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Build a city?

Started by Neubert, March 24, 2008, 02:44:07 PM

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Haphazzard

"On the water" as much as a house is "On the lake."  The buildings are grounded, it's just next to the water.  I'd love a floating city, but expanding it would be quite difficult I believe.
Thrice I've searched the forest of sanity, but have yet to find a single tree.

Belkar: We have a goal?
Roy: Sure, why do you think we're here?
Belkar: Well, I just figured we'd wander around, kill some sentient creatures because they had green skin and fangs and we don't, and then take their stuff.

Neubert

Ah, alright. I just need more skills in "Speak Language (English)" then :)

And yes, I think it is a good idea to start with something simple at first.
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

Haphazzard

My initial thought was what you siad (plain with woods and perhaps mountains), but then I heard "imports and exports" and my mind jumped to ports.  I'll get Stargate on this too if we need more people.  He'll love the port town idea.
Thrice I've searched the forest of sanity, but have yet to find a single tree.

Belkar: We have a goal?
Roy: Sure, why do you think we're here?
Belkar: Well, I just figured we'd wander around, kill some sentient creatures because they had green skin and fangs and we don't, and then take their stuff.

Neubert

Sure, anyone and everyone are welcome. In fact, the more the merrier :).
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

Neubert

Actually, we could try our hand at 4th edition if you all want. I don't know how many of you will be buying the books and updating your campaign settings to that however?
We do have some information about the races and classes already so I think we could make it work.

Anyhow, discuss - I'll head to bed. :)
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

Elemental_Elf

4th doesn't come out until June, plus none of us will be truly familiar with it until around July/August, IMO. I'd say keep it 3.5 and we can update the city to 4E after that.

As for geography, I like the idea of a wood nearby... Maybe the city is founded near/around a small lake. That lake can have a little creek leading away, into the woods and the world beyond.

Wensleydale

I think I'm going to advocate the Vladivostok Port Town idea, in 3.5. Whoever posts the first post can decide on the real beginnings of the place.

Elemental_Elf

I'm up for Port City Vladivostok or a Lake Town... Anything near a large body of water, really.

Neubert

Just bumping to see if we can get a few more ideas on the table. :)
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

LordVreeg

NEU,
I'm looking down the road to some posts with everything that could happen in a few months in a middle sized town, or even a small one.  I also know that due to mine own 'factionally-based' ideas that I will probably have diferent goals in mind than others might.
Given that, can a poster have the choice of posting different info on the town based on the same time as the last post (but not going back in time) or posting the new month.

Also...we're going to need to decide on a Kalehndir.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Neubert

I will suggest we post in 1 month intervals (if that feels too slow in the beginning, we can start at something higher).
In regards to your question though: Whether we can go back and add to others chronicles really depends on what all of us want. There are no right or wrong way to do this. The problem with going back and "changing" (or adding to) posts are that the growth of the town is slowed if people spend their time doing that.

A chronicle usually consists of accepted proposals that the writer thinks are appropriate to bring into the town at that time, and smaller events that is more or less filler material.
The goal of the chronicles are to show the highlights of what happened in the last month, which means that many NPC's will not be represented in a month.
If something haven't been added in a chronicle, it is easiest to just add it to the next month. If it is very important that it happens that exact month (due to seasons or similar), I think the best option is to write a post, asking the person doing the chronicle to edit it. I haven't seen it becoming a problem in the other threads however.
And if it is something like sowing the crops (the best example I can give at the moment, this might not even be mentioned in a chronicle), then it can also be explained away in the next chronicle, that the winter lasted longer than usual etc. You get the picture.


What is a Kalehndir?
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

LordVreeg

don't want to go back and edit, I just want the option of writing a post for the current month or advancing to the next month.
As to the Kalehndir...think phonetically.
VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Neubert

Alright, I thought as much (guess I have to get used to the crazy slang used here :P). I would suggest a normal year of 12 months (3 months per season), but don't let me talk you into it - discuss!

LV - Can I ask why you want the option, or could you provide me with a simple example? I think I can reply better with an example of yours :)
If what I just wrote didn't make sense, just ask. Though it probably doesn't make any sense to me either. :P

Elemental_Elf

I propose the following for the calendar:

12 Days Per Week
2 Weeks per Month
16 Months Per Year

There should also be 4 intercalary days, one for each of the Solstices/Equinoxes that occur. With that, each year would have a total of 388 days. I'd also suggest that the New Year begin on the Spring Equinox.

Anyways, that's what I was thinking.

LordVreeg

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg