i feel like i've hit a creative brick wall. none of the ideas that've popped into my head recently seem worth developing, and the setting that i'm currently working on has become uninteresting. so, in an effort to jumpstart my creative mojo, i started brainstorming a list of ideas for potential campaign settings. cause for me, a setting evolves from 1 or 2 ideas. usually strange ones. there aren't quite 1001 ideas here yet, (more like 20 right now) but i thought that i'd post them up here. i'm encouraging people to add to the list with the following thoughts in mind:
[ic=the rules (sort of...)]1) the ideas should be usable by any game system. so nothing like "wizards get to wear heavy mail armor at 15th lever" or anything like that. crunch-free please.
2) if you post the idea here, it becomes "public domain". sort of. meaning that anyone reading the post is free to use it. so if you have a really killer idea that you don't want anyone else to know about until you publish something, don't post it here. you can't "claim" or "call" exclusive rights to anything posted here either. [/ic]
that's it. nice and simple. like i said, there are only 20ish so far, and i grouped them into similar (and funny) catagories for you. when i use the word "people" i mean all sentient, non-monster, life in the setting (dwarves, orcs, humans, lizardmen, elves, whatever). when i use the word "setting" i usually mean the entire campaign world (since i usualy build the entire thing), but some of the ideas could be appropriate for a smaller scale setting, say a continent or single country. not all of these ideas are original. it's pretty much impossible to be origianl anymore. as one of my design teachers once said "you can't invent anything new, there is nothing left to invent. all you can do it take something old and look at it in a new way."
[ic=Altered Afterlives]
heaven and/or hell (or their equivalents) is/are somehow full. the souls of the departed start spilling over into the real world.
people are born with full and complete memories of their past lives.
people are born with mostly intact memories of their past lives, but these are growing inconsistant with each passing generation as a finite number of memories are spread among a growing population.
people are born with random, and often times contradictory memories from past lives.
people are reincarnated in a set and specific form when they die. the form is based on what kind of life they lead (good, evil, honest, etc.)[/ic]
[ic=Celestial Shenannagens]
the sky has turned opaque, blocking out all external light.
the sun has gone out, or been blocked by something.
the moon or another nearby body has recently been destroyed.
there is no space. air and light simply go on forever, and you can get to the other planets if you can fly high enough.
[/ic]
[ic=Disruptive Deities]
something is preventing the gods from contacting this setting. this implies that BOTH gods and mortals are trying to solve the problem.
the gods have abandoned this setting for some reason. this implies that only the mortals are trying to solve the problem.
the mortals of the setting have turned their backs on the gods. this implies that only the gods want to solve the problem.
the gods have chosen to return to the setting in corporeal form and walk among their mortal followers once again. or, then simply were ALWAYS in corporeal form.
the gods USED to walk the setting in corporeal form until very recently. something caused them to retreat into the upper planes (or their equivalent).
the gods walk the setting in corporeal form, but some (horrible or wonderful) recent event has caused them to forget that they are gods.[/ic]
[ic=Meddlesome Magic]
magic has allowed information age equivalent technology to be created at a much earlier time in history.
[/ic]
[ic=Problematic Prophecies]
the event that foretold the end (and possible remaking) of the setting has just happened.
the "chosen one" has just been born, or reached his/her full potential.
the "chosen one" is somehow stopped (killed, captured, held, turned, etc.) from completing their destiny at the very last second.
the "chosen one" completes all the requiered steps/tasks to fulfill their prophecy, but nothing happens.
the end results of the prophecy happens suddenly without any of the necessary steps/tasks/events happening first.[/ic]
[ic=Strained Planes]
another material plane has started overlaying the setting.
the material plane has somehow been skewed or tilted so that it crosses various other planes are certain points.
time no longer flows in a linear fashion in the setting.[/ic]
[ic=Weird Worlds]
the setting is a strange shape (cube, torus, flat disk, inverted sphere, etc.).
dry land is (or is believed to be) poisonous/cursed/infested with dangerous creautres. people live in giant ships (sea or air) that never make landfall.
due to some overabundance of the material, the people of the setting are (and always have been) a melding of biological and inorganic material (stone, metal, crystal, plastic, etc.).
the people of the setting are either androgynus or hermaphroditic.
the people of the setting have a parasitical reproductive cycle. they need to use another species to have offspring (posibly killing the host in the process).
one of the cosmic dualities (good/evil, law/chaos, etc.) has just won a major victory and totally eliminated it's opposing half from the setting.[/ic]
please feel free to add any ideas that you desire. they could be ones that you started to use and discarded for some reason, or something that sounded cool but you never had the time to develop.
[ic=the rules (sort of...)]1) the ideas should be usable by any game system. so nothing like "wizards get to wear heavy mail armor at 15th lever" or anything like that. crunch-free please.
2) if you post the idea here, it becomes "public domain". sort of. meaning that anyone reading the post is free to use it. so if you have a really killer idea that you don't want anyone else to know about until you publish something, don't post it here. you can't "claim" or "call" exclusive rights to anything posted here either. [/ic]
that's it. nice and simple. like i said, there are only 20ish so far, and i grouped them into similar (and funny) catagories for you. when i use the word "people" i mean all sentient, non-monster, life in the setting (dwarves, orcs, humans, lizardmen, elves, whatever). when i use the word "setting" i usually mean the entire campaign world (since i usualy build the entire thing), but some of the ideas could be appropriate for a smaller scale setting, say a continent or single country. not all of these ideas are original. it's pretty much impossible to be origianl anymore. as one of my design teachers once said "you can't invent anything new, there is nothing left to invent. all you can do it take something old and look at it in a new way."
[ic=Altered Afterlives]
heaven and/or hell (or their equivalents) is/are somehow full. the souls of the departed start spilling over into the real world.
people are born with full and complete memories of their past lives.
people are born with mostly intact memories of their past lives, but these are growing inconsistant with each passing generation as a finite number of memories are spread among a growing population.
people are born with random, and often times contradictory memories from past lives.
people are reincarnated in a set and specific form when they die. the form is based on what kind of life they lead (good, evil, honest, etc.)[/ic]
[ic=Celestial Shenannagens]
the sky has turned opaque, blocking out all external light.
the sun has gone out, or been blocked by something.
the moon or another nearby body has recently been destroyed.
there is no space. air and light simply go on forever, and you can get to the other planets if you can fly high enough.
[/ic]
[ic=Disruptive Deities]
something is preventing the gods from contacting this setting. this implies that BOTH gods and mortals are trying to solve the problem.
the gods have abandoned this setting for some reason. this implies that only the mortals are trying to solve the problem.
the mortals of the setting have turned their backs on the gods. this implies that only the gods want to solve the problem.
the gods have chosen to return to the setting in corporeal form and walk among their mortal followers once again. or, then simply were ALWAYS in corporeal form.
the gods USED to walk the setting in corporeal form until very recently. something caused them to retreat into the upper planes (or their equivalent).
the gods walk the setting in corporeal form, but some (horrible or wonderful) recent event has caused them to forget that they are gods.[/ic]
[ic=Meddlesome Magic]
magic has allowed information age equivalent technology to be created at a much earlier time in history.
[/ic]
[ic=Problematic Prophecies]
the event that foretold the end (and possible remaking) of the setting has just happened.
the "chosen one" has just been born, or reached his/her full potential.
the "chosen one" is somehow stopped (killed, captured, held, turned, etc.) from completing their destiny at the very last second.
the "chosen one" completes all the requiered steps/tasks to fulfill their prophecy, but nothing happens.
the end results of the prophecy happens suddenly without any of the necessary steps/tasks/events happening first.[/ic]
[ic=Strained Planes]
another material plane has started overlaying the setting.
the material plane has somehow been skewed or tilted so that it crosses various other planes are certain points.
time no longer flows in a linear fashion in the setting.[/ic]
[ic=Weird Worlds]
the setting is a strange shape (cube, torus, flat disk, inverted sphere, etc.).
dry land is (or is believed to be) poisonous/cursed/infested with dangerous creautres. people live in giant ships (sea or air) that never make landfall.
due to some overabundance of the material, the people of the setting are (and always have been) a melding of biological and inorganic material (stone, metal, crystal, plastic, etc.).
the people of the setting are either androgynus or hermaphroditic.
the people of the setting have a parasitical reproductive cycle. they need to use another species to have offspring (posibly killing the host in the process).
one of the cosmic dualities (good/evil, law/chaos, etc.) has just won a major victory and totally eliminated it's opposing half from the setting.[/ic]
please feel free to add any ideas that you desire. they could be ones that you started to use and discarded for some reason, or something that sounded cool but you never had the time to develop.