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(Pregame Setup) The Age of Soot - Chapter One: Into The Smoke

Started by Senkennomei, March 03, 2006, 05:26:47 PM

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Wix of Bel-Air

Umz, i'll make a background when you give me the setting/
Eats brains here! Ugh!
That is not dead which can eternal lie,
And with strange aeons even death may die.

[spoiler=Cthulhu]"To obtain a deep, restful, and fulfilling sleep, you must first submerge yourself in your cyclopean city of hideous non-Euclidean geometries beneath the sea, and then let your body die. But don't worry! As long as you continue to emanate enough evil thought-energy to influence and control your many worshippers throughout the untold eons, they will resurrect you when the time comes. I guarantee it!" [/spoiler]
[spoiler=Wash]
Yes. Yes, this is a fertile land, and we will thrive."

(as Stegosaurus) "We will rule over all this land, and we will call it... 'This Land'."

(as T-Rex) "I think we should call it...your grave!"

(Stegosaurus) "Ah, curse your sudden but inevitable betrayal!"

(T-Rex) "Ha ha HA! Mine is an evil laugh...now die!"
[/spoiler]
[spoiler=Stanza 11]
No! penury, inertness and grimace,
In some strange sort, were the land's portion. "See
Or shut your eyes," said Nature peevishly,
"It nothing skills: I cannot help my case:
'Tis the Last Judgment's fire must cure this place,
Calcine its clods and set my prisoners free."
[/spoiler]

Senkennomei

Good lord, don't any of your read the first post?!

Quote from: Senkennomei
The World

You are all to start as part of the clan Shuris, a society created through an alliance between multitudes of different races from ages past. Shuris is located deep within the Nal Forest, a vast expanse of woodlands so large most of you have never fully explored all of its wonders. While the clan itself is relatively small, it holds several uneasy alliances with the neighboring tribes, allowing many different creatures to travel freely between the groups with little more than nervous tension. The stones have not fallen yet, but are beginning to waver, causing great concern amongst the guardian clerics of Obad-Hai, the primary deity of the Shuris clan.

Put it simply, make up your own background. You haven't been outside the woods, but your character can be from another tribe, a member of Shuris, whatever. You just need to have a decent background explaining how he/she came to be what he/she is today.
"If anything in this life is certain, if history has taught us anything, it is that you can kill anyone." - Michael Corleone
My Gallery

Wix of Bel-Air

Here we go...
Jurukin was born into a family of beggars and thieves. His family was used by an outside alliance to run an underground mill with the cubs. Jurukin was used to break into places to get materials. During the history of the udnerground mill, this secret alliance cut off its communication with the mill. Jurukin used this oppurtunity to escape. He eventually joined a spy gang, the Reverse Soldiers, and became a junior member. He wasn't privy to much of the information that the organization got but he did gather a few things they needed. He made some real friends in there including Reina (elf) and Doun (catfolk). A safe house was attacked while Jurukin was in it and Jurukin escaped but he had fairly concrete evidence that everyone had died except for Reina and Doun. He ran away and joined the clan of Shuris to escape his past. (How bout' that?)
Eats brains here! Ugh!
That is not dead which can eternal lie,
And with strange aeons even death may die.

[spoiler=Cthulhu]"To obtain a deep, restful, and fulfilling sleep, you must first submerge yourself in your cyclopean city of hideous non-Euclidean geometries beneath the sea, and then let your body die. But don't worry! As long as you continue to emanate enough evil thought-energy to influence and control your many worshippers throughout the untold eons, they will resurrect you when the time comes. I guarantee it!" [/spoiler]
[spoiler=Wash]
Yes. Yes, this is a fertile land, and we will thrive."

(as Stegosaurus) "We will rule over all this land, and we will call it... 'This Land'."

(as T-Rex) "I think we should call it...your grave!"

(Stegosaurus) "Ah, curse your sudden but inevitable betrayal!"

(T-Rex) "Ha ha HA! Mine is an evil laugh...now die!"
[/spoiler]
[spoiler=Stanza 11]
No! penury, inertness and grimace,
In some strange sort, were the land's portion. "See
Or shut your eyes," said Nature peevishly,
"It nothing skills: I cannot help my case:
'Tis the Last Judgment's fire must cure this place,
Calcine its clods and set my prisoners free."
[/spoiler]

Numinous

Can I give myself Common as a language even if I can't afford it?  It's just that I foresee problems arising if I don't have it.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Senkennomei

Which race doesn't have common? *Runs off and looks*

Wixman: That's a good background, you might want to think of a better name than that for the gang, and I would also like to know what races these accomplices are.
"If anything in this life is certain, if history has taught us anything, it is that you can kill anyone." - Michael Corleone
My Gallery

Numinous

You might want to look this over, because i'm not sure I did it right...



???
Male Gnoll 1
CN Medium humanoid (Gnoll)
Init: +2; Sense: darkvision 60ft.
Languages: Gnoll
-----------------------------------------------------
AC 15; touch 12 flat-footed 13
hp 9 (1 HD)
Fort +2 Ref +0 Will +0
-----------------------------------------------------
Speed 30ft.
Melee:  Greataxe +6 (1d12/20-x3)
Ranged: Shortbow +2 (1d6/20-x3)
Base Atk +0; Grp +4;
-----------------------------------------------------
Abilities: Str 19 Dex 14 Con 13 Int 8 Wis 12 Cha 8
Feats: Power Attack
Skills: Listen +2, Spot +2
Possessions: Studded Leather Armor, Greataxe, Shortbow, Quiver w/20 arrows; Backpack: Bedroll, Hempen Rope (100 ft.) w/ grappling hook, 5 Sacks (empty), waterskin (full); Traveler's outfit;flint and steel,3 Vials of Acid, Alchemist's fire, 2 tanglefoot bags; 10 ft. Pole; crowbar; 3 bags of caltrops; 2 sp
Weight: 105.5 lbs. /116 lbs.
--------------------------------------------------
Appearance: A tall, bulky figure hidden in well-worn robes.  Under the hood you can make out a muzzle with gleaming fangs, and two glowing green eyes stare out at you from the shadow.
Age:15  Weight:200 lbs.  Height: 6 ft. Eyes: green  Hair: black  Skin: black fur

Personality: coming soon...
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Senkennomei

Okay, everything looks good, but I can't check over everything because I am currently out of state and I don't have my materials.

As for Common as a language, no, I won't provide it as a bonus language simply because you can always just Cross-Class Speak Language or invest 2 points into Intelligence. Worst comes to worst you can make an agreement with one of the other PCs to have your backgrounds intertwine and let the other serve as a translator.
"If anything in this life is certain, if history has taught us anything, it is that you can kill anyone." - Michael Corleone
My Gallery

Numinous

Ok, I'll deal then.  Wixman's character speaks common anyway, so I guess he'll have to translate.  I'm getting Kalos to help with my character's name, and once I get that I'll put up my backstory.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Senkennomei

Actually, I might, MIGHT have to shut down this campaign and transfer over to the one on the WOTC boards. I am holding a Pregame on it tomorrow and need to be focusing on that one. Fortunately most of the available races are the same (though the world isn't), so you can transfer your creations over.

The adventure line is more constructed on the other, as well as there being more opportunities for your characters to play in a high-magic setting.

Gnolls ARE available in the other campaign if my memory is correct, and you can play them right out of the gate without the racial class levels.
"If anything in this life is certain, if history has taught us anything, it is that you can kill anyone." - Michael Corleone
My Gallery

Numinous

Well, I was getting used to the racial class levels.  and i really am not sure I could handle playing at WoTC, as they have so many restrictions, and there are players who would leave me in the dust.  since this is my first game, I was really hoping to play here.  I can give it a try though, if I must.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Senkennomei

the WOTC game is now up and running, and is titled The Chronicles of Tiris.

You can also use the Gnoll progression if you would like.
"If anything in this life is certain, if history has taught us anything, it is that you can kill anyone." - Michael Corleone
My Gallery

Numinous

Can you put up a link?  I probably couldn't find it if I tried all day. !lol
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!


Numinous

Thanks Raelifin

EDIT: I put it up over there...  I hope I'll get to play...  Conveniently a tank, as I intend to go into barbarian/Ranger or Barbarian/Scout as I level up.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Wix of Bel-Air

Eats brains here! Ugh!
That is not dead which can eternal lie,
And with strange aeons even death may die.

[spoiler=Cthulhu]"To obtain a deep, restful, and fulfilling sleep, you must first submerge yourself in your cyclopean city of hideous non-Euclidean geometries beneath the sea, and then let your body die. But don't worry! As long as you continue to emanate enough evil thought-energy to influence and control your many worshippers throughout the untold eons, they will resurrect you when the time comes. I guarantee it!" [/spoiler]
[spoiler=Wash]
Yes. Yes, this is a fertile land, and we will thrive."

(as Stegosaurus) "We will rule over all this land, and we will call it... 'This Land'."

(as T-Rex) "I think we should call it...your grave!"

(Stegosaurus) "Ah, curse your sudden but inevitable betrayal!"

(T-Rex) "Ha ha HA! Mine is an evil laugh...now die!"
[/spoiler]
[spoiler=Stanza 11]
No! penury, inertness and grimace,
In some strange sort, were the land's portion. "See
Or shut your eyes," said Nature peevishly,
"It nothing skills: I cannot help my case:
'Tis the Last Judgment's fire must cure this place,
Calcine its clods and set my prisoners free."
[/spoiler]