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Random Encounter: Heart of the Desert (Iron Heroes)

Started by limetom, October 05, 2006, 07:20:27 AM

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limetom

[note]This will be run in Iron Heroes.  If you want to play, but don't have it, feel free to PM me.[/note]# of players: 4
Lvl of players: 1
Classes: All except for the arcanist.  This is supposed to be semi-historical, so it just doesn't fit.  Sorry.
Mindset: Iron Heroes throws out alignment, so I'll leave your motivations up to you.  Just remember, you need to work as a cohesive group if you want a pay-check.
Other Stuff: The Iron Heroes rules are pretty hard to break, so I'm giving you guys free reign.  Surprise me.

Quote from: http://en.wikipedia.org/wiki/Sassanid_Dynasty#Iranian_society_under_the_SassanidsSassaind Dynasty[/url].  I would also ask for you to come up with a Farsi name for your character, and Behind the Name's Iranian Name List should be of some help.

[spoiler=Character Sheet]Name
Class

[spoiler=Description]A brief desciption goes here.[/spoiler]

[spoiler=Stats]
[table=Abilities][tr][th]Ability[/th][th]Score[/th][/tr]
[tr][td]STR[/td][td]
XX
[/td][/tr]
[tr][td]DEX[/td][td]
XX
[/td][/tr]
[tr][td]CON[/td][td]
XX
[/td][/tr]
[tr][td]INT[/td][td]
XX
[/td][/tr]
[tr][td]WIS[/td][td]
XX
[/td][/tr]
[tr][td]CHA[/td][td]
XX
[/td][/tr][/table]

Traits: Name, Name

[th]HP[/th][th]RP[/th]
XX
[td colspan='3']XX[/td][/tr]
[tr][th]Defense[/th][td]XX[/td][th]DR[/th][td colspan='3']X/magic[/td][/tr]
[tr][th]Init[/th][td colspan='5']+XX[/td][/tr]
[tr][th]BAB[/th][td]+XX[/td][th]Grp[/th][td colspan='3']+XX[/td][/tr]
[tr][th]Spd[/th][td colspan='5']XX ft.[/td][/tr]
[tr][th]Fort[/th][td]+XX[/td][th]Ref[/th][td]+XX[/td][th]Will[/th][td]+XX[/td][/tr][/table]

[table=Attacks]
[tr][th]Bonus[/th][th]M or R[/th][th]Weapon[/th][th]Damage[/th][th]Critical[/th][th]Range[/th][/tr]
[tr][td]+XX[/td][td]FILL IN[/td][td]Weapon 1[/td][td]XdX[/td][td]XX-XX/xX[/td][td]--[/td][/tr]
[tr][td]+XX[/td][td]FILL IN[/td][td]Weapon 2[/td][td]XdX[/td][td]xX[/td][td]XX'[/td][/tr][/table]

Armor: Name (DR)

[table=Skills]
[tr][th] Total Mod [/th] [th]Skill Name[/th][th]Ranks[/th] [th]Ability Mod[/th][th]Misc[/th] [/tr]
[tr][th]
+XX
[/th][td]Name (Mod)[/td][td]
X
[/td][td]
X
[/td][td]
X
[/td] [/tr]
[tr][th]
+XX
[/th][td]Name (Mod)[/td][td]
X
[/td][td]
X
[/td][td]
X
[/td] [/tr]
[tr][th]
-
[/th][td]Group Name[/td][td]
X
[/td][td]
-
[/td][td]
-
[/td] [/tr][/table]

NB: List skills in a group separately, along with the group.

Feats: Name OR Name (Mastery Level)

Class Features: Name

Token Pools: Name (# of tokens) [Remember to keep track of these.][/spoiler][/spoiler]

[spoiler=Code - Copy and Paste to Use][spoiler=Character Sheet]Name
Class

[spoiler=Description]A brief desciption goes here.[/spoiler]

[spoiler=Stats]
[table=Abilities][tr][th]Ability[/th][th]Score[/th][/tr]
[tr][td]STR[/td][td][center]XX[/center][/td][/tr]
[tr][td]DEX[/td][td][center]XX[/center][/td][/tr]
[tr][td]CON[/td][td][center]XX[/center][/td][/tr]
[tr][td]INT[/td][td][center]XX[/center][/td][/tr]
[tr][td]WIS[/td][td][center]XX[/center][/td][/tr]
[tr][td]CHA[/td][td][center]XX[/center][/td][/tr][/table]

[b]Traits:[/b] Name, Name

[table]
[tr][th]HP[/th][td]XX[/td][th]RP[/th][td colspan='3']XX[/td][/tr]
[tr][th]Defense[/th][td]XX[/td][th]DR[/th][td colspan='3']X/magic[/td][/tr]
[tr][th]Init[/th][td colspan='5']+XX[/td][/tr]
[tr][th]BAB[/th][td]+XX[/td][th]Grp[/th][td colspan='3']+XX[/td][/tr]
[tr][th]Spd[/th][td colspan='5']XX ft.[/td][/tr]
[tr][th]Fort[/th][td]+XX[/td][th]Ref[/th][td]+XX[/td][th]Will[/th][td]+XX[/td][/tr][/table]

[table=Attacks]
[tr][th]Bonus[/th][th]M or R[/th][th]Weapon[/th][th]Damage[/th][th]Critical[/th][th]Range[/th][/tr]
[tr][td]+XX[/td][td]FILL IN[/td][td]Weapon 1[/td][td]XdX[/td][td]XX-XX/xX[/td][td]--[/td][/tr]
[tr][td]+XX[/td][td]FILL IN[/td][td]Weapon 2[/td][td]XdX[/td][td]xX[/td][td]XX'[/td][/tr][/table]

[b]Armor:[/b] Name (DR)

[table=Skills]
[tr][th] Total Mod [/th] [th]Skill Name[/th][th]Ranks[/th] [th]Ability Mod[/th][th]Misc[/th] [/tr]
[tr][th][center]+XX[/center][/th][td]Name (Mod)[/td][td][center]X[/center][/td][td][center]X[/center][/td][td][center]X[/center][/td] [/tr]
[tr][th][center]+XX[/center][/th][td]Name (Mod)[/td][td][center]X[/center][/td][td][center]X[/center][/td][td][center]X[/center][/td] [/tr]
[tr][th][center]-[/center][/th][td]Group Name[/td][td][center]X[/center][/td][td][center]-[/center][/td][td][center]-[/center][/td] [/tr][/table]

[b]Feats:[/b] Name OR Name (Mastery Level)

[b]Class Features:[/b] Name

[b]Token Pools:[/b] Name (# of tokens) [Remember to keep track of these.][/spoiler][/spoiler]
[/spoiler][/ooc]

beejazz

I'm *very* interested, but I don't have Iron Heroes... oh, right, PM.

And I say hooray for ancient Persia.
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

beejazz

Sweet. So I'm playing the priest-killer (I kill Catholics to encourage the non-Roman Christian offshoot) Executioner. Win. Other people come play, please!
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

Numinous

I'll join, not sure what I'll play though.

I mean, I bought Iron Heroes, might as well use it, eh?
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

limetom

Quote from: Natural 20I'll join, not sure what I'll play though.

I mean, I bought Iron Heroes, might as well use it, eh?
Cool.

It seems we've got an assassin and possibly a hunter so far, so feel free to choose whatever you want (aside from the arcanist).

limetom

We've now got 4 players with the addition of Raelifin, possibly playing a weapon master.

I'm going to be doing character creation over the weekend, so make sure to check in for updates, 'cause 3 out of the 4 of you don't have IH.

Numinous

I'll be playing a Harrier myself, if that's cool.
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!


Raelifin

"The will of Zurvan is my guide, the will of Ormazd is my cause and the will of Ahriman is my foe. My path is chosen by fate alone and it is with fate that I place my life."
-Faridoon
[spoiler=Character Sheet]Faridoon, Blade of Ormazd
Weapon Master 1

[spoiler=Description]Religion: Faridoon is dedicated to the ideas of Zurvanism. Conflict between Fatalism and traditional Zoroastrianism becomes evident if involved in religious debate.

Backstory: Faridoon was born and raised in the temple. His mother, too poor to support a child left him as a babe to the priests of the flame. The wisdom of Zurvan and the truth of asha were Faridoon's first words and it is said he learned to pray before he learned to walk. Performing rites and chores for the clergy, Faridoon was given a small place of living outside the temple.

Four days after his tenth birthday the bandits came. A group of rogues from the west, no doubt Christian, found the temple and pillaged it. The bandits did not speak the language of men and the high-priest could not stand by as such druj was done in this holy place. He was slain by a wicked roman with gold teeth. In his youth, Faridoon hid as shouting filled the air. When he emerged, the house of flame was desecrated. Lost and confused, Faridoon noticed an overturned brazier. In the coals was a colossal sword, red with heat. Down the road traveled the boy, dragging the sword of flame. Where he went was unknown, but an inner fire rose in him that day that could not be extinguished. As he met travelers, he would say "The will of Zurvan is my guide, the will of Ormazd is my cause and the will of Ahriman is my foe. My path is chosen by fate alone and it is with fate that I place my life." To many, the success of the boy was a miracle. Fortune seemed to smile on Faridoon for a time as he walked the land without purpose.

As he traveled, Faridoon took up the blade of flame. To him, it was a symbol of life and hope. Though he began as a small child, the temple boy soon grew into a young man, strong and sturdy beyond compare. It was this that became Faridoon's failure. At the age of 16, a man named Baraz found Faridoon and proposed a great plan. Baraz wanted to build a temple so large that it outshined the greatest Christian churches. Fairadoon agreed to help, seeing it as the calling of Zurvan and a gift to Ormazd. However, it was not brick-laying that Baraz had in mind for the stocky youth. Faridoon was taught how to wield his sword by friends of Baraz. It was "because of the violence of unbelievers" that Faridoon was to become a guard for the church. Having seen first-hand the hideous nature of men, Faridoon focused on learning the way of combat. Soon, he came with Baraz on "fund raising" missions that involved dealing with traders who were "confused by roman ideas". One day, Faridoon found Baraz with a whore and it became clear to him that Baraz was nothing more than a thief who preyed upon his past for loyalty. In his rage, Faridoon killed him and the prostitute with the holy blade of Ormazd. A pledge was made over their corpses that "As I walk this world I will see druj. The taint of Ahriman must be cleansed from the land. It is the sacred will of Ormazd that I do so, for it is my destiny."

For the next eight years, Faridoon knew hardship. Seeing his luck change was the ultimate proof in his eyes that the druj that he was part of had displeased Zurvan and that he must repent and follow only the life of purity and truth by cleansing the world of those who defy Ormazd. Selling himself as a hired blade, Faridoon made end's meat by culling the wicked in dens of evil. In some cities, the now-hulking zealot was hunted by authorities bent on stopping his crusade or by criminals seeking vengeance. It is for this reason that Faridoon accepted the current task. Faridoon sees it as a chance to be rid of the danger while performing an act of truth for Ormazd.

Personality: Faridoon is a zealot. To protect the pure and cull the evil is his divine destiny and it is by this fate that he lives. Faridoon will not lie, nor will he partake in any act of druj. However, seeing as it is his divine fate, Faridoon will kill, and quite often too if given the opportunity. To him, death is judgment for those who have lived the liar's path and he has no qualms about killing those he deems evil. Faridoon is a practical man, beliving in a simple lifestyle guided by fate. Faridoon has no mercy and does not hold to the bounds of law, Zurvan's will lives beyond the wills of men. In fate is the divine purpose of Zurvan and to stray from it would be druj. To enemies, Faridoon is a monster who kills without hesitation, to allies, Faridoon is a stone, unmovable by anything but his devotion to the gods.

Looks: Built like a bear, Faridoon stands a hulking 6'3" and weighs 325 pounds. Thick muscles from exhausting daily workouts hide the natural grace and agility he shows in combat. Wearing thin, practical garb underneath his armor, Faridoon is able to hold his gigantic "sword of flame" in one hand while his left holds a heavy shield engraved with a sun. Faridoon's face is strong and blockish, with a heavy jaw and a handsome visage. Faridoon's thick hair is constantly hidden by his turban, which he wears often.[/spoiler]

[spoiler=Stats]
[table=Abilities][tr][th]Ability[/th][th]Score[/th][/tr]
[tr][td]STR[/td][td]
17
[/td][/tr]
[tr][td]DEX[/td][td]
14
[/td][/tr]
[tr][td]CON[/td][td]
16
[/td][/tr]
[tr][td]INT[/td][td]
10
[/td][/tr]
[tr][td]WIS[/td][td]
12
[/td][/tr]
[tr][td]CHA[/td][td]
12
[/td][/tr][/table]

Traits: Mighty Build, Child of Faith (Fanatic)

[th]HP[/th][th]RP[/th]
13
[td colspan='3']13[/td][/tr]
[tr][th]Defense[/th][td]16/13[/td][th]DR[/th][td colspan='3']1d3/magic[/td][/tr]
[tr][th]Init[/th][td colspan='5']+2[/td][/tr]
[tr][th]BAB[/th][td]+1[/td][th]Grp[/th][td colspan='3']+4[/td][/tr]
[tr][th]Spd[/th][td colspan='5']30 ft.[/td][/tr]
[tr][th]Fort[/th][td]+4[/td][th]Ref[/th][td]+3[/td][th]Will[/th][td]+2[/td][/tr][/table]

[table=Attacks]
[tr][th]Bonus[/th][th]M or R[/th][th]Weapon[/th][th]Damage[/th][th]Critical[/th][th]Range[/th][/tr]
[tr][td]+5[/td][td]MELEE[/td][td]Greatsword[/td][td]2d6+3[/td][td]19-20/x2[/td][td]--[/td][/tr][/table]

Armor: Studded Leather (1d3)

[table=Skills]
[tr][th] Total Mod [/th] [th]Skill Name[/th][th]Ranks[/th] [th]Ability Mod[/th][th]Misc[/th] [/tr]
[tr][th]
+7
[/th][td]Jump (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
+7
[/th][td]Swim (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
+7
[/th][td]Climb (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
-
[/th][td]Athletics[/td][td]
4
[/td][td]
-
[/td][td]
-
[/td] [/tr]
[tr][th]
+3
[/th][td]Knowledge: Religion (Int)[/td][td]
3
[/td][td]
0
[/td][td]
0
[/td] [/tr]
[tr][th]
+4
[/th][td]Spot (Wis)[/td][td]
3
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+2
[/th][td]Listen (Wis)[/td][td]
1
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+3
[/th][td]Sense Motive (Wis)[/td][td]
2
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+3
[/th][td]Diplomacy (Cha)[/td][td]
2
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+2
[/th][td]Intimidate (Cha)[/td][td]
1
[/td][td]
1
[/td][td]
0
[/td] [/tr][/table]

Feats: Cleave (Level 1)
Weapon Focus:

Class Features: Favored Weapon: Greatsword
Weapon Style: Mighty Blow

Token Pools: Weapon Pool (Empty)

[table=Equipment]
[tr][th]Item[/th][th]Quantity[/th][th]Weight[/th][/tr]
[tr][td]Greatsword[/td][td]1[/td][td]8[/td][/tr]
[tr][td]Studded Leather[/td][td]1[/td][td]20[/td][/tr]
[tr][td]Sheild, Heavy Steel[/td][td]1[/td][td]15[/td][/tr]
[tr][td]Monk's Outfit[/td][td]1[/td][td]5[/td][/tr]
[tr][td]Mule[/td][td]1[/td][td]-[/td][/tr]
[tr][td]Saddlebags[/td][td]1[/td][td]8[/td][/tr]
[tr][td]Waterskin[/td][td]4[/td][td]16[/td][/tr]
[tr][td]Rope, Silk (50 ft.)[/td][td]1[/td][td]5[/td][/tr]
[tr][td]Bedroll[/td][td]1[/td][td]5[/td][/tr]
[tr][td]Rations[/td][td]4[/td][td]2[/td][/tr]
[tr][td]Gold Coins[/td][td]4[/td][td]0[/td][/tr][/table]
Exess gold was given to charity.[/spoiler][/spoiler]


Raelifin

Whether he's as much a "knight" as you imagine is for you to decide. I finished with the backstory etc. Ready to play.

limetom

As a note for those involved, if I can manage this, it might evolve past just being a Random Encounter.

Raelifin

A note for you, if it does, I'd like to look into a variant system where the blade of flame improves in power as I do.

Numinous

What?  You say I look familiar?  Sir, you must be mistaken, for I surely have never been to this part of the empire before in my life!"
~ Atefeh, upon arriving in a new town
     
[spoiler=Character Sheet]Atefeh, noble in rags
Harrier 1
[spoiler=Description]Atefeh is a permanent traveler, and a man without a home.  Possessed of a nervous temperament, and skittish in all but the most secure of environments, he always seems to be on the run.  Tall and slight of fram, Atefeh appears too skinny, as if he is wasting away from fear.  His eyes are heavy, as though he bears a great secret.

[spoiler=Secrets...]Atefeh is the bastard chile of Yazdegerd I, legacy of one of his all too common escapades of lust.  Since his father's passing, he has been hunted throughout the empire due to his blood-claim to the throne.   He grew up in the slums of various cities across the empire, making friends and enemies, usually forced to flee for his own safety as his hunter scaught up to him.  Although he has no intention of claiming the throne, the constant stress of being hunted has hardened the young man, who has taken to learning some martial dscipline in an effort to discourage his pursuers.  He has just now eluded the agents of the current emperor long enough for a rest, and so he seeks to earn a little gold by lending his sword to a fair cause, and perhaps make a few more friends behind which he may hide when the time comes.[/spoiler][/spoiler]

[spoiler=Stats]
      [table=Abilities][tr][th]Ability[/th][th]Score[/th][th]Bonus[/th][/tr]
      [tr][td]STR[/td][td]
16
[/td][td]+3[/td][/tr]
      [tr][td]DEX[/td][td]
18
[/td][td]+4[/td][/tr]
      [tr][td]CON[/td][td]
14
[/td][td]+2[/td][/tr]
      [tr][td]INT[/td][td]
10
[/td][td]+0[/td][/tr]
      [tr][td]WIS[/td][td]
12
[/td][td]+1[/td][/tr]
      [tr][td]CHA[/td][td]
8
[/td][td]-1[/td][/tr][/table]

      Traits: City Rat[Background]Face in the Crowd, World Traveler[Mental]

      [th]HP[/th][th]RP[/th]
10
[td colspan='3']10[/td][/tr]
      [tr][th]Defense[/th][td]15[/td][th]DR[/th][td colspan='3']1d3/magic[/td][/tr]
      [tr][th]Init[/th][td colspan='5']+4[/td][/tr]
      [tr][th]BAB[/th][td]+1[/td][th]Grp[/th][td colspan='3']+4[/td][/tr]
      [tr][th]Spd[/th][td colspan='5']40 ft.[/td][/tr]
      [tr][th]Fort[/th][td]+3[/td][th]Ref[/th][td]+5[/td][th]Will[/th][td]+2[/td][/tr][/table]
      [table=Attacks]
[tr][th]Bonus[/th][th]M or R[/th][th]Weapon[/th][th]Damage[/th][th]Critical[/th][th]Range[/th][/tr]     [tr][td]+4[/td][td]Melee[/td][td]Shortsword[/td][td]1d6+3[/td][td]19-20/x2[/td][td]--[/td][/tr]
[tr][td]+5[/td][td]Ranged[/td][td]Longbow[/td][td]1d8[/td][td]x3[/td][td]100'[/td][/tr][/table]
      Armor: Studded Leather (1d3)

      [table=Skills]
      [tr][th] Total Mod [/th] [th]Skill Name[/th][th]Ranks[/th] [th]Ability Mod[/th][th]Misc[/th] [/tr]
      [tr][th]
+8
[/th][td]Balance (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Escape Artist (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Tumble (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr] [tr][th]
-
[/th][td]Agility[/td][td]
4
[/td][td]
-
[/td][td]
-
[/td] [/tr]
[tr][th]
+7
[/th][td]Jump (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr] [tr][th]
+7
[/th][td]Climb (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
+7
[/th][td]Swim (Str)[/td][td]
4
[/td][td]
3
[/td][td]
0
[/td] [/tr]
[tr][th]
-
[/th][td]Athletics[/td][td]
4
[/td][td]
-
[/td][td]
-
[/td] [/tr]
[tr][th]
+8
[/th][td]Hide (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Move Silently (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[tr][th]
+5
[/th][td]Spot (Wis)[/td][td]
4
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+5
[/th][td]Listen (Wis)[/td][td]
4
[/td][td]
1
[/td][td]
0
[/td] [/tr]
[tr][th]
+3
[/th][td]Bluff (Cha)[/td][td]
4
[/td][td]
-1
[/td][td]
0
[/td] [/tr]
[tr][th]
+8
[/th][td]Ride (Dex)[/td][td]
4
[/td][td]
4
[/td][td]
0
[/td] [/tr]
[/table]

Feats: Name OR Name (Mastery Level)
Mobility (1): +4 defense bonus against AoO's due to movement
Combat Expertise (1): Gain attack roll penalty (up to -5) as active defense bonus

      Class Features: Name
       
      Token Pools: Name (# of tokens) [Remember to keep track of these.][/spoiler][/spoiler] [ooc]Character in Progress[/ooc]
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Wensleydale

[ooc]Any room left? I love the Sassanid dynasty... I PM you 'cause I don't have Iron Heroes. :)

[/ooc]