      [tr][th] Total Mod [/th] [th]Skill Name[/th][th]Ranks[/th] [th]Ability Mod[/th][th]Misc[/th] [/tr]
      [tr][th]
+8
[/th][td]Balance (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Escape Artist (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Tumble (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr] [tr][th]
-
[/th][td]Agility[/td][td]
4
[/td][td]
-
[/td][td]
-
[/td] [/tr]
[tr][th]
+7
[/th][td]Jump (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr] [tr][th]
+7
[/th][td]Climb (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
+7
[/th][td]Swim (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
-
[/th][td]Athletics[/td][td]
4
[/td][td]
-
[/td][td]
-
[/td] [/tr]
[tr][th]
+8
[/th][td]Hide (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Move Silently (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+5
[/th][td]Spot (Wis)[/td][td]
4
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+5
[/th][td]Listen (Wis)[/td][td]
4
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+3
[/th][td]Bluff (Cha)[/td][td]
4
[/td][td]
-1
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Ride (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[/table]

Feats: Name OR Name (Mastery Level)
Mobility (1): +4 defense bonus against AoO's due to movement
Combat Expertise (1): Gain attack roll penalty (up to -5) as active defense bonus

      Class Features: Name
       
      Token Pools: Name (# of tokens) [Remember to keep track of these.][/spoiler][/spoiler][/ooc]
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

snakefing

[ooc]I knew that an actual 20 was way too good to be true. I never have much luck at dice.

That's about the lamest set of Spot checks ever.[/ooc]

[ic=Behrem]With a last look around, Behrem hurries to follow the others.[/ic]
My Wiki

My Unitarian Jihad name is: The Dagger of the Short Path.
And no, I don't understand it.

limetom

[ooc]Rolling for Golem: [dice]1d20+6[/dice]

I'll keep you in suspense until after Japanese class.[/ooc]

beejazz

[ooc]The suspense is killing me.


Bum-bum-BAAAAAAAAAAAAAAAAAH![/ooc]
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

limetom

[ooc]Deviously, I sent the information out via PM to those who noticed.  I'll let them react appropriately, and fill you in.[/ooc]

beejazz

[ic=Rashine]Uh... we're all seeing that guy in the orange robes ahead, right? I'm having a hard time believing it myself...[/ic]
[ooc]For those of you who can't see me over the interweb, I'm pointing in the general direction of a guy in orange robes up ahead. Looks Eastern.[/ooc]
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

Raelifin

[ic Faridoon]Faridoon looks up and glances around quickly, a frown masks his broad face. "What are you talking about, Rashine?"[/ic]
[ooc]Can we get a general description of the area?[/ooc]

Numinous

[ic=Atefeh]"What!?  Where!?  Wha!?[/ic]
[ooc]I dismount, and crouch behind my camel.  I attempt to put the camel between myself and the direction Rashine pointed.

Do I need to make checks for any of that?[/ooc]
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

beejazz

[ic=Rashine]Hmph.[/ic]
[ooc]I walk up to the guy. Hopefully nothing ridonculous 'tween me and him.[/ooc]
[ic=Rashine]We've business to attend to. Friend or foe? Or, perhaps more appropriately, friend or dead. Out with it.[/ic]
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

limetom

[ooc]Like most Middle Eastern buildings, the one you are currently standing in is open air.  The center of the building opens up into a courtyard, in which rubble and some hardy plants are strewn about.  Around the perimeter of the courtyard there are evenly spaced coulumns, around 2 feet thick each.  The entire interior is a square with 60 foot sides.  The courtyard is a square with 40 foot sides.

The small Eastern man in orange robes is sitting in the middle of the courtyard; he appears asleep or at least not paying any attention to you all.[/ooc]

[ooc]@Crit: No checks are needed.[/ooc]

[ooc]@beejazz: Nothing "ridonculous" stands in your way.[/ooc]

[ic=The Easterner]The man slowly exhaled, and opened his eyes.  With a smile, he spoke to Rashine, "It has been said, 'If you meet the Buddha on the road, kill him.'  I think I understand now."

The small man looks down at Rashine's weapons, looks back up at him, and simles, as he says, "Would you kill a simple monk?  I don't see what you'd gain.  I walked all the way from Tibet to China and now to this place, without any gain.  I'm simply resting.  I have no quarel with you."  The man reached into his small bag next to him and pulled out what looked like some kind of dumpling, "Would you like a momo?"[/ic]

snakefing

[ic=Behrem]Behrem relaxes a bit, seeing no threat from such a clownishly-dressed man. Though he speaks in strange riddles, which is slightly worrying.

He steps out into the courtyard, scanning the shadows with hawkish glances. Assuming he sees nothing unusual, he'll unstring his bow and put it away. Then he stands attentively, shifting restlessly a bit from side to side as he chews his qat leaves.

"Speak plainly, man. What kind of place is this?"[/ic]
My Wiki

My Unitarian Jihad name is: The Dagger of the Short Path.
And no, I don't understand it.

limetom

[ic=The Monk]"I would say this place is an illusion, but I know such an answer will not satisfy one such as you.  This place, as far as I know, is some kind of abandoned temple complex."

He sees no takers for his momo, and he takes a bite himself.  After swallowing, he asks the band, "Are you sure you wouldn't like one?  It's curried."[/ic]

snakefing

[ic=Behrem]Somewhat disgusted by the odd fellow's odd remarks, Behrem taps on the nearest pillar, just to be sure.

(In broken Hindi) "Strange stranger from East, what purpose you travel here now?"[/ic]
My Wiki

My Unitarian Jihad name is: The Dagger of the Short Path.
And no, I don't understand it.