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Something is Rotten in the State of Caervenfor . . . [OOC and starting thread]

Started by Seraph, February 17, 2007, 12:44:58 PM

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Wensleydale

Remarkably high rolls.

So that's:

12, 18, 9, 12, 15, 15.

Time to get my char up and running.

[dice]1d12[/dice]

[spoiler=Aldabrat]

Player name: Golem
Character Name: Aldabrat

Class: Swashbuckler | Level: 3
Race: Dwarf | Gender: Male

Sun Sign: Chimera Moon Sign: Ettin

STR: 15 | {2 pts}
DEX: 16 | {3 pts}
CON: 17 | {3 pts}
INT: 15 | {2 pts}
WIS: 9  | {-1 pts}
CHA: 12 | {1 pts}

HP Total: 28
AC Bonus: 16 | Touch AC: 14 | Flat-footed AC: 13
Initiative: +3
Base Attack: +3 | Grapple: +5


Saving Throws:

Fortitude Total: +4 (Base: +1 + Ability Mod: +3 + Other: *** )
Reflex Total: +6  (Base: +3 + Ability Mod: +3 + Other: *** )
Will Total: +0  (Base: +1 + Ability Mod: -1 + Other: *** )


Weapons

Masterwork Pistol - Attack:+7 (10% miss chance) |Damage: 1D8+1 |Crit: 18-20x2
Masterwork Pistol - Attack:+7 (10% miss chance) |Damage: 1D8+1 |Crit: 18-20x2
Rapier - Attack:+6 |Damage: 1D6 |Crit: 18-20x2
Pistol - Attack:+6 (20% miss chance) |Damage: 1D8 |Crit: 18-20x2

Dagger - Attack:+6 |Damage: 1D4 |Crit: 19-20x2[/size]

Armor

Leather Armour - AC Bonus:+2 |AC Penalty: +6 |Weight: 15lb
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***

Skills

Climb - Total:+8 |Ranks:6 |Mods: +2 Ability
Jump - Total:+8 |Ranks:6 |Mods: +2 Ability
Hide - Total:+9 |Ranks:6 |Mods: +3 Ability
Move Silently - Total:+9 |Ranks:6 |Mods:+3 Ability
Balance - Total:+9 |Ranks:6 |Mods: +3 Ability
Sleight of Hand - Total:+9 |Ranks:6 |Mods:+3 Ability

Appraise - Total:+5 |Ranks:0 |Mods:+5[/size]
Craft (Stone or Metal) - Total:+6 |Ranks:0 |Mods:+6[/size]
Tumble - Total:+9 |Ranks:6 |Mods:+3 Ability[/size]
Bluff - Total:+3 |Ranks:0 |Mods:+3[/size]
Sense Motive - Total:+3 |Ranks:0 |Mods:+3[/size]

Feats and Racial Abilities

Stability - +4 bonus against being tripped, bull-rushed whilst standing on the ground
Darkvision 60ft - See in the dark out to 60ft, black and white.
Stonecunning - +2 to search checks for stonework, automatic search check if within 10ft
Endurance - +4 to swim checks to continue swimming, con checks to force march etc
Weapon Finesse - +Dex bonus to attack rolls
Dodge - +1 AC bonus against one designated opponent
Mobility - +4 AC bonus against attacks of opportunity made when you leave a threatened square.
Point Blank Shot - +1 attack bonus against enemies within 30ft with ranged weapons

Two-Weapon Fighting - -2 penalty to each attack for one extra with the off-hand weapon.[/size]


Class Abilities

Fast Movement - Moves +10ft faster
Amazing Grace - Add reflex save bonus to your AC against one attack per round.
(***Ability Name***) - (***List Brief Description***)
(***Ability Name***) - (***List Brief Description***)
(***Ability Name***) - (***List Brief Description***)
(***Ability Name***) - (***List Brief Description***)


Equipment

 -Two masterwork pistols (550GP)
 -One backup pistol (75GP)
 -Rapier (20GP)
 -5 days trail rations (25GP)
 -Dagger (2GP)
 -4 potions of Cure Light Wounds (200GP)
 -Coil of Silk Rope (10GP)
 -Signet Ring (5GP)
 -Sealing Wax (1GP)
 -Waterskin (1GP)
 -4 Smokesticks (80GP)
 -5 bullet cases (99 bullets each) (50GP)
 - Bracers of Armour +1 (1000GP)


Treasure

Coins: 892 gp | *** sp | *** cp | *** pp


Character Background and Description

Born into a normal, rich dwarven family in Baldurbrock, it was obvious from his youth that Aldabrat was not quite the average dwarf. Where most dwarves preferred swinging an axe or the might of a hand-cannon to reassure them, Aldabrat preferred the subtle mastery of the rapier and pistol. In arm-wrestling he was only average, but in duelling he could defeat all comers. Although he loved his clan and wanted to protect them from everything, he always wanted something more... to explore the world. And thus, he joined a dwarven caravan bound for Caervenfor, bearing a large amount of gold, some food and clothing and weapons for the journey, including two prized pistols inscribed with Dwarfcommon runes spelling out 'Fiery Death'. He had to complete the journey on foot - there was little room for trade in Caervenfor during the wars - and he found work there as a mercenary. As the war drew to a close, he thought perhaps he could return home, to his clan... but strange things are happening, and he begins to realise that he may never see his clan again...


[/spoiler]

I assume in this description that you will allow swashbucklers to be auto-proficient with pistols, as it seems in their flavour, but as I didn't write it in (due to my ignorance of your firearm mechanics) I will happily change it.

I don't quite understand this Sun Sign/Moon Sign thing... Lucky Actions... Unlucky Actions... Birthstone... eh? :P

Stargate525

so that gives me a 13, 15, 11, 12, 12, 10

I'm moving through your setting, will definatly be a T'Kel, probably rogue/sorceror. Dragon Sun Sign.

Feel free to holler at me if I butcher part of your setting; it's definitely possible I will end up doing it at least once in creation. that's why it's all going here.
My Setting: Dilandri, The World of Five
Badges:

Seraph

Quote from: Stargate525so that gives me a 13, 15, 11, 12, 12, 10

I'm moving through your setting, will definatly be a T'Kel, probably rogue/sorceror. Dragon Sun Sign.

Feel free to holler at me if I butcher part of your setting; it's definitely possible I will end up doing it at least once in creation. that's why it's all going here.

Character sheet will end up here too.

That character is fine, so long as you can come up with a good reason why a T'kel would be in a Caervenfor militia.

[blockquote=Golem]I assume in this description that you will allow swashbucklers to be auto-proficient with pistols, as it seems in their flavour, but as I didn't write it in (due to my ignorance of your firearm mechanics) I will happily change it.

I don't quite understand this Sun Sign/Moon Sign thing... Lucky Actions... Unlucky Actions... Birthstone... eh?  [/blockquote]
Yeah, they can have them.  
As to Sun & Moon Signs: Sun is your primary personality.  Moon sign is a lesser, repressed side.  Mechanically, you merely suffer penalties to resist spells, etc that would make you act as your moon sign would indicate.

Lucky Actions come into play with a Profession: Astrology check.  They are part of a horoscope for the day.  If no horoscope is cast, then no action is deemed lucky or unlucky.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

Stargate525

Quote from: Seraphine_Harmonium
Quote from: Stargate525so that gives me a 13, 15, 11, 12, 12, 10

I'm moving through your setting, will definatly be a T'Kel, probably rogue/sorceror. Dragon Sun Sign.

Feel free to holler at me if I butcher part of your setting; it's definitely possible I will end up doing it at least once in creation. that's why it's all going here.

Character sheet will end up here too.

That character is fine, so long as you can come up with a good reason why a T'kel would be in a Caervenfor militia.
uh... Cast out from his clan (He's a Theist) becuase of his sorceror-ness, he wanted to get as far away form his homeland as possible, and wound up here? I'll elaborate, obviously, but would that work as an outline?

I'm trying to get through your entire setting, but I was wondering if you could point out a few parts that I absolutely need to know, so I can prioritize the reading instead of simply moving down the massive blocks of text.
My Setting: Dilandri, The World of Five
Badges:

Seraph

Quote from: Stargate525
Quote from: Seraphine_Harmonium
Quote from: Stargate525so that gives me a 13, 15, 11, 12, 12, 10

I'm moving through your setting, will definatly be a T'Kel, probably rogue/sorceror. Dragon Sun Sign.

Feel free to holler at me if I butcher part of your setting; it's definitely possible I will end up doing it at least once in creation. that's why it's all going here.

Character sheet will end up here too.

That character is fine, so long as you can come up with a good reason why a T'kel would be in a Caervenfor militia.
uh... Cast out from his clan (He's a Theist) becuase of his sorceror-ness, he wanted to get as far away form his homeland as possible, and wound up here? I'll elaborate, obviously, but would that work as an outline?

I'm trying to get through your entire setting, but I was wondering if you could point out a few parts that I absolutely need to know, so I can prioritize the reading instead of simply moving down the massive blocks of text.
Read about your race and class, the sections of "Geography" that deal with Caervenfor, Ithegra, and the Burning Bog.  Caervenfor relates to the campaign, the others relate to your character.  Also read on religion to get a feel of the world.  As a sorcerer, read the Magic section (though I have yet to test and refine some features of the magic system.  If you are uncomfortable with the new system, for now we can just use standard D&D Vancian magic.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

Stargate525

Quote from: Seraphine_HarmoniumRead about your race and class, the sections of "Geography" that deal with Caervenfor, Ithegra, and the Burning Bog.  Caervenfor relates to the campaign, the others relate to your character.  Also read on religion to get a feel of the world.  As a sorcerer, read the Magic section (though I have yet to test and refine some features of the magic system.  If you are uncomfortable with the new system, for now we can just use standard D&D Vancian magic.
Cool. I've read through the magic system, and I'm fine with it. I do need to know more than what's there though, like how much each spell level costs to cast, what the spell lists are, etc.
My Setting: Dilandri, The World of Five
Badges:

Captain Obvious

Oh no! We already have another short swashbuckler? Oh well.

 [dice]4d6[/dice]
 [dice]4d6[/dice]
 [dice]4d6[/dice]
 [dice]4d6[/dice]
 [dice]4d6[/dice]
 [dice]4d6[/dice]

 [dice]8+2d8[/dice]
 [dice]d12[/dice]
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!

Captain Obvious

[spoiler=Ilio ][ic=Ilio]Player name: Team discovery Channel
Character Name: Ilio Gasconne

Class: Swashbuckler| Level: 3
Race: Halfling| Gender: Male
Sun Sign: Hydra| Moon Sign Wyvern


STR: 11
DEX: 18
CON: 10
INT: 12
WIS: 9
CHA: 14

HP Total: 14
AC Bonus: 19 | Touch AC: 15 | Flat-footed AC: 15
Initiative: +4
Base Attack: 3 | Grapple: -1


Saving Throws:

Fortitude Total:2  (Base: 1 - Ability Mod: 0 + Other: 1)
Reflex Total:8  (Base: 3 + Ability Mod: 4 + Other: 1)
Will Total:0  (Base: 1 + Ability Mod: -1 + Other: 1)


Weapons

Masterwork Pistol- Attack:+8 |Damage:1d8 |Crit:18-20/x2
Masterwork Pistol- Attack:+8 |Damage:1d8 |Crit:18-20/x2
Masterwork Rapier- Attack:+8 |Damage:1d4 |Crit:18-20/x2
Kukri- Attack:+7 |Damage:1d3 |Crit:18-20/x2


Armor

Masterwork Chainshirt - AC Bonus:+4 |AC Penalty:-1 |Weight:25lbs
Buckler - AC Bonus:+1 |AC Penalty:0 |Weight:5lbs


Skills

Appraise - Total:+3 |Ranks:0 |Mods:+1 Int, +2 racial
Balance - Total:+8 |Ranks:4 |Mods:+4 Dex
Bluff - Total:+10 |Ranks:6 |Mods:+2 Cha, +2 racial
Climb - Total:+2 |Ranks:2 |Mods:+0 Str
Diplomacy - Total:+4 |Ranks:0 |Mods:+2 Cha, +2 racial
Escape Artist - Total:+6 |Ranks:2 |Mods:+4 Dex
Hide - Total:+8 |Ranks:4 |Mods:+4 Dex
Move Silently - Total:+8 |Ranks:4 |Mods:+4 Dex
Sense Motive - Total:+4 |Ranks:0 |Mods:+2 Cha, +2 racial
Sleight of Hand - Total:+6 |Ranks:2 |Mods:+4 Dex
Tumble - Total:+10 |Ranks:6 |Mods:+4 Dex


Feats and Racial Abilities

Weapon Focus (rapier) - +1 on attack rolls with chosen weapon
Quick Draw - Draw weapons as a free action
Weapon Finesse - Dex instead of Str for meelee attack rolls with light weapons
Dodge - +1 AC against a single foe
Point Blank Shot - +1 on attack rolls and damage with ranged attacks within 30 ft.
Mobility - +4 AC vs attacks of opportunity


Equipment

1 box of ammo (96 left)
3 boxes of ammo (100 each)
Lucky big hat
Good, but funtional clothing
2 Sunrods
Hip Flask of nice brandy (or local equivalent)


Treasure

Coins:  180gp |  50sp |  10cp |  41pp  4x150gp rubies
Magical Items:
3 potions of Cure Light Wounds


Character Background and Description

( ****** Put a few sentences about description and background here *******)
[/ic][/spoiler]
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!

Raelifin

Does anyone have a positive wisdom score?! We need a cleric. Don't make me re-create my character. >_> (Grumble... mumble... swashbucklers)

Seraph

Quote from: RaelifinDoes anyone have a positive wisdom score?! We need a cleric. Don't make me re-create my character. >_> (Grumble... mumble... swashbucklers)
Don't take this a gospel or anything, but I think Jharviss is playing either a cleric or a pally.  Either way there'll be some healing.  Speaking of which, WotC's website had a teh awesome Paladin variant that didn't have a mount, but gained a bunch of other schweet bonuses like extra healing and attack bonuses for allies.

Edit:  Oh, and Stargate, I'm getting right on those spell lists.  I'm going to try to do away with most of the flashy spells to make magic more mysterious.  As to mana point cost per spell level, for now I'm gonna use the chart they use for psionic powers I found in the SRD.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

Captain Obvious

Sweet! Nothing but swashbucklers and fighters with low wisdom scores. This is gonna be the most impulsive party ever.
"umm you see some suspicious soldiers of the oppressive regime..."
"dibs on the chandelier!"
"no' i'm swing attacking on it"
"nuh-uh. i called dibs"
"well i attack cool way accompanied by much witty repartee"

(awesome!)

we can be the five musketeers!
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!

Seraph

@Stargate:  Hey, do you have AIM or any way to communicate directly?  I'm working on changing the arcane spellcasters completely.  It might be easier to help you construct the character one-on-one.
Brother Guillotine of Loving Wisdom
My Campaigns:
Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

Bardistry Wands on Etsy

Review Badges:
[spoiler=Award(s)]   [/spoiler]

Stargate525

Quote from: Team Discovery ChannelSweet! Nothing but swashbucklers and fighters with low wisdom scores. This is gonna be the most impulsive party ever.
"umm you see some suspicious soldiers of the oppressive regime..."
"dibs on the chandelier!"
"no' i'm swing attacking on it"
"nuh-uh. i called dibs"
"well i attack cool way accompanied by much witty repartee"

(awesome!)

we can be the five musketeers!
I get a bonus to wisdom, so I'll probably be the one shaking his head while saving you guys from your antics. Should be fun.

I call dibs on Porthos.

Quote from: Seraphine_Harmonium@Stargate:  Hey, do you have AIM or any way to communicate directly?  I'm working on changing the arcane spellcasters completely.  It might be easier to help you construct the character one-on-one.
windows messenger, stargate525(at)wi.rr.com. the (at) should be an @, obviously.

AIM, Stargate52589.
My Setting: Dilandri, The World of Five
Badges:

Captain Obvious

Quote from: Stargate525
Quote from: Team Discovery ChannelSweet! Nothing but swashbucklers and fighters with low wisdom scores. This is gonna be the most impulsive party ever.
"umm you see some suspicious soldiers of the oppressive regime..."
"dibs on the chandelier!"
"no' i'm swing attacking on it"
"nuh-uh. i called dibs"
"well i attack cool way accompanied by much witty repartee"

(awesome!)

we can be the five musketeers!
I get a bonus to wisdom, so I'll probably be the one shaking his head while saving you guys from your antics. Should be fun.

I call dibs on Porthos.


Although for me, i would totally call Dibs on Cyrano instead of one of the musketeers (as evidenced by my guy's last name. I freaking love Cyrano de Beregerac. It's so amazing)
[spoiler=My Campaign Settings]
The Age of Kings: My main CS(Comments and Criticism welcomed)
Shadows of the Last Alliance: My PbP game\'s CS (Not much written here yet)
...As it is in Heaven: My newer CS (currently mostly just brainstorming)
Vorsatz: my newest setting.[/spoiler]
[spoiler=Quotes]
\"We cross our bridges when we come to them and burn them behind us, leaving only the memory of smoke and the presumption that once our eyes watered.\" -Samuel Beckett
\"Who am I lady? I\'m your worst nightmare. A pumpkin with a gun!\" -Merv Pumpkinhead
\"This whole Case is like a chocolate jigsaw puzzle: It\'s messy, it sticks to your fingers and you don\'t know whether to fit the peices together or just take a big bite.\" - Jack Leaderboard
"Pig's lips meet my lips,
Pig's Stomach meets my stomach,
A meeting of meats."
- Anonnymous hotdog haiku.[/spoiler]
My Unitarian Jihad Name is Brother Boot Knife of Forgiveness.
Instigator of the Weirdo Invasion! :weirdo:

!turtle Are you a member of the turtle club? You bet your boots I am!

Stargate525

[spoiler=Jelmac]
Player name: Stargate525
Character Name: Jelma'c

Class: Rogue/Sorceror | Level:1/2
Race: T'Kel | Gender: Male
Sun Sign: Dragon |Moon Sign:Ettin


STR: 12 | {1 pts}
DEX: 12 | {1 pts}
CON: 13 | {1 pts}
INT: 11 | {0 pts}
WIS: 12 | {1 pts}
CHA: 15 | {2 pts}

HP Total: 12
AC Bonus: 11 | Touch AC: 11 | Flat-footed AC: 10
Initiatie: 5
Base Attack: 1 | Grapple: 2


Saving Throws:

Fortitude Total:1  (Base: 0/0 + Ability Mod: 1 + Other: 0 )
Reflex Total:3  (Base: 2/0 + Ability Mod: 1 + Other: 0 )
Will Total:4  (Base: 0/3 + Ability Mod: 1 + Other: 0 )


Weapons

(Longspear) - Attack:+2 |Damage:1d8+1 |Crit:x3
(Dagger [2]) - Attack:+2 |Damage:1d4+1 |Crit:19-20x2
(Light Crossbow (30)) - Attack:+2 |Damage:1d8 |Crit:19-20x2 |Range:80ft.
(***Weapon Name***) - Attack:+*** |Damage:***** |Crit:***


Armor

(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***
(***Armor Name***) - AC Bonus:+*** |AC Penalty:***** |Weight:***

Skills

(Appraise) - Total:+3 |Ranks: 0 |Mods: 3(familiar)
(Bluff) - Total:+7 |Ranks: 5 |Mods: 2(ability)
(Concentration) - Total:+*** |Ranks: 6 |Mods:1(ability)
(Decipher Script) - Total:+ |Ranks: 6 |Mods:
(Disable Device)- Total:+ |Ranks:2 |Mods:
(Diplomacy) - Total:+ |Ranks:4 |Mods:2(ability)
(Escape Artist) - Total:+ |Ranks:4 |Mods:1(ability)
(Knowledge [arcana])- Total:+*** |Ranks:4 |Mods:
(Open Lock- Total:+|Ranks:6 |Mods:1(ability)
(Spellcraft) - Total:+ |Ranks:3 |Mods:
(***Skill Name***) - Total:+*** |Ranks:**** |Mods:(List all****)


Feats and Racial Abilities

(Darkvision 60) -
(Swim 20ft.) - (Swim speed, +8 racial bonus on swim checks)
(Bravery) - (+2 racial bonus on saves vs. Fear effects)
(Heat endurance) - (T'kel do not suffer from exposure to long periods of heat)
(Improved Initiative) - (+4 bonus on initiative)
(Eschew Materials) - (Cast Spells without Material Components)
(***Feat/Ability Name***) - (***List Brief Description***)


Class Abilities

(Sneak Attack 1d6) - (extra damage to dex-denied opponent)
(Trapfinding) - (Ability to find and disarm traps)
(Summon Familiar) - (Gains Familiar)
(Raven Familiar) - (Alertness, share Spells, Empathic Link, Deliver Touch Spells, speaks Common)
(***Ability Name***) - (***List Brief Description***)
(***Ability Name***) - (***List Brief Description***)


Spells

Spells Per Day: 6/5
Spells Known: 5/2
Spell Save DC: 12/13
Mana Points (new=>full): 4/5/6/7/8/
Level: 0 |Name: Prestidigitation
 -----  Brief Description: Perform Minor Tricks

Level: 0 |Name: Mage Hand
 -----  Brief Description: 5lb. Telekinesis

Level: 0 |Name: Message
 -----  Brief Description: Whispered conversation at a distance

Level: 0 |Name: Ghost Sound
 -----  Brief Description: Creates figment sounds

Level: 0 |Name: Light
 -----  Brief Description: Object Shines like a torch

Level: 1 |Name: Cure Light Wounds
 -----  Brief Description: Cures 1d8 damage +1/level (Max 5)

Level: 1|Name: Sleep
 -----  Brief Description: Puts 4HD of creatures into Magical Slumber

Equipment

-2 explorerâ,¬,,¢s outfits
-Bedroll
-Blanket
-Tent
-Flint+Steel
-Waterskin
-10 days rations
-50ft. Silk Rope
-Masterwork thievesâ,¬,,¢ tools
-5 torches
-10 ft. pole


Treasure

Coins: 12 gp | 11 sp | 5 cp | 9 pp
Magical Items:
 -Hewardâ,¬,,¢s Handy Haversack
 -1 potion cure moderate wounds (2d8+5)
 -2 potions cure light wounds (1d8+3)
 -Minor sunsblood stone
Other:
 -Emerald Soul (medallion)
 -***********
 -***********


Character Background and Description

Raised to become a merchant, Jelmaâ,¬,,¢c was exiled from his village after he began to show his magical aptitude. Angry at his people for not accepting him, magic and all, he swore to get as far away from his homeland as possible. For him, that meant joining up with the first caravan heading north. He eventually wound up in a Caervenfor militia. Heâ,¬,,¢s unwilling to talk much about what happened to him between his exile and joining the mercenaries.
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My Setting: Dilandri, The World of Five
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