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Celtricia, World of Factions-First Look, Collegium Arcana Online Game

Started by LordVreeg, May 13, 2013, 01:59:37 PM

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LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

all this work, and my home desktop bites the big one. 
Going to have to find a few minutes to buy a new one and bind it into the spirit of my mind.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

First session was a bit rough, Due to my having to do all the work on the ipad and Logitech keyboard, but we pulled it off.  The initial characterization was OK, and the first meeting in Toad Hall went well, and the initial dork kids shared some.
The group then got brought over to North Hall, another Dorm in the Golden Quad, but also where the main kitchens are.  Their Prefect, a slightly foppish Klaxik, brought them over then disappeared.  The group spent the rest of the time negotiating dinner, and meeting Keeper Voros, an administrator and a teacher that they will get to know later.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Ok, this is starting off well, but I just wanted to mention that I actually have one of our earliest Celtricia Players setting up their character and joining in (Nom Played with them, and maybe meanest)
Matt J was one of the guys who has played in Celtricia since 1983, he romped around in Igbar in the beginning, and played in Stenron and Miston both.  He's played a bunch of character types, and was one of the original Mysteriarchs. 


Llum and Limetom, we need to schedule our 'between' sessions.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

limetom

I'm open Thursdays, Fridays, Saturdays and Sundays at the usual time. Thursday or Friday would probably work best, but I can swing the others if needed.

LordVreeg

I think Friday might happen here.
That should be good for you. 

Llum, you awake?
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

I've gotten the basics of the Player's Campaign page up and running.  So far some good feedback.
The First Intermezzo session is going to be based on the  first classes,
"Do make sure you read this, Dexies, since your head will be filled with other knowledge later on and this might keep it fresh.  Now, The green schedule, you are going to Ponce Hall, Room 2, for Spellcasting Basics.  The yellow schedule is going to Penult Hall, in the basement, for the Overview of the History of Magic, and the Grey Schedule is going to Dilvish Hall, for Mathamatics."  These three as well as the Sources of Magic and accessing them....
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Limetom, can we get together tonight online?   We have the real game meeting tomorrow, and I want to make sure you get your intermezzo turn.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

limetom

I have a class tonight, so it would either have to be very early (ending before 9:30p your time), or very late (starting after 12:30a your time). I can, however, do very early, so let me know.

LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

limetom

I'm on roll20 now, by the way. Gonna run to get lunch, but I'll be back in 10 minutes or so.

LordVreeg

i am really, really enjoying the direction and content.
1 part Hogwarts, one part Hardy Boys, one part Breakfast Club, one part Dead Poets' Society. 
Nice Intermezzo, Limetom.  We got a ton done very quickly
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

The Collegium Arcana game going very well, with the pc's doing a great job of getting deep into character.   Nothing makes a character-driven story go better than engaged PCs.   Vee is showing a self-interested, somewhat sophisticated side.  Les'z is very group oriented, outgoing and comfortable with his surroundings.  Pholian is showing what I can only call protagonistic tendencies, if that makes sense.

Last session involved the first night talking after classes, touching base in the evening and learning from each other.  We also got Les'z mixed in with the group.  

Lez's, Gregoir and Pholian snuck out into the foggy, chill night, to check out the copse of trees where Pholian had seen some armed gnomics searching around (and had chased him into the bathroom when they spotted him watching) earlier in the day.
They found themselves in a much denser fog than it appeared from the widows above, and within, they discovered something following them....(from the last 1/3 of the session)


Pholian Mar: I cast wary glances as we move, regretting that I did not bring my lantern with me, but then again, lighting it would probably be not very sneaky.
Les'z: exactly... we must rely on our hyper Omwo night vision
Gregoir: I agree...keep a sharp eye....
LordVreeg (GM): the 3 move around, and get to the side door

LordVreeg (GM): Gregoir brings the 3 of you to the outside side door

and the three of you, one omwo~, and two humans (Gregoir is a tall Marcher human, Pholian a smaller House Wastri version) find the door is....unlocked
Pholian Mar: "Lucky" I whisper, opening the door and quickly scurrying into the grounds.
ooc - much smaller probably, I'm barely above 5 feet.
Les'z: thank god for your basic hand skills, Pholian
LordVreeg (GM): the night is crisp (39 degrees) and your breath can be seen
LordVreeg (GM): Gregoir soundlessly leads the three o you out

Les'z: (i suddenly feel very small and young)
(From Les'z): trees are friends for omwo, yes?
(From Les'z): unfortunately i am an indoor omwo
LordVreeg (GM): the three of you move out from the squat, utilitarian Toad hall, and look around. for some reason, the Golden Quad is silent and empty.
there is a light fog, heavy in areas, also on the quad.  The night is crisp, and the two small moons both peer down.
Pholian Mar: Well it is night time, so it's not terribly surprising.
Les'z:
(I am also quite nervous)
(I wonder if this was a bad life decision)

LordVreeg (GM): there are trees on all four corners of the huge grassy square, and the copse you remember is on the middle of the west side, the opposite side
the fog moves around you as you move onto the quad
Pholian Mar: I huff a little in my hands to bring more warmth into it, then whisper "We need to go west" then promptly sneak in that direction.
Les'z: i grab Pholian.... hang on ... lets go around
lets not cross in the open
Gregoir: This fog is perfect to hide us
Les'z: you sure?
(

Pholian Mar: "Mrm, yes" I nod, trying to stay out of the light.
LordVreeg (GM): and you are some 20 paces in the middle
LordVreeg (GM): and the fog is deeper in here than you thought
Les'z: i am sensing something else here...I hear...something.....
Quote from: of course
LordVreeg (GM): (ooc roll detect, Pholian
Pholian Mar: rolling d100
(
98
)
= 98
Les'z: ooc i see he detected the fog
Les'z  (in a distant voice) i sense red and old
Pholian Mar: IC: Do I notice the fog acts a bit oddly (or think so)?
IC: Because I feel like it's following us.
(From Les'z): to our right would be the north?
(From Les'z): like in the quad itself or on the edge
Gregoir: This stuff is getting thick...Very Thick....Les'z, are you alright?

LordVreeg (GM): the three of you are near what should be the center of the quad
Pholian Mar: I ponder for a moment, but then shrug "Well...it's fog. We're probably all just a little nervous"
Les'z: Shhh... something moves to our right in the north
Pholian Mar: I fall quiet immediately, trying to squint my eyes to see something
(From Les'z): ok i look behind me
Gregoir: we are getting closer, though something moves...I saw...
(From Les'z): what kind of snout... Orc? pig? something else?
Les'z: (yells) HOLY SHIT BEHIND US
Greg: Nothing here...LEZ, WHAT HEY< Is there something there!?!!!
LordVreeg (GM): Screams in the fog
Pholian Mar: OOC -  OUR screams!!

Quote from: please, please
(From Les'z): will is 80
Les'z: (To GM) rolling 1d100
(
14
)
= 14
Les'z: you would see me fumbling to get something from my boot, crawling on my back
LordVreeg (GM): Pholian feels Les'z run into his shins, skittering across the ground
Gregoir: from the West..."Phlian? Lez?? where be you?

Pholian Mar: I shout "Watch out Gregoir, there's -something- walking around with a knife here!" And as I say that, I assume a defensive position, keeping my eye on that knife, or at least trying.
Les'z: It is some kind of haunt, it had a long coat...a hat, and a snout!
LordVreeg (GM): silent fog...sudden normal noises

LordVreeg (GM): the fog lifts a bit, and belatedly, you realize the fog looked not so bad from the outside you were just in some....special area
Gregoir: ....I have found your copse, Polian
Les'z: That was truly frightening

Greagoir: "Entropic Overlords, it seemed so
Pholian Mar: "Y...yeah. We..." Looks at Les "I, saw some figure with a knife about to stab Les here..."
"...and in a top hat" I add after a second.
Les'z: At first the figure appeared small and human in a cape with a snout, and red eyes
then it appeared to be wearing a top hat and was taller with a full coat
Gregior: ...." indeed. the thing... it seemed like...I felt my blood go to icewater
Pholian Mar: "I think we should go back, and quickly....I think the shouts'll attract attention."
Les'z: the fog should have dampened the shouts, let us check this copse while we are here first
Les'z: then lets sneak back around the quad instead of across it

gregoir: "i'm not sure what tree we saw those gnomics near, Pholian

Pholian Mar: "I think I see it!" I speak in an excited whisper. Looking around, I shrug "Well...since we already got jumped by -something-, might as well risk it all" I then proceed to scurry quickly to the tree.
Les'z: (excited!)
LordVreeg (GM): the three of you move to the Vneer tree, and see it has been trimmed some, and has no branches until 6' up


I try to examine the tree, motioning the other two closer. "I wonder why they'd be cutting off branches from some random tree....and why they'd try to keep such a secret about it."
Les'z: Vneerswood can be expensive, it is an ancient and sacred tree with parts of the Omwo
Gregoir, Well, maybe, but Vneersberry is also sacred to the Vintners...
maybe we should get up in there

(From Les'z): does any elven tree hugger sense kick in about this tree's plight
Pholian Mar: "Hrmm, you are right..." A nd then you can see me suddenly tumble back, uttering a rather strong curseword.
Gregoir: Pholian, let's get going...hey, did you find something?
Pholian Mar: I motion to the tree's boll "L - look!"
Not even bothering to whisper
Les'z: well boll me over
LordVreeg (GM): Pholian is holding a sheet metal small doll.......with a long coat...and as foxy face...and a top hat.....
maybe 10" tall
gasps from all

Les'z: that explains the snout... and what we saw in the quad was tied to this
LordVreeg (GM): ...and...that is where we end...
Intermezzo 2 coming up
Pholian Mar: Excellent timing, heh.  Wow!
Les'z: thats the way it always works
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

LordVreeg

Limetom, this Friday work for you? 
Next Intermezzo goes on!
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg