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IT IS ALIIIVE! Reviving the Cadaverous Earth Campaign

Started by Steerpike, January 23, 2011, 02:47:33 PM

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Ghostman

Quote from: SteerpikeI can't see any good solution, but one potential compromise might be to start the game at 4:30-5 EST (9:30-10 GMT) Monday or Wednesday and have latecomers in the EST join in when they can.  Light Dragon, Coyote Camouflage, and Conundrum Crow are all available late on Wednesdays, so a slightly longer session might be tenable.

Would this be too late in the day for you, Ghostman?
Monday is ok at those times. Wednesday I hink would work too, but I'd prefer Monday.
¡ɟlǝs ǝnɹʇ ǝɥʇ ´ʍopɐɥS ɯɐ I

Paragon * (Paragon Rules) * Savage Age (Wiki) * Argyrian Empire [spoiler=Mother 2]

* You meet the New Age Retro Hippie
* The New Age Retro Hippie lost his temper!
* The New Age Retro Hippie's offense went up by 1!
* Ness attacks!
SMAAAASH!!
* 87 HP of damage to the New Age Retro Hippie!
* The New Age Retro Hippie turned back to normal!
YOU WON!
* Ness gained 160 xp.
[/spoiler]

Kindling

What Ghostman said. Monday at any time is great, wednesday probably also, but I can guarantee not to be working on mondays, whereas I may occasionally have to do a shift on a wednesday.
all hail the reapers of hope

LD

4:30EST on Mondays I can probably make-whether I am on time or not is more an issue of traffic than anything else. So that, and Wed. sound good to me.


Steerpike

Yeah, I think Monday is the best time to attempt it - a lot of people have noted they'd prefer Mondays.  If it proves disastrous or people regularly can't attend I'll see about finding a new time, but unless anyone can propose a superior time, I think we'll start the game on Monday, March 7 at 4:30 EST, with latecomers welcome and, as before, solo sessions/catch-up sessions a possibility, depending on the vagaries of my own schedule.

TheMeanestGuest

Let the scholar be dragged by the hook.


Weave

Steerpike, I have sent you a message via email (not PM)!

And even better, it should only be for you and not anyone else! :)

LD

I figure though, weave, that we likely know the content. :o :(

I should be present.

Kindling

Okay so seeing as we're playing tonight ( :D ) can someone confirm for me how to get to where we'll be playing? I'm rubbish with IRC, lol. Do I just click the IRC link at the top of the CBG website, or do I need to do more than that? Do I need to join a different channel or something? Are they even called channels?
all hail the reapers of hope

Superfluous Crow

I've only used the mIRC program before, but I just went to check out the IRC link at the top and seems to work in exactly the same way.

You log on and choose a nickname as prompted by the screen (you can change it later). You then need to write /join (as is also stated at the top) followed by #celtricia, the channel where we play. I repeat, write "/join #celtricia". Then whatever you write should be viewable by the other players who are logged on.
A few other useful commands: "/nick <name>" changes your screen name to <name>. "/me <does something>" return "<name> <does something>" in another color to distinguish it as an action. Also, isobot handles die rolls. write !roll <n>d<t>+<k> to roll <n> <t>-sided dice and then add <k>.
Isomage recommends you get mIRC. I believe Nomadic has left a guide for it somewhere on the boards. But for now the integrated IRC should work well enough.

And damn, almost missed that we'd set a date. Good thing I check in on the CBG frequently ^^ I'll be around for tonight. I think it's about 10:30 PM in GMT+1 if my calculations are correct?
 
Currently...
Writing: Broken Verge v. 207
Reading: the Black Sea: a History by Charles King
Watching: Farscape and Arrested Development

Kindling

Thanks, Crow! And yeah, I think you're right about the time - I'm on GMT and I'm aiming for 9.30 so that makes sense.
all hail the reapers of hope

Weave

Quote from: Light DragonI figure though, weave, that we likely know the content. :o :(

I should be present.

Do not fret! It was only confirming my character and his backstory - I shall be there! It's only thursdays that are tricky for me. :)

Ghostman

Alright, since we've already returned from the Shan-Szut journey, I figure that I should get Tarim's character sheet up to date before tonight's game.

First thing on the list is to acquire some new hexes. Luckily my character's got two grimoires captured from the ghost town caravan raid way back, and since he has evidently had plenty of time to study them, I assume that he's managed to copy these spells by now:

From the ghul's grimoire:
    * Darkbolt (2nd lvl)
    * Preserve Organ (Cantrip)
From the human's grimoire:
    * Necrotic Bloat (3rd lvl)

The rest of the new spells have to be bought from the market:
    * Unravel Hex (Identify)              - 50 obeloi
    * Spider Climb                    - 100 obeloi
    * The Blade Hungers               - 100 obeloi
    * Grave Command (Command Undead)  - 100 obeloi
    * See Invisibility                - 100 obeloi
    * Desecrate                       - 100 obeloi
    * Null Hex (Dispel Magic)         - 150 obeloi
Total cost: 700 obeloi

Finally, there's some magic items to be carefully examined, now that there's been plenty of time to do it:
    * The ornate bracers taken from Yerroch
    * The bone flute (for Mr. Carver)
    * The black gem (for Mr. Carver)
    * The cestoid globule (for Mr. Carver)
Basically Tarim will have tried to find out what these do, what they're worth.
¡ɟlǝs ǝnɹʇ ǝɥʇ ´ʍopɐɥS ɯɐ I

Paragon * (Paragon Rules) * Savage Age (Wiki) * Argyrian Empire [spoiler=Mother 2]

* You meet the New Age Retro Hippie
* The New Age Retro Hippie lost his temper!
* The New Age Retro Hippie's offense went up by 1!
* Ness attacks!
SMAAAASH!!
* 87 HP of damage to the New Age Retro Hippie!
* The New Age Retro Hippie turned back to normal!
YOU WON!
* Ness gained 160 xp.
[/spoiler]

TheMeanestGuest

I will probably be semi-absent from the game today, as I will be finishing an essay thats due today and at some point will also have to gallivant off to the university to shove it in the dropbox.

Just so you know!
Let the scholar be dragged by the hook.