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What Music Do You Listen to When Creating Worlds

Started by LD, July 13, 2011, 08:54:25 PM

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Polycarp

Well, okay.

[ic=Writin' Music]Niyaz - The Hunt
Niyaz - Beni Beni
Altan Urag - Ijii Mongol
Altan Urag - Mirage of Faraway
Europa Barbarorum Soundtrack - Nomadic Theme
Kazakh Folk Song
John Adams (HBO) - Intro Theme
Sigur Ros - Sæglópur
Dvorak - Symphony From the New World[/ic]
I also have some game tracks that I didn't see on youtube - NWN, some HOMM2 opera (hell yeah opera), and a few dozen Knytt Stories environmental tracks.

This list is not wholly representative of what I listen to on a daily basis.  I listen to a lot of music with lyrics, but music with lyrics that I can understand tends to distract me whenever I'm trying to write something.  It's like someone talking about something completely unrelated right in your ear while you're trying to concentrate on something else.  Anything that's instrumental or simply in a foreign language is acceptable.
The Clockwork Jungle (wiki | thread)
"The impediment to action advances action. What stands in the way becomes the way." - Marcus Aurelius

Xathan

It really depends on which setting and what part of which setting I'm working on - tone, theme, etc. I tend to, like Polycarp, go for music with either foreign language lyrics or no lyrics for the same reason. However, if I get stuck, the best way to get myself unstuck is pop on "Requiem for a Tower" or "Requiem for a Dream" (the former if I'm working on military/monsters/battles, the latter if I'm working on courts/countries/personas) and imagine scenes from my world taking place to the music. Other than that, it's kind of all over the place.
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[/spoiler]

SDragon

interestingly enough, worldbuilding might be the only creative activity that I don't do when listening to music. I think part of it is that I don't have as many worlds as I have, say, guitar riffs, poems, or drawings, and part of it might be that... well, there's a bit of a difference in scale between a poem and an entire world.

That said, the cyberpunk project I started definitely did have some pretty heavy musical influences, which I listed in that thread.
[spoiler=My Projects]
Xiluh
Fiendspawn
Opening The Dark SRD
Diceless Universal Game System (DUGS)
[/spoiler][spoiler=Merits I Have Earned]
divine power
last poster in the dragons den for over 24 hours award
Commandant-General of the Honor Guard in Service of Nonsensical Awards.
operating system
stealer of limetom's sanity
top of the tavern award


[/spoiler][spoiler=Books I Own]
D&D/d20:
PHB 3.5
DMG 3.5
MM 3.5
MM2
MM5
Ebberon Campaign Setting
Legends of the Samurai
Aztecs: Empire of the Dying Sun
Encyclopaedia Divine: Shamans
D20 Modern

GURPS:

GURPS Lite 3e

Other Systems:

Marvel Universe RPG
MURPG Guide to the X-Men
MURPG Guide to the Hulk and the Avengers
Battle-Scarred Veterans Go Hiking
Champions Worldwide

MISC:

Dungeon Master for Dummies
Dragon Magazine, issues #340, #341, and #343[/spoiler][spoiler=The Ninth Cabbage]  \@/
[/spoiler][spoiler=AKA]
SDragon1984
SDragon1984- the S is for Penguin
Ona'Envalya
Corn
Eggplant
Walrus
SpaceCowboy
Elfy
LizardKing
LK
Halfling Fritos
Rorschach Fritos
[/spoiler]

Before you accept advice from this post, remember that the poster has 0 ranks in knowledge (the hell I'm talking about)

Weave

I listen to tons of music when I write! Of course, none of them really contain any lyrics; I find that if I listen to music while I write, I often end up unable to divide my attention between the lyrics of the song at hand and the words I'm trying to type out/write. Thus, I usually listen to soundtracks, or, more recently, nothing at all. Sometimes, the white noise of a fan is all I need.

I'm one of those people who paces a lot and thinks. I'm a fairly social guy, but when I want to be alone, I want to be alone. During that time, if I'm not writing, I'm usually pacing around a room with my headphones on, listening to music and speculating about what I want to write.

However, if there's one song I always listen to before I write, it's this one: Comfort in the Orchestration by the Reign of Kindo. I feel it very accurately describes my experiences with creating a setting and launching my players into it :).

SA

I completely forgot the song LC wrote for my Dystopia setting back in... 2007 or something (shit, was it that long ago?). That tune was a massive influence, writing in the wee hours of a frosty winter morning.

Lmns Crn

Hahaha, I completely forgot that, too.

Of all the orchestral flotsam and jetsam I wrote down, I'm glad that's the one piece that got read by an actual ensemble of human beings (and cellists)

edit: cellists you know I love you, please don't hunt me down
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

SA

My Uncle is a drug-addled transvestite rock cellist. He thinks he's from outer space.

(I think he's from Washington D.C.)

LordVreeg

Quote from: Sir Digby Chicken CaesarMy Uncle is a drug-addled transvestite rock cellist. He thinks he's from outer space.

(I think he's from Washington D.C.)
I need a 'like' button for this.
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Steel Island Online gaming thread
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Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LD

Knight Writer- forgot to welcome you to the site I think in my post- Welcome and thank you for your input (!)

LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg