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Lost Horizons

Started by Stargate525, February 17, 2007, 04:43:34 PM

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Stargate525

More Races
[note]I'm only bothering to stat out the most common races, any other races you could want could be found somewhere in the galaxy, most likely in the fringe.[/note]

Nodaran
The Nodaran are an empathic race of beings whose home system was conquered by Vacaris early on in thier development. Today they are little more than slaves to the Vacar, although without their defeat they probably would not be capable of faster-than-light travel.

A typical Nodaran stands between four and five feet in height, with the females being slightly taller. Thier skin is human-toned, with an area of small leopard-like spots the run across the forehead and down the sides of their bodies. These spots are opposite in hue to their primary skin color (Dark-skinned Nodaran will have light spots, and vice versa).

Nodarans normally live in enclaves of fifty to one hundred. Normally that is six to eight extended families, although there is no real family distinction among the enclaves. The enclave itself is a connected set of chambers utilized as collective kitchens, living areas, and bedrooms. Privacy among the Nodaran is a mark of great respect; only the patriarch of the enclave and elders receive their own rooms. The rest sleep collectively,  children, bachelors, and married couples each in a different sleeping chamber. The latter two have thin screens installed in them, more to designate separate areas than to give privacy.

The Nodaran empathic ability allows a small range of abilities. They can sense the emotions of others and can communicate mentally with others of their race. Attempting such communication with other races requires immense concentration, and they still receive only vague and indistinct images at best.

In Vacaris, the Nodaran serve as personal servants, butlers, and other domestics. They make good, responsible servants, since their empathic ability allows them to anticipate their master's emotions and avoid conflict.

Game Rule Information
    *-2 Str, -2 Con, +2Cha: The Nodaran's empathic ability allows them a more responsive social etiquette, but they are somewhat weak and frail.
    *Medium: As medium creatures, Nodarans have no bonuses or penalties due to their size.
    *Nodaran base land speed is 30 feet.
    *+2 to Diplomacy and Sense Motive: The Nodaran empathic abilities which allow them to better gauge and interact with others.
    *Empathics: Nodaran empathic abilities allow them to perform a few minor tricks:
    -They can sense the emotions of all sentient beings within 30ft. + 5ft./ character level. The intelligence score of the target determines the precision of the reading. A horse may only read as 'angry' or 'calm,' while sentient, intelligent beings may show differences between 'mad,' 'angry,' and 'annoyed.'
    -They can communicate telepathically using words, images, and emotions with other Nodarans within 60 feet of them. They can attempt the maneuver with non-Nodarans, but it requires a DC 25 concentration check, and can only show vague images even then.
    *Automatic Languages: Nodaran and Vacar
    *Bonus Languages: Any

Cavis
Cavis are a race of small humanoids, looking like a mix between a human, a lion, and some sort of bird. Avid scholars and learners, they are usually found as librarians and teachers all across the Concordium.

A male and female Cavis look significantly different from each other. Males stand roughly 3.5 feet tall, sporting a thick mane of hair which covers their head and neck, while the remainder of their body is covered in tiny feathers. Females are slightly shorter, only about three feet. Instead of a mane, they have large feathers which extend from their head down to the small of their back, the rest of their bodies being covered in short fur. Both genders have wings, but they are purely vestigial in most. The hair on Cavis are usually tawny or golden, but the feathers can be literally any color, the most common are combinations of red and green or black and red.

Cavis have a highly developed mind in addition to a near perfect photographic memory. To match their minds, their culture and language is also very complex, based heavily on their enormous amounts of literature and art. They highly value honesty and dedication, which makes them excellent workers and friends. They are not a war-like people, but those that do enter the military quickly rise to command positions.

Game Rule Information
    *+4 Int, -2 Str: Cavis are very intelligent, but are lacking in physical strength.
    *Small: As a Small creature, a Cavis gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
    *Cavis base land speed is 20 feet.
    *Wings: Cavis have vestigial wings which can slow them down in long falls. Cavis ignore the first twenty feet of height when falling.
    *Automatic Languages: Cavis and Basic.
    *Bonus Languages: Any

Ankirain
Ankirain are a noble race whose own internal politics have hindered their potential interstellar influence. Officially a member of the Concordium, they control a handful of planets which are essentially left alone.

An Ankirain is grey skinned, roughly four and a half to five feet in stature. Their eyes are lacking in any pigment, making them the dark red of their blood. Thier hair is colorless, ranging the spectrum from jet black to pure white.

Ankirain are fierce and cruel, willing to kill for advancement in their house. Oddly enough, they are also extremely loyal to their house in general, willing to die to protect its honor. The Ankirain birthrate is fortunately high, else they would have assassinated themselves into extinction long ago.

Their government is made up of houses, each of which control their own territory and people, while a council of house leaders takes care of house-spanning issues. This setup leads their politics to include quite a few wars and backstabbings, both between rival houses and amongst the houses themselves.

Most Ankirain found outside their home space are there for one of two reasons; either they have been banished from their space, or they are assassins hired out due to their expertise in the field.

Game Rule Information
    *+2 Dex, -2 Cha: Ankirain are fast and nimble, but also cold and aloof, even amongst themselves.
    *Medium: As medium creatures, Ankirain suffer no penalties or bonuses due to their size.
    *Ankirain base land speed is 30 feet.
    *Sneak Attack: An Ankirain gets an additional 1d6 damage from their sneak attack or similar class ability. If the Ankirain does not have this feature as a class feature, he gets 1d6 sneak attack.
    *+4 bonus on hide checks in shadow or darkness: An Ankirain's grey skin an hair acts as a antural camouflage in partial or complete darkness.
    *Automatic Languages: Ankirain.
    *Bonus Languages: Any
My Setting: Dilandri, The World of Five
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