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BURNING WHEEL

Started by Lmns Crn, May 25, 2011, 04:05:23 PM

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Lmns Crn

I feel like if Burning Wheel were a more rules-light game, it would probably look a lot like FATE.

I feel like if FATE were a more rules-heavy game, it would probably look a lot like Burning Wheel.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

Llum

I've been checking out this Burning Wheel thing, and so far its pretty neat. I'll comment more once I read more than just attributes and basics about other character bits.

Lmns Crn

Okay you guys, I've been playing around with character creation, and it is pretty intense.

Everything comes out of a series of Lifepaths, which a.) build a sort of rough history for your character, and b.) generate all your stats. Not only does it actually matter whether your character was born a commoner or noble, or whether he spent any time in the army, etc., it's actually so important that it's determined before anything else. Character history keeps getting brought back again and again; several stats have starting values that are then modified by short questionnaires ("has your character ever killed anyone with his own hand?", "was your character raised in a highly competitive culture?", "has your character ever been badly wounded?", etc.) So by the time gameplay actually starts, you've already determined a bunch of significant events that have happened in each character's past.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

SA


Lmns Crn

So I found a cool thing.

There's a new ("Gold") edition of Burning Wheel coming out soon. As a promotion, Luke's giving out the basic kernel of the core mechanics (the "hub" and "spokes" of the Wheel, but not the "rim") as a free download. Find it here.

This lacks some of the optional advanced mechanics like the Duel of Wits and the various intensely tactical combat actions, but it's more than enough to play a game with. They have also included updated character sheets for the (also free downloadable) adventure, The Sword, so you can jump right in to playing an adventure with the new mechanics.

This would be a great opportunity for anyone who is interested to take a look at a very big chunk of Burning Wheel, gratis. Read it over, see what you think, take it for a test drive.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

SA

God I love the indie gaming community.

SA

For fans of Burning Wheel and The Riddle of Steel: Luke Crane (of BW) and Jake Norwood (of TRoS) are making an RPG together.

http://forum.rpg.net/archive/index.php/t-586805.html
http://www.trosfans.com/forum/viewtopic.php?f=22&t=639&sid=d19903c8cc8b3d44ba1f87b0822f6c8f&start=15

Superfluous Crow

Might definitely be interesting!
My familiarity with tRoS is greater than my familiarity with BW, but I have heard good things of the latter (e.g. rest of this thread) and I believe I have a few PDFs lying around somewhere.
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Matt Larkin (author)

Quote from: Zoetrope
For fans of Burning Wheel and The Riddle of Steel: Luke Crane (of BW) and Jake Norwood (of TRoS) are making an RPG together.

http://forum.rpg.net/archive/index.php/t-586805.html
http://www.trosfans.com/forum/viewtopic.php?f=22&t=639&sid=d19903c8cc8b3d44ba1f87b0822f6c8f&start=15
Well that's exciting. I loved TRoS, but it did need a revision. The book especially, could be hard for new players to understand.
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