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Messages - shadowls

#1
Meta (Archived) / conveting D20 to Gurps?
August 19, 2011, 03:04:40 PM
LordVreeg, thank you so much.
#2
Meta (Archived) / conveting D20 to Gurps?
August 18, 2011, 10:58:19 PM
~hugs LordVreeg~

I was missed? ~laughs~ I've been depressed, working off and on, and drained of all insperation to create any above a ham sandwitch.
#3
Meta (Archived) / conveting D20 to Gurps?
August 15, 2011, 05:27:49 PM
As some know I'm a big fan of D&D 3ed. I have realized that it's going to be easyer to create my campaign in Gurps. This is where I run into a problem, I want to convert some of the monsters, races and such. Does any one have ideas on converting D20 to Gurps?
#5
So-Keher: no problem, cheers are nice also.

Luminous Crayon:  
QuoteTwo big questions here: what is the difference between "energy" and "elemental" types? Also, what is "regular," how does it differ from the types you already named, and would it be possible to rename it as something more descriptive and evocative?
"energy" is more personal energy or universal energy and "elemental" is more external forces, focus on fire energys ect. I am thinking of dropping "regular" because it would be like D&D mage.

 
QuoteI can figure out most of your words, but what is a "griph"?
they go from left to right insted of from top to bottom.

 
QuoteIs this going to work out like alchemy/potionmaking using natural materials, or is this druid-style direct harnessing of nature-power?
all of the above

 
QuoteCould you describe this a little more? This is the main one I'm having trouble picturing. Specifically, how are "personal or universal energies" different from elemental magic as listed below, particularly when "spirit/energy" is one of the elements you list?
"personal" the focus is on extending your energy out ward and "universal" the focus is on redrecting the energy around every thing. "spirit/energy" the focus is drawing from an outside sorce and shaping it.

 
QuoteAre you sure about this list of elements? They don't all feel much like elements to me. I'm not saying it can't be done, but it would take quite a bit of convincing to get me to regard Knowledge or Balance as an elemental force in the same way that, say, Fire is. Spirit/Energy feels too ambiguous to count as much of an element, especially when Energy Magic is its own variety of magic.
some what, i'm going with the gods and what they control.

 
QuoteThe thing I would watch out for would be making it too easy for a character to learn multiple types of magic and use them all at once, all the time, for a stat advantage.
that's why i'm here for help

 
QuoteWhat about Energy and Elemental magic, though? Does a person need some kind of object/materials/focus in order to use them? Does it require a certain amount of chanting/invocation/movement? Or does the magic-user of these traditions just think about what they want to happen, and it happens? If the latter, these styles seem like the "odd styles out" when compared with the rest of your list.
energy is a focus on the task. elemental draws the elemental subtance and shapes it to the task.

 LordVreeg:  
Quoteso are we going to have ritualists? Naturalists? Elementalists? Well what about 'stonies'? Doesn't ring, does it? Might help the thought process and visualization of these casters to think what the terminology is.
that's one of the reasons why i'm here.
#6
LordVreeg: You and I seem to be on the same wave length. The main reason that stone isn't elemental is because nature isn't and trying to tell the dwarves that they are using elemental magic doesn't go over well with them.

Pellanor: I'd like it to fit in nicely to D&D.

Kap'n Xeviat: Dwarves have access to writen, ritual, and stone. Eleves have access to writen, nature, energy, and elemental. Halfling have access to writen, and elemental. Gnome have access to writen, stone, and elemental. Half-Orcs have access to ritual, and nature.

Words have power, nature has power, stones have power, energy is power, elements have power, rituals have power mainly because the peformers says it does. the different "powers" stack.
#7
I've never really liked the D&D version of magic, it seemed flat to me. I have ideas, but i'm scattered and need help.

I was thinking breaking magic up differently. I want to seperate it by how one actesses the powers. Writen, Ritual, nature, stone, energy, elemental, and regular.

 [spoiler=Writen]Runes, Gliphs, Griphs, and other such writen magics[/spoiler]

 [spoiler=Ritual]The grand ceromony of magic, usally group magic, and devine casters[/spoiler]

 [spoiler=Nature]The use of plant and animal parts to effect things[/spoiler]  

 [spoiler=Stone]The use of rocks, stones, and jems to effect things[/spoiler]

 [spoiler=Energy]Using personal or universal energies to effect things[/spoiler]

 [spoiler=Elemental]Calling on the elemental powers of Fire, Water, Earth, Air, Law/Knowlage, Chaos/Darkness, Light, Spirit/Energy, and Balence to efect things[/spoiler]

I was also thinking that the different styles could be stacked to change te effect of the others.

I know how it works for story line, but no clue if can work as machinics.
In story line different races have an easyer time with some styles of magic. One can know many different styles, but will use the best style for the job. (crafting an amulet of portection could using writen magic and the right stone and metal for the use.) So, diferent styles could be used together to strengthen or alter a spell.

All the help and ideas would be wnderful, thanks.
#8
Contests (Archived) / November Contest: The Island
November 12, 2006, 08:11:53 PM
Zantera

We landed on the south west spit of land. The first inhabenits we had the unfortionet luck of encountering seemed to be fish humaniods (Kuo-Toa), they where skitish and thought we where trying to take thier marsh lands from them. The dwarves to the north and the wood elves to the east where more hosbitable. We found a walled city of centars.

The elves and dwarves seem to think that the fish people are hiding some thing, but only they know what it is. Some say it's treture, magic items, or just odd dibry found on the shore.

The centares think there is an anchent mage in the ruins to the north of them.

#9
Meta (Archived) / Origins of magic [discussion]
November 12, 2006, 07:39:07 PM
the way i look at it the way it is today (kinda).

Divine magic: you have to send every waking moment in service to your god/goddess and for that they choose to help you help others. except when fighting the oposit your on your own.

Psionics: a sharpened mind is as dangerous as a sharpened sword. you have to focus and ask the world to bend to your will.

Arcane magic: i slowly scrach at the layers and search for the meanning and the inner workings of the universe. i learned from my family and others the can sence, touch and use the the forces of natcher and the univers. once you know how and why it works and how it can be altered, you can do any thing.

 
QuoteWhat stopped the first people that learnt the magic/Psionics from taking over the world to begin with, what prevents them from advancing to a higher level of living (eg: High magic medievil settings)?
the universe will allow nugges, but not pushes. large pushes take a lot out of you.

 
QuoteWhy doesnt everyone know how to wield magic?
it's a talent like singing, wookworking, ect.
#10
my mind, shows me a large tome with syboles, diagrams, seals, sigals, ect. all very wonderful for a low magic game. as you said most magic is slow. in my world this is one of the paths of magic, but i brake it up different.

writen, ritual, nature, stone, energy and regular.
#11
once this is done i may do encumberment and once damage from objects is figured i'd love to use it. i've always wondered how much damage some one could do with a metal tankard, you can have a tavern fight with out at lest one person using a tankard as a weapon.
#12
gods created pcs, magical/magic users lust, magic expairaments
#13
bit torrent for books, walmart for minis (the glass thingys), dry erase board, rommen, rice & gravy, noodles & gravy, noodles & salid dressing ranch or italin, mac & cheese, rommen w/ham chucks & freezer veggies
#14
thanks
#15
~hugs~ thank you so much