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Messages - zcynthr

#1
[ic=A Worthy Life Ends]
text
[/ic]

[spoiler=Orders][/spoiler]

[spoiler=Message to Shee-Ra]
This rat is from a dead kobold, Shee-Ra. I ate him myself, so I should know.
The undead attack you, fellow kobolds. This will not stand. Support or no, I am
the commander of the Legion, and I say that it marches with you. Robertson
shall feel the weight of my blade on his neck as the last thing in his mockery of
a life. War approaches the Upperdeep, Shee-Ra, and I ache for it to be joined.

-Skarax, Legatus et Dominus
[/spoiler]

[spoiler=Message to Llitul]
Marius liked writing more than most, but his liking was at the expense of
accuracy. I do not have the same skill, but my words play less than his.
Words are a cure for madness, the wanting that ignores numbers and letters.
Without words, memory is the record of agreement and dissent, and memory
is shit. So we shall have numbers, and letters. Yours and mine, and yours and
Marius'.

I have respect for Marius, and continue his works. That includes accounting
for contracts of scrying. He found your business good, and I will extend the
offer of food for trade on that basis. The Legion has 1500 food not in strategic
reserve that I will trade. For two food units I propose one gold unit in return.
For slaves, I go by the price of two gold units per slave. It does not matter to
me who buys them- they will be sold regardless. There are 100 surface elves
available. There will be more, but not soon. Blood and kin call to war, and I
hunger for it.

-Skarax, Legatus et Dominus
[/spoiler]

[spoiler=Message to Dolmar]
I inherit plans for war. Marius had plans, as did every clan beneath the earth.
I want this war, to be fought against the dark and disgusting. But what of you?
I am prepared to honor Marius by continuing his works, on which he left
instructions. Or should I call them books? His words take up space that others
would use for feelings and passions. Do not mistake me for him. I lack his
aptitude for words, but use what I have better than he.

-Skarax, Legatus et Dominus
[/spoiler]

#2
Response to Dolmar is done.
#3
Got the last reply to Llitul for the week.
#4
Messages to Robertson and Llitul. I recall reading somewhere that the Demented's mental communication makes four replies in a week possible, to match the four outgoing messages, so I'm going with that for now.
#5
Message to Llitul.
#6
Response to Käfer is done.
#7
Responses to Llitul and Shee-ra are up.

Man, I really hate Marius' co-Consul.
#8
[spoiler=Orders]
Scry: (By my count I now have 6 Augurs, plus one Augur Commander in a region with crystals, for a total of 8 scrys per turn. Llitul's payment plan has been arranged, hurray!)
Upperdeep 84
Upperdeep 85
Upperdeep 86
Upperdeep 87
Upperdeep 88

Lowerdeep 16
Lowerdeep 17
Lowerdeep 19

MONTH 3 WEEK 1      
      
Wealth:      
Gold: 10      
Metal: 209      
Food: 1926      
Prisoners: 0      
      
Production:      
Bloodwatch Enclave (Upperdeep 77)      
Kobold Mine: +150g, +15m      
(1) Mushroom Grove: +140f      
Mushrooms: +25f      
      
Shatterspine Post (Upperdeep 62)      
Kobold Mine: +150g, +15m      
Crystals: +20g      
      
Stonespire Fortress (Upperdeep 50)      
Improved Dwarf Mine: +350g, +50m      
      
Warscale Camp (Upperdeep 53)      
Orc Mine: +150g, +15m      
(4) Warthog Pen: +140f      
(20) Mushroom Garden: +100f      
Mushrooms: +25f      
      
Spoils      
gold:      
metal:      
food:      
prisoners:      
      
Characters:      
Marius Krinak, Legatus of the Legio I Draco      
Ranged Attack: +10      
Ranged Damage: 8      
Melee Attack: +8      
Melee Damage: 6      
Defence: 22      
Health: 15      
Speed: 4      
Morale: +6      
Special Abilities: Infiltrator, Leadership      
Magic Items:      
Murmerstone: communicate with twin stone      
Signet ring of Clan Stonedirge: cast Ward 1/week      
      
Marius increases the Ranged Attack and Morale of any army he is leading by +1.  If garrisoned in a Dungeon he increases the Ranged Attack and Morale of garrisoned troops by +1.  His Infiltrator ability is imparted to any regiment he leads.      
      
Tertius Malik, Pontifex Maximus of the Twin Dragons      
Ranged Attack: +8      
Ranged Damage: 6      
Melee Attack: +6      
Melee Damage: 5      
Defence: 20      
Health: 20      
Speed: 4      
Morale: +7      
Special Abilities: Detector, Haste, Hex, Scry, Leadership      
Magic Items:      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      
      
Skarax, Apostate of the First Cohort      
Melee Attack: +6      
Melee Damage: 8      
Defence: 19      
Health: 17      
Speed: 4      
Morale: +7      
Special Abilities: Discipline, Leadership      
Magic Items:      
Orcdoom: battleaxe, +1/+1 melee, additional +4/+4 vs orcs      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      
      
Cnaeus Akka, Dominus Fabricae of the Legion      
Ranged Attack: +5      
Ranged Damage: 6      
Melee Attack: +4      
Melee Damage: 4      
Defence: 19      
Health: 16      
Speed: 4      
Morale: +4      
Special Abilities: Disarm Traps +5, Repair, Trapmaking, Leadership      
Magic Items:      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      
      
Sextus Bakkun, Augur of the Draconic Mysteries      
Ranged Attack: +7      
Ranged Damage: 5      
Melee Attack: +5      
Melee Damage: 4      
Defence: 19      
Health: 15      
Speed: 4      
Morale: +6      
Special Abilities: Detector, Haste, Hex, Scry, Leadership      
Magic Items:      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      

Armies:      
Garrisoned at Bloodwatch Enclave (Upperdeep 77)      
(10) Kobold Legionaries      
      
Garrisoned at Shatterspine Post (Upperdeep 62)      
Tertius Malik, Pontifex Maximus of the Twin Dragons      
(8) Kobold Legionaries      
(17) Kobold Velites      
      
Garrisoned at Stonespire Fortress (Upperdeep 50)      
Legatus Marius Krinak      
Skarax, Apostate of the First Cohort      
(10) Kobold Sagittarii      
(5) Kobold Immunes      
(30) Kobold Legionaries      
(63) Kobold Velites      
(5) Kobold Augures      
Dreadfang      
(10) Two Headed Wargs      
(30) Wargs      
      
Garrisoned at Warscale Camp (Upperdeep 53)      
Cnaeus Akka, Dominus Fabricae      
      
Garrisoned at Shadespawn Outpost      
Sextus Bakkun, Augur of the Draconic Mysteries      
(1) Kobold Veles      
      
Upkeep:      
Bloodwatch Enclave (Upperdeep 77)      
(10) Kobold Legionaries: -30g, -10f      
      
Shatterspine Post (Upperdeep 62)      
(8) Kobold Legionaries: -24g, -8f      
(17) Kobold Velites: -17g, -17f      
      
Stonespire Fortress (Upperdeep 50)      
(10) Kobold Sagittarii: -40g, -20m, -10f      
(5) Kobold Immunes: -15g, -5f      
(30) Kobold Legionaries: -90g, -30f      
(63) Kobold Velites: -63g, -63f      
(5) Kobold Augures: -35g, -14f      
Dreadfang: -10f      
(10) Two Headed Wargs: -50f      
(30) Wargs: -90f      
      
Warscale Camp (Upperdeep 53)      
      
Shadespawn Outpost      
(1) Kobold Veles: -1g, -1f      
      
Recruitment:      
Bloodwatch Enclave (Upperdeep 77)      
      
Shatterspine Post (Upperdeep 62)      
      
Stonespire Fortress (Upperdeep 50)      
(57) Kobold Velites: -285g      
(10) Kobold Legionaries: -100g, -30m      
      
Warscale Camp (Upperdeep 53)      

Dungeons and Outposts:      
Bloodwatch Enclave (Upperdeep 77)      
Legatus War Room      
Burrow      
(1) Mushroom Grove      
Kobold Mine      
Augur's Fane      
Workshop      
Kobold Coliseum      
Dragon Shrine      
      
Escape Tunnel      
Palisade      
Reinforced Gate      
Invisible Entrance      
(3) Snare      
Cage Trap      
(5) Pit Trap      
Rockfall Trap      
Spiked Moat      
(2) Mimic      
      
Shatterspine Post (Upperdeep 62)      
Fishing Pool      
Kobold Mine      
      
Escape Tunnel      
Palisade      
Spiked Moat      
Reinforced Gate      
Disguised Entrance      
      
Stonespire Fortress (Upperdeep 50)      
Forge Hall (unusable by Kobolds)      
Shield Hall (unusable by Kobolds)      
Hall of the Ancestors (unusable by Kobolds)      
Improved Dwarf Mine      
Burrow      
      
Outer Wall      
Iron Gate      
Disguised Entrance      
      
Warscale Camp (Upperdeep 53)      
Orc Mine      
(4) Warthog Pen      
(20) Mushroom Garden      
Fighting Pit (unusable by Kobolds)      
Slave Pit      
Bloodcap Patch      
      
Palisade      
Reinforced Gate      
Escape Tunnel      
      
Shadespawn Outpost      

Under Construction:      
Bloodwatch Enclave (Upperdeep 77)      
Command Post: 1 week remaining      
Legion Forge: 2 weeks remaining      
      
Shatterspine Post (Upperdeep 62)      
      
Stonespire Fortress (Upperdeep 50)      
Spiked Moat: 1 week remaining      
Workshop: 1 week remaining      
      
Warscale Camp (Upperdeep 53)      
Spiked Moat: 1 week remaining      
      
Beginning Construction:      
Bloodwatch Enclave (Upperdeep 77)      
(2) Caltrops: -20g, -20m, 1 week remaining      
      
Shatterspine Post (Upperdeep 62)      
Improved Disguised Entrance: -25g, 1 week remaining      
      
Stonespire Fortress (Upperdeep 50)      
Improved Disguised Entrance: -25g, 1 week remaining      
Dragon Shrine: -75g, 3 weeks remaining      
      
Warscale Camp (Upperdeep 53)      

Orders:

Army at Stonespire Fortress (Upperdeep 50), composed of:

>Legatus Marius Krinak
-(10) Kobold Sagittarii
>Skarax, Apostate of the First Cohort
-(40) Kobold Legionaries
>(5) Kobold Immunes
>(40) Kobold Velites
>(40) Kobold Velites
>(40) Kobold Velites
>(5) Kobold Augures

-Marius writes a speech challenging the elven lord in the large city to single combat.
-Marius prepares a body double from one of the Legionaries, and joins the Sagittarii, including them in his Ward.
-Skarax joins the Legionaries, one of whom memorizes Marius' speech.
-Augures Haste Marius' and Skarax's units, the Immunes, the Augures, and one unit of Velites.
-The combined forces spend 5 speed to move from Upperdeep 50 to Surface 128, cross the river, and enter the forest of Surface 111.
-Immunes spend 3 speed to tunnel under the city from the edge of the forest, including a side tunnel under the proposed duel site and elven spectator area.
-Legionaries spend 1? speed to set up a pavilion at the edge of the city's clearing, waving banners and playing music while Marius' Sagittarii spend 2 speed to set demolition charges underneath the space between the city and the pavilion.
-Marius' body double recites the prepared speech, with an Augur on hand prepared to feed him on the spot responses if necessary. The specifics of the speech detail the vast might of both peoples, and how authority necessitates responsibility, etc etc, and that two generals should risk their lives in place of hundreds of soldiers and civilians. The tone makes much of honor and duty, implying a lack of the former and a dereliction of the latter should the elf choose to ignore this challenge. The standard terms apply, neutral ground between the forces, kobold-o a elf-o, winner takes the arms and parole of the other's military, the lives of the kobolds against the wealth of the elves.
-The majority of the troops enter the tunnels.
-Marius and the Sagittarii spend 1 speed to infiltrate in the tunnels, ready for gate-opening duty if plan A goes ahead.
-(A) IF the elf accepts, Skarax is given the shitty end of the stick as commander of the penal cohort, using (20) Velites, (20) Velites, (2) Augures, and (20) Legionaries with Skarax (>50% of the main force) to make it seem as if a larger force inhabits the pavilion, cheering for the body double. Having told the troops that the explosives are to breach the city, they won't expect them to envelop the field of honor and any supporters from the elves' side. The body double is a necessary sacrifice, as are any troops too near the explosion. Following that, both forces assault the city, the troops in the tunnels opening the gates for the troops remaining outside, flanking elven forces if possible.
-(B) IF the elf rejects the challenge, the troops make as if to leave while actually going into the tunnels, assaulting as a whole from below.

Order of Battle is as follows:
>Legatus Marius Krinak
-(10) Kobold Sagittarii
>Skarax, Apostate of the First Cohort
-(20) Kobold Legionaries
>(20) Kobold Legionaries
>(5) Kobold Immunes
>(20) Kobold Velites
>(20) Kobold Velites
>(20) Kobold Velites
>(20) Kobold Velites
>(20) Kobold Velites
>(20) Kobold Velites
>(5) Kobold Augures

Forces outside the walls prioritize survivors on the field, aerial targets, and troops on the walls.
Forces inside the walls prioritize ranged attackers and elite units.

Following the attack, the army reforms and Forced Marches back to Upperdeep 50, re-garrisoning the dungeon there.
[/spoiler]

[spoiler=Response to the Demented]
-Litul,

Corpses interest the living and dead?
Interesting. Robertson too collects the
Nocae, but Dwer is a new taste. I will
keep track of casualty lists.

Have given College of Augurs your
request. Their response follows.

-Marius

Lady,

We of the College possess many members, but comparatively few
of the Sight. The Legion's functions require much of our talents,
but we are willing to extend some of that power to your use. Our
loyalty is non-negotiable, but twenty-five standard gold units is
the standard donation for weekly support of each of the widows
and orphans fund, the votive supplies fund, and the sacrificial
livestock fund. Should you wish to contribute to any of these
three services, the Augurs would be quite willing to extend their
blessing upon regions of your choosing.

-Tertius Malik, Pontifex Maximus of the Twin Dragons
[/spoiler]

[spoiler=Response to Cleversmarts]
Kobolds of the Cleversmart tribe,

The Senate finds itself in unity on this occasion in securing our own
internal affairs. The winds of the deep bring tidings of naught but
destruction and war, states which are inimical to our souls. the Legion
is a force which guards our way of life, and should not be used to
tempt the response of outside aggressors. I would bring your request
before the full assembly, but Marius Krinak has sent himself on a
mission of profound importance, leaving matters of state to my
humble talents. While the deceased of our people may nourish us,
the untimely departure of such individuals as give their lives in
battle is a sin which is to be avoided at all costs. Until such time as
the undead have threatened to overrun our caverns, a strike will
not be forthcoming.

-Lucius Yirik, Consul

[ooc]
Lucius has been left to his own devices for now. You may have better luck next week once I have a chance to scry the undead.
[/ooc]
[/spoiler]

[spoiler=Response to Käfer]
Duergar of the Lowerdeep,

The Senate cautiously looks out from the Legion's inviolate borders, and
acknowledges the polite interest of the Duergar. The Legion is not allied
with either party described by your missive, nor does it plan to do so.
The Kirr are apostate, and forever blighted in our sight. Their sins are
beyond count in consorting with diabolism and heresy. The Dwer are an
arrogant people, unsuited for cooperative ventures under their current
leadership. Perhaps in time a new heir will prove more adaptable or
respectful. The goals of the Legion are first and foremost the security of
our own caverns, spread wide as they might be due to the actions of
the Legate. This is a period of establishing security and inward reflection,
though we have not ruled out a more cautious advance in future months.
Should the Duergar be interested in trade, the Legion has great stores of
food available, and would accept gold, metal, or slaves in return. If none
of those are in great supply, the Legion always welcomes new auxiliaries
to supplement its military capabilities. It is also our understanding that
the College of Augurs is often interested in exchanging knowledge with
their counterparts, and may join any delegations sent between our
peoples. The Duergar people are clearly an industrious and honorable race,
and worthy of our respect and friendship.

Lucius Yirik, Consul
[/spoiler]

[spoiler=Message to Llitul]
Mistress of the Demented,
Hail.

The College takes your word as bond, and responds to your petition.
May our further dealings be as mutually profitable.

-Tertius Malik, Pontifex Maximus of the Twin Dragons


Next your Augurs look upon Duergar lands in the lower depths.  In chambers lit with crimson light from the effulgent magma that fills them rise citadels of basalt and obsidian, the fearsome fortresses of the Deep Dwarves.  The first, the Drakkenhold, is garrisoned by three hammer-throwers.  Five newly-hatched Fire Drakes, one of them two-headed, are being raised here by the Duergar commander.  Otherwise the citadel looks to be a essentially a mining operation.

[Drakkenhold – Lowerdeep 16 – contains a Forge Hall and a Duergar Mine]

Continuing their inspection your Augurs look on the Duergar capitol of Käferhold.  This well-fortified citadel is hosting a summoner of the Kirr Dark Elves but is otherwise unguarded – the Duergar army must be elsewhere.  This is the heart of the Duergar realm, where the Despots' armies are trained.  Grey Orc mercenaries – a captain, fifteen swordsmen, and fifteen axe-throwers – can be found here, though they do not seem to be in Duergar employ.

[The Käferhold – Lowerdeep 17 – contains the following structures:

Despot's Hall
Forge Hall
Training Hall
Hall of Smoke
Hall of Trade
Duergar Mine
3  Beetle Farms
Hatchery
Outer Wall
Iron Gate
Magma Moat]

Finally your Augurs look on another Duergar colony, this one slightly better-guarded.  Six cave beetles, the Duergar Despot Käfer himself, a magma cannon, and a Duergar commander are garrisoned here.  The citadel seems to be a trading post and mining settlement.  The Hall of Trade seems to have attracted a group of mercenaries, a band of twenty-one  Fire-Dwarf spearmen, although they also do not yet seem to be in Duergar employ.

[Umbrahold – Lowerdeep 19 – contains the following structures:

Forge Hall
Duergar Mine
Beetle Farm
Hall of Trade]
[/spoiler]

[spoiler=Response to Dr. Robertson]
Robertson medicus,
Hail.

The Legion finds the prospect of expanding its borders to be an
unacceptable risk at this time. Being averse to such potential
disaster has served us well in the past, and as long as this Senate
remains under my guidance this policy shall continue unchanged.
Public announcements of alliance and conquest are not our way,
rather, we reserve the arts of diplomacy and conversation to the
appropriate political body. At times other individuals may make
use of private communications, but these should in no way be
considered the will of the Legion. It occurs to me that my
co-consul, Marius, may have sent missives behind my back and
without the official consent of the Senate - I will have words with
him when he returns, from wherever he is. Even if I were inclined
to place him in contact with you, he has somehow been rendered
incommunicado from even direct contact by scrying. In any event,
I wish you well in your mouldering catacombs, and may the best
humanoid win.

Lucius Yirik, consul
[/spoiler]

[spoiler=Response to Llitul]
Llitul-

I think deeply before speaking. Why ask me,
if you read brains, unless making a trick? The
brain and slime creatures are strange, and
not to be trusted - every kobold knows this.
Not like apostate Kirr or monster undead, who
abandoned the world for false and evil power,
but like beings who never belonged to world
at all. Why do you care? What has made your
people crawl up from the deep?

-Marius
[/spoiler]

[spoiler=Response to Llitul]
Llitul-

I see that I have misjudged. This is not a
common thing. Your fight is akin to a slave
leaving a cruel master - perhaps necessary
for living, but against all law. If masters
and slaves were elves, I side with masters,
but horror-lords of brain and malice are
my enemy and yours all at once.

I fight evil. The unknowable, the insane,
the incompetent. The poor of ethics, of
spirit, of intelligence. I purge the deep
of the stupid, the twisted, the intolerant.

Talking of the south, the Dwer are not
worth speech. They give control to the
elven fool, noble in word but soft in head.
Pretty words about opposing Kirr, distrust
of ceremorphs...then sit tight on goblin
cities. No action, no alliance, no purpose.
Thus I destroy the surfacer elves, without
assistance to crush the Kirr and their
new succubus allies. A reckoning will come,
but not this day.

-Marius
[/spoiler]

[spoiler=Response to Dolmar]
Esteemed General,

The Lowerdeep is far from each of our borders, and even less concern
than the rather anemic forces of the surface races. Surely you jest in
suggesting that the Legion divest its territory of military forces only
to dash them against an as yet peaceful relationship? The Abject are
monsters twice over, yes, but are no threat to our peoples. Perhaps in
time, when a sizable force of new recruits requires reminding of what
it is to know the commingled fear and glory of battle, then we shall
consider the dispatch of our forces.

-Lucius Yirik, Consul

[ooc]
Ask me again next week, Yirik's been left alone and is being a dick. I'm more concerned about the undead right now, honestly. I think that the Cleversmarts and I could probably take them in a few weeks, meaning that I'd have more forces available to send against the Abject. For now, I can send a few units into the Middledeep and found a dungeon, then immediately build a burrow and start pumping out troops. That would be more like three weeks, rather than two, but would be a much more effective assault, I feel.
[/ooc]
[/spoiler]
#9
I've been thinking about cross-faction buildings that are very close analogues in the context of capturing cities. Would it make any sense for some of the most similar, such as temples and caster production buildings, to have the option of counting as "Broken" for the purposes of building the capturing civilization's tech base? Would this give conquering armies too much of a leg up holding their new territory? Not a clear enough comparison between the buildings of different races?

This came out of pondering what it would be like to perpetrate religious terrorism on some halflings by threatening obliteration if they didn't start worshiping the kobold gods. Knocking heads off of statues and drawing dicks on their faces gets old after a while.
#10
My bad, I previewed my orders, but didn't actually hit the post button until tonight. I should probably close my browser sometimes to make sure that I haven't had tabs open for weeks on end.
#11
I'd just like to clarify why the Legion's faction leader feels that he has to stuff his own thoughts into every message.

Republicanism is crap, and there are way too many fingers in the Legion's pies. As such, I assign loyalty ratings for the Legion's military units and commanders, most of which attenuate with distance from either Marius or the capital. Each army/commander has a political loyalty to the Senate and a personal loyalty to Marius, and I fudge my orders to either side's policy based on those statistics and some minor elements of chance. It's a little like the Confusion spell in D&D- there's a chance to act normally, a chance to do nothing, a chance to do something stupid, and a chance to attack without orders.

There definitely aren't enough loyal commanders or other mitigating factors to go around in order to ensure that Marius gets his way every week. I figured it would be more fun this way, at least until Marius gets around to purging the politicians and forming a dictatorship. Or he could always get elected dictator, that's a potential outcome.

Just a little FYI, in case anyone was wondering who to believe. I generally try to stack modifiers in Marius' favor, but sometimes I don't have enough loyal troops for everything I want to do and things briefly go sqibbly.
#12
[spoiler=Orders]
Scrying:
Upperdeep 5
Upperdeep 42
Upperdeep 43
Upperdeep 44
Middledeep 40
Middledeep 49

MONTH 2 WEEK 4      
      
Wealth:      
Gold: 35      
Metal: 184      
Food: 1804      
Prisoners: 0      
      
Production:      
Bloodwatch Enclave (Upperdeep 77)      
Kobold Mine: +150g, +15m      
(1) Mushroom Grove: +140f      
Mushrooms: +25f      
      
Shatterspine Post (Upperdeep 62)      
Kobold Mine: +150g, +15m      
Crystals: +20g      
      
Stonespire Fortress (Upperdeep 50)      
Improved Dwarf Mine: +350g, +50m      
      
Warscale Camp (Upperdeep 53)      
Orc Mine: +150g, +15m      
(4) Warthog Pen: +140f      
(20) Mushroom Garden: +100f      
Mushrooms: +25f      
      
Spoils      
gold:      
metal:      
food:      
prisoners:      
      
Characters:      
Marius Krinak, Legatus of the Legio I Draco      
Ranged Attack: +10      
Ranged Damage: 8      
Melee Attack: +8      
Melee Damage: 6      
Defence: 22      
Health: 15      
Speed: 4      
Morale: +6      
Special Abilities: Infiltrator, Leadership      
Magic Items:      
Murmerstone: communicate with twin stone      
Signet ring of Clan Stonedirge: cast Ward 1/week      
      
Marius increases the Ranged Attack and Morale of any army he is leading by +1.  If garrisoned in a Dungeon he increases the Ranged Attack and Morale of garrisoned troops by +1.  His Infiltrator ability is imparted to any regiment he leads.      
      
Tertius Malik, Pontifex Maximus of the Twin Dragons      
Ranged Attack: +8      
Ranged Damage: 6      
Melee Attack: +6      
Melee Damage: 5      
Defence: 20      
Health: 20      
Speed: 4      
Morale: +7      
Special Abilities: Detector, Haste, Hex, Scry, Leadership      
Magic Items:      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      
      
Skarax, Apostate of the First Cohort      
Melee Attack: +6      
Melee Damage: 8      
Defence: 19      
Health: 17      
Speed: 4      
Morale: +7      
Special Abilities: Discipline, Leadership      
Magic Items:      
Orcdoom: battleaxe, +1/+1 melee, additional +4/+4 vs orcs      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      
      
Cnaeus Akka, Dominus Fabricae of the Legion      
Ranged Attack: +5      
Ranged Damage: 6      
Melee Attack: +4      
Melee Damage: 4      
Defence: 19      
Health: 16      
Speed: 4      
Morale: +4      
Special Abilities: Disarm Traps +5, Repair, Trapmaking, Leadership      
Magic Items:      
      
Troops garrisoned in a Dungeon with a Commander gain +1 Morale.      

Armies:      
Garrisoned at Bloodwatch Enclave (Upperdeep 77)      
Legatus Marius Krinak      
(10) Kobold Legionaries      
      
Garrisoned at Shatterspine Post (Upperdeep 62)      
Tertius Malik, Pontifex Maximus of the Twin Dragons      
      
Garrisoned at Stonespire Fortress (Upperdeep 50)      
(35) Kobold Velites      
(5) Kobold Augures      
(10) Kobold Legionaries      
      
Garrisoned at Warscale Camp (Upperdeep 53)      
Cnaeus Akka, Dominus Fabricae      
      
Located at Upperdeep 48      
Skarax, Apostate of the First Cohort      
(1) Kobold Augur      
(9) Kobold Velites      
Dreadfang      
(10) Two Headed Wargs      
(30) Wargs      
      
Located at Upperdeep 43      
(8) Kobold Legionaries      
(20) Kobold Velites      
      
Upkeep:      
Bloodwatch Enclave (Upperdeep 77)      
(10) Kobold Legionaries: -30g, -10f      
      
Shatterspine Post (Upperdeep 62)      
      
Stonespire Fortress (Upperdeep 50)      
(35) Kobold Velites: -35g, -35f      
(5) Kobold Augures: -35g, -10f      
(10) Kobold Legionaries: -30g, -10f      
      
Warscale Camp (Upperdeep 53)      
      
Upperdeep 48      
(1) Kobold Augur: -7g, -1f      
(9) Kobold Velites: -9g, -9f      
Dreadfang: all wargs here, -300 food this week      
(10) Two Headed Wargs      
(30) Wargs      
      
Upperdeep 43      
(8) Kobold Legionaries: -24g, -8f      
(20) Kobold Velites: -20g, -20f      
      
Recruitment:      
Bloodwatch Enclave (Upperdeep 77)      
(10) Kobold Sagittarii: -130g, -50m      
      
Shatterspine Post (Upperdeep 62)      
      
Stonespire Fortress (Upperdeep 50)      
(20) Kobold Legionaries: -200g, -60m      
(20) Kobold Velites: -100g      
(5) Kobold Immunes: -50g, -10m      
      
Warscale Camp (Upperdeep 53)      

Dungeons and Outposts:      
Bloodwatch Enclave (Upperdeep 77)      
Legatus War Room      
Burrow      
(1) Mushroom Grove      
Kobold Mine      
Augur's Fane      
Workshop      
      
Escape Tunnel      
Palisade      
Reinforced Gate      
Improved Disguised Entrance      
(3) Snare      
Cage Trap      
(5) Pit Trap      
Rockfall Trap      
Spiked Moat      
(2) Mimic      
      
Shatterspine Post (Upperdeep 62)      
Fishing Pool      
Kobold Mine      
      
Escape Tunnel      
Palisade      
Spiked Moat      
Reinforced Gate      
      
Stonespire Fortress (Upperdeep 50)      
Forge Hall (unusable by Kobolds)      
Shield Hall (unusable by Kobolds)      
Hall of the Ancestors (unusable by Kobolds)      
Improved Dwarf Mine      
Burrow      
      
Outer Wall      
Iron Gate      
      
Warscale Camp (Upperdeep 53)      
Orc Mine      
(4) Warthog Pen      
(20) Mushroom Garden      
Fighting Pit (unusable by Kobolds)      
Slave Pit      
Bloodcap Patch      
      
Palisade      
Reinforced Gate      
Escape Tunnel      

Under Construction:      
Bloodwatch Enclave (Upperdeep 77)      
Kobold Coliseum: 1 week remaining      
Dragon Shrine: 1 week remaining      
Command Post: 2 weeks remaining      
Legion Forge: 3 weeks remaining      
      
Shatterspine Post (Upperdeep 62)      
Disguised Entrance: 1 week remaining      
      
Stonespire Fortress (Upperdeep 50)      
Spiked Moat: 2 weeks remaining      
Disguised Entrance: 1 week remaining      
Workshop: 2 weeks remaining      
      
Warscale Camp (Upperdeep 53)      
Spiked Moat: 2 weeks remaining      
      
Beginning Construction:      
Bloodwatch Enclave (Upperdeep 77)      
Invisible Entrance: -25g, 1 week remaining      
      
Shatterspine Post (Upperdeep 62)      
      
Stonespire Fortress (Upperdeep 50)      
      
Warscale Camp (Upperdeep 53)      

Orders:
-Marius uses the ring again to Ward himself. This is going to happen pretty much every week from now on.
-(10) Kobold Legionaries in Upperdeep 77spend 1 Speed to garrison in Bloodwatch Enclave.
-Marius and (10) Kobold Sagittarii spend 7 Speed to Forced March to Upperdeep 50 and garrison in Stonespire Fortress

-Army in Upperdeep 43 spends 8 speed to execute (3) Kobold Velites, leave their heads on spears, eat the bodies, and then Forced March to Upperdeep 62 and garrison in Shatterspine Post. (1) Kobold Legionary stops in Upperdeep 60 and founds an Outpost.

-(1) Kobold Augur and (1) Kobold Veles spend 3 Speed to move from Upperdeep 48 to Upperdeep 45 and found an Outpost.
-The rest of the army in Upperdeep 48 spends 3 Speed to move to Upperdeep 62 and garrison in Shatterspine Post.
-Marius and Dreadfang engage in war councils, where the succubi can't spy on them, neener neener neener, Ward and Marius bff's forever <3. (not abusing Ward with ooc knowledge of succubus powers, just a side benefit of Marius' paranoia.)

[/spoiler]

[ic]
[spoiler=Response to The Glow]
A terrified messenger runs at the bloom, setting a sealed scroll case on the cavern floor before fleeing.
Children of the Dream,
Hail.

While your language is strange, we do make common use of words
such as "threat" and "goblin".

Know that the green races of Orc and Goblin were intolerably violent,
raiding beyond sustainability and bearing ill will without cause.

Know that the Legion brooks no disobedience in the actions of its
commanders, and that any hostilities which may have commenced
were not at the command of this Senate or its officers.

Know that your appearance disturbs us, seeming to maintain like
structure with the tentacle-beasts and demons of the deeps.

With what little we know, we cannot justify an ambassador to a
land which may prove inimical to our existence. It is our wish to
refer subsequent correspondence to messengers, as is the proper
custom between nations.

Marius Krinak and Lucius Yirik, Consuls

There is no addendum from Marius in this message.
[/spoiler]

[spoiler=Message to the Nocae]
General Dolmar Lestridae,
Protector of Umbrazzid,
Champion of the Holy Shadow -
Hail.

Be assured that the assault upon you and your allies was a matter
of imprecise and bungled commands, and not an abortive attempt
at a preemptive strike.

Know that the commander of the peaceful mission was found abed
in his quarters, yet to depart for the archaeological site of dark and
mythical origin.

Know that his bodyguard, enlarged at our request to suit his rank,
was charged to deliver him solely to the Nocae, and that the others
were seen as interlopers and spies to a woefully untrained mind.

Know that the individual responsible has been executed for his failure.

Know also that the Legion has heard disturbing tales of foul magics
bent to drawing further demonic creatures from the void beneath
our very caves- we recommend a joint strike at the earliest venture
before their powers mature, or dragons forbid, the Kirr make of
themselves slaves to their own ruinous powers.

The following is on a separate torn sheet of hide:
Dolmar -
Sorry about mistake- Senate ordered stupidly
large bodyguard for an engineer. They love
him for designing bathing pools and statues,
foolish lovers of food and show- want to make
engineer happy.

Damn all governments in charge of soldiers!

Anyway, you get choice: Legion marches.
If you want Kirr and succubi dead, we go
down with you. Or not, Legion burns surfacer
lands to the ground.

P.S.
Really, honest mistake. My orders make
sense. If attack was meant, none would survive.
This clearly panic of rookie commander given
position by Senate. He shall not be eaten.
[/spoiler]

[spoiler=Response to Tiern]
Tiern, Lord of the Mansion, King in the Deep,
Hail.

Taking the incident as a personal insult goes too far- be not hasty in
your assessment. Yours is not the place for threats, but for congress.
Speak to us further, lay out the subjects of your discontent so that you
may be known to us as something other than one who chases the memory
of a people long since turned to bone and dust.

Know that after long debate within the Senate, the Legion has ordered
that the unit in question undergo the punishment of decimation for its
commander's error and subsequent loss of life. The deceased members
shall have their heads removed and left before the citadel's gates, though
the bodies shall be consumed as is fitting and proper.

Furthermore, the Legion wishes to present a wedding gift to celebrate the
union of yourself and the dwarf-queen. Disgust at the thought of mammalian
breeding aside, we understand the necessity of political union and approve
its appropriate use.

Marius Krinak and Lucius Yirik, consuls.

The following is on a separate torn sheet of hide:
Tiern-

This is dwarf who submits to shadow elves?
Expected more than shouting from behind
skirts, though perhaps should not have.
You get your blood, and heads besides.
Dolmar seems less firm in beliefs than he
should, willing to let succubi work evil
magics with the Kirr. You certain that he is
worth following?

-Marius
[/spoiler]

[spoiler=Response to the Nocae]
Marius Krinak to Dolmar Lestridae,
With permission of the Senate,
Hail.

Perhaps you misunderstand what it is to propose joint operations
in the context of weighing an alliance. The Legion is not some
barbarian trash like orcs or goblins, to be used and thrown away.
I value the contributions of each and every member of the Legion
under my command, and strongly resent the implications of
incompetence so recently cast upon my troops.

Let us embrace this incident, realizing that no soldier has a perfect
and direct connection to his commander's mind. "Go to that city" is
perfectly comprehensible, but what happens when previously
unknown individuals are present, let alone individuals who so closely
resemble several peoples who have the misfortune to dwell more
deeply beneath the earth? No instructions have been given regarding
this contingency, and so decisions are left to a lower ranking and
less well informed officer than would normally be the case.

We have established an envoy at Upperdeep 45. The Legion is neither
ally nor supplicant to the Nocae, and as such have provided a neutral
location for further negotiation in more detail than simple messengers
can supply. Please treat the words of our trusted agent as you would
those of the Senate or myself. He has been given a token bodyguard
for the sake of propriety, but it is our hope that this space can
remain largely demilitarized out of cautious respect for one another.

Regarding the wargs:
They came to us, starving and wounded. We have salved their wounds
and filled their bellies. To betray them now would violate all notion
of guest-right. Centurion Skarax and his advisor of the College of Augurs
will be making use of the wargs' particular talents for tracking in the
rooting out of extraplanar filth, and as such cannot comply with your
request for their destruction.

-Marius Krinak, Legate and Consul of the Legio I Draco
[/spoiler]
[/ic]
#13
Birthday celebrations are over, starting on messages.
#14
Sorry about the delay, folks. No more classes for a month, though.

Late responses are up for Dolmar and Robertson, but didn't affect my actions this week much. More setting up things for the future.
#15
[ic=Commander of Warscale Camp]
Cnaeus Akka, Dominus Fabricae of the Legion
Many of the traps present in the dominion of the Legion are of Cnaeus' design and construction. His bespectacled face is a common sight within the primary foundry of Bloodwatch Enclave, ensuring that his creations won't break or explode ahead of time because of inferior metalwork. With his appointment to Warscale Camp he has had to refocus his efforts to fortification and general construction, requiring some studies of the standard building patterns of the Legion. Rather than see this as an admonishment for his obsession with traps, Cnaeus has chosen to view the assignment as an opportunity to incorporate his designs into the process of turning Warscale Camp into a fortress worthy of the Legion.
[/ic]