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The Setting Writing Project

Started by SDragon, June 24, 2007, 01:55:17 PM

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SDragon

Quote from: the_takenPlease put Battles of the Star Angels and Space Devils on the list. I'll also be looking thru the other stuff to see what I can add to them.

Edit-> I'm still open to a suggestions for a better name for my game.

Added :)
[spoiler=My Projects]
Xiluh
Fiendspawn
Opening The Dark SRD
Diceless Universal Game System (DUGS)
[/spoiler][spoiler=Merits I Have Earned]
divine power
last poster in the dragons den for over 24 hours award
Commandant-General of the Honor Guard in Service of Nonsensical Awards.
operating system
stealer of limetom's sanity
top of the tavern award


[/spoiler][spoiler=Books I Own]
D&D/d20:
PHB 3.5
DMG 3.5
MM 3.5
MM2
MM5
Ebberon Campaign Setting
Legends of the Samurai
Aztecs: Empire of the Dying Sun
Encyclopaedia Divine: Shamans
D20 Modern

GURPS:

GURPS Lite 3e

Other Systems:

Marvel Universe RPG
MURPG Guide to the X-Men
MURPG Guide to the Hulk and the Avengers
Battle-Scarred Veterans Go Hiking
Champions Worldwide

MISC:

Dungeon Master for Dummies
Dragon Magazine, issues #340, #341, and #343[/spoiler][spoiler=The Ninth Cabbage]  \@/
[/spoiler][spoiler=AKA]
SDragon1984
SDragon1984- the S is for Penguin
Ona'Envalya
Corn
Eggplant
Walrus
SpaceCowboy
Elfy
LizardKing
LK
Halfling Fritos
Rorschach Fritos
[/spoiler]

Before you accept advice from this post, remember that the poster has 0 ranks in knowledge (the hell I'm talking about)

the_taken

Stuff for anybody:

D&D Necromancer Tactics:
Ghastly Tackle:
Place a few intelligent undead with respectable physical strength in the horde of expendable mindless zombies. When the zombies and enemies clash, have the ghouls bull rush the zombies forward. As per bull rushing rules in the PHB, entities that are bull rushed into an occupied square fall prone in it. Then have the DM rule that a flailing prone zombie is difficult terrain.

Vampires and Koosh Bats:
Equip the vampires and vampire spawn with weapons that deal non-lethal damage and have them attack militia and conscripts. Then have them feast on the now helpless and unconscious enemies and regain some HP. Rinse and repeat. Even if you loose some vamps, tomorrow night you will have more vampires.

Shadow Hazard:
In the middle of the night take a weak and helpless victim to the centre of a densely populated area, and have a controlled shadow kill them via STR drain. By morning, almost the whole city will be a hive of shadows.

Dealing with Hallowed Areas:
Wands of Fireball, Lightningball, Acidball, Coldball or any other energy substitution you can acquire. Fireball has Long (400 ft. + 40 ft./level) range that rivals archers and has relatively awesome accuracy. Remember that structures don't get a reflex save, so property damage is very likely, allowing you too melt or shatter churches and temples and stuff.

Red Mohawk Goblins
Goblins have a number of traits that make them the prime targets of enslavement by warlords and mad wizards bent on world domination. They're easily bullied, reproduce really fast and don't particularly care if a relative dies.
The fact that they don't understand the concept of property rights is a double sided trait that can be compensated for.

The Red Mohawk Goblins are a clan of goblins (little green things) that has been enslaved by a mighty red dragon. But instead of having the grots form into mobs and pillage every  town within her sight, Red Queen Tee'Kax has taken a safer and slightly lazier approach to increasing her treasure hoard. She has them mine for treasure.
Strangely, when the goblins tunneled into a dwarven mine, she made a deal with the chunky rock people to instead use the goblins to help them mine better and teach the grots new techniques, instead of degenerating into another war.
After some aggressive negotiations, the dwarves chiseled an agreement contract on mining thru out the whole chain of mountains.

100 yeras later, Tee'Kax is often regarded as the wealthiest  merchant int he world, trading in whatever can be mined from the mountain chain she has claimed as her roost. She also has a plethora of half-dragon goblin offspring policing and directing her workers and training them for whatever combat threat she perceives eying her territory.
Also, she's become extremely lax in her greed doesn't go into a rage when one of her grots grabs a fistful of coins for whatever reason. The fact the she's almost endlessly pampered may have something to do with that.