• Welcome to The Campaign Builder's Guild.
 

Campaign Setting Directory

Started by Ishmayl-Retired, April 28, 2006, 08:40:21 AM

Previous topic - Next topic

Raelifin

Phaedorás, the Age of Legends
by Raelifin
Setting Thread
Discussion
An ancient world of monsters and bloodshed, Phaedorás is a bronze-age, alien world. Instead of humans, beast-men called omaku struggle against one another in the shadows of the wilds. System-independant, Phaedorás is a breath of fresh air from d20 systems, and features a detailed, massive, ethocentric design. All animals, monsters, races, myths, plants, languages, magics, fashions and civilizations are totally unique to the world. So come visit Phaedorás, and leave the mundane behind!

MAK

ADMC - Anno Domini 1100
by MAK
Setting wiki

The First Crusade has given Christian lords a tenuous foothold on the Holy Land and survivors spread the news of unbelievable splendors and riches of the East. Strange, ancient magic has been uncovered and traveling previously unthinkable distances has become commonplace. The feudal rulers scheme against each other even more furiously as before, so the time is right for building one's fortune.

Starting as a setting for only slightly house ruled D&D, ADMC has evolved over 5 years to a d20-system of its own.

CBG thread

LordVreeg

Celtricia, World of Factions
By LordVreeg
Celtrician Thread
Celtrician Wiki, in progress

-Celtricia is a 25 year old RPG setting, created expressly for size and depth.  
-Celtricia is the current home setting for 4 RPG groups, The Mistonians, the Igbarians, The Ocodigians,  and the Tani  Group.
-Celtricia has been the testing site for the skill-based Big/Guildschool RPG rules.

VerkonenVreeg, The Nice.Celtricia, World of Factions

Steel Island Online gaming thread
The Collegium Arcana Online Game
Old, evil, twisted, damaged, and afflicted.  Orbis non sufficit.Thread Murderer Extraordinaire, and supposedly pragmatic...\"That is my interpretation. That the same rules designed to reduce the role of the GM and to empower the player also destroyed the autonomy to create a consistent setting. And more importantly, these rules reduce the Roleplaying component of what is supposed to be a \'Fantasy Roleplaying game\' to something else\"-Vreeg

Knight of Ravens

As Rod Serling would say, 'submitted for your approval'...

Asilikos: World in Ruins
Knight of Ravens

Asilikos: World in Ruins
Asilikos is a world wracked by an apocalypse that will neither reach its conclusion nor resolve itself into quiescence. Ruined by a war of cosmic proportions that has left most life and divinity dead or changed, it hangs on by the merest thread due to the stubborn wills of its inhabitants and the unforeseen consequences that averted total disaster. What you knew before is gone; what is ahead, none may say.
Asilikos: Averting Disaster (Discussion Thread)
Campaign Setting: Asilikos

Eclipse

Oververse
Eclipse

Oververse
Of the fictional world created by Eclipse, the Oververse is the unifying metasetting that runs between them. The oververse serves as the hub for all of his settings, and as a unifying element to allow for interesting interactions and to explain common elements.
Quote from: Epic MeepoThat sounds as annoying as providing a real challenge to Superman: shall we use Kryptonite, or Kryptonite?

keithcurtis

Savage Earth
Keith Curtis

The Savage Earth is a setting of fabulous lost technology living alongside high magic and barbaric splendor. It is our own planet in the distant future. Some great catastrophe has tipped the planet on its side, throwing the world into ecological chaos from which only now is civilization re-appearing. It is a post-apocalyptic fantasy deriving inspiration from such works as Thundarr the Barbarian, Kamandi-the Last Boy on Earth, and the works of Edgar Rice Burroughs. The site is richly illustrated and detailed.
Home Page
Discussion Thread

the_taken

Battles of the Star Angels and Space Devils
David Petrie

Display Thread
A tactical game set in a far distant future where humans are threatened by an alien race to become soul cattle. Players pilot giant bio-robots and starships in scenarios, and across an ever expanding theater of interstellar war. But blood and oil are not their only concerns.
Dissident factions of humans have aligned with the aliens in secret, planting the seeds for political intrigue and espionage to uncover the diabolical plots to destroy the humans race as it is known.
Currently in the R&D stage of development, as mechanics are not complete, nor is there more than a few simple blurbs of flavour text. Help requested.
Game Mechanics Development Thread - hosted on The Gaming Den
Substance Free Showcase Thread on WotC

Kindling

Reth Jaleract
Kindling

 Setting Thread
 Discussion Thread  

This is a cruel world, where Humankind has been driven from its homelands by a terrible war, and forced into conflicts for territory in an alien continent peopled by ancient races.
Reth Jaleract is a violent world, inspired by the dark fantasy and sword & sorcery genres. Battle and cruelty abound in almost every corner of the land. Life is cheap, and there is ample opportunity for mighty heroes to arise.... if they can survive long enough.
all hail the reapers of hope

MINI

Ice Horn Seas
MiniMan

Ice Horn Seas is Recruiting. Theere are multiple GMs and the game takes place in Porthia, a homebrew world. New players should use the url node in OpenRPG (below) to get infomration on start level and game times, allowed books and more.  It is regurally updated.

Games are at random times and the GM's use a pool of 15-30 players. Whoever shows to a game may play (up to 6-10 players in a session). I try to announce games about a week ahead of time by posting them on the game calendar and I try to vary game items so everyone can get a game. I'll run with as few as 2-3 players and as many as 10 players.

I would like to see people try to take the new classes and races, so take your time making a character. Look for something cool to play.  Because Icehorn uses a player pool it's always recruiting players and GMs. I am happy to teach the game as well.

Forums

(For Use with OpenRPG Only) Starter Node with ability roller and house rules, allowed books and creation information:
Highlight Gametree>insert URL>enter this path: http://www.mayhemgaming.net/xml/ihsnodes.xml

Alexius Carthwall

Afterworld
Alexius Carthwall, Cartographer by Trade

Link to Wiki Site  (Just created so I am still in the process of uploading several more pages of information)

A Discussion page will be coming soon, however, in the meantime, comments on the Wiki Discussion Page are wonderful :).

Brief Overview:
Being one of the few who still remain alive, I remember the time when the sun wasn't covered by the dust and ash that keeps the world perpetually in a state of shadowy existence. I remember the enormous cities and towering spires before their defenses were destroyed by the magic eaters and their buildings turned to rubble by invading forces. I remember a time when common folk did not have to fear the shadows that stalked the night and would tear the flesh from your bones in an instant. I remember a world before Afterworld, a world where people dreamed of attaining higher things, a world where people didn't hide inside their small towns for fear of their lives and slowly wither away.

 Afterworld is a world in which the former glories of an age of magic have been demolished by an onslaught of otherworldly creatures. Now much of the world lays in ruins and what few points of light in the darkness still glow, cling together to fend off the overwhelming shadows.

~Alexius Carthwall, Cartographer by Trade
~Alexius Carthwall, Cartographer by Trade
Check out the  Afterworld Wiki

samwise7

Marth Ice World

http://marth.bravehost.com
(D&D and H.A.R.P. Fantasy Ice World where the Gods are all dead, and the world gets colder every year).

Enlil (World Building Project with each 200 mile hex being like a different world).

Wiki (old hexes updated here)
http://www.eonsreach.com/worldwiki/index.php?title=Main_Page

Forum (new hexes added here first)
http://www.eonsreach.com/worldforum/index.php?www


GASP World Building Project:

Enlil Forum (New Realms go here first)
http://www.eonsreach.com/worldforum/index.php?www

Enlil Wiki (Old Realms are here)
http://www.eonsreach.com/worldwiki/index.php?title=Main_Page

Pair o' Dice Lost

Here's another one for you.

The Living World of Glaesra
Pair o' Dice Lost
Setting and Discussion
Glaesra is a world where babbling brooks actually babble to you, forests don't stay in the same place very long, you might live next door to a creature of stone, and every city-state has one goal--stop the aberrations who are invading from Outside, and who want to kill everything from the biggest ocean to the smallest blade of grass.  Magic of many sorts is ubiquitous, granted by the almighty gods (who aren't really all that mighty) as they defend the planes, by fearsome primordials (who aren't so fearsome once you get to know them) as they walk the Material, and by the mysterious demiurges (okay, those really are mysterious) to anyone brave enough to find their ancient tomes of arcane secrets.
Call me Dice--that's the way I roll.
Current setting: Death from the Depths; Unfinished Setting I'll Probably Get Back To At Some Point: The Living World of Glaesra
Warning: This poster has not maxed out ranks in Knowledge (What the Hell I'm Talking About).

Drizztrocks

Xearic
           Drizztrocks
       http://thecbg.org/e107_plugins/forum/forum_viewtopic.php?55665

   Xearic is a traditional fantasy setting using 4th edition D&D rules. It may be traditional, but it has a detailed history and geography, and many races, all of which are described in great detail. Xearic also has some twists and rules that were sometimes tweaked and sometimes changed completely. Xearic itself is one huge supercontinent, spanning from the north pole to the south pole, and growing wider near the center. A great sea splits it in half. Races battle for survival in this harsh place, while civilization struggles to hold on in some places, warlords create great thriving empires in other places.


Drizztrocks

Tersnia
                        Drizztrocks
         http://thecbg.org/e107_plugins/forum/forum_viewtopic.php?54428

         Tersnia is an original new campaign setting, taking place on a world covered in a vast carpet of jungle, occasionaly interupted by a lava feild, a small lake or sea, or a mountain range. Here, the race of humans live enclosed in their walled and protected cities, hiding from the harsh and unforgiving world. Yukums, a race of bipedal gorilla like mammals, live primally in tribes out in the wilderness. Two races of reptiles struggle for survivial, one living as hunters and rangers in their treetop cities, the other living in caves, farming small reptiles and practicing magic.

Avisarr

The World of Khoras
David M. Roomes
World of Khoras
A traditional fantasy campaign setting notable for its size, depth and level of detail.

Edit by Ishmayl
Avisarr, I fixed your link.
David Roomes
www.khoras.net