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The Great Empire of Un

Started by Ninja D!, March 15, 2006, 03:09:18 PM

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Ninja D!

I have updated the religion section a bit.  This is only the first of many revisions that we will be seeing there.  I added a small amount of flavor/detail.  All of the changes are only in the top section, before the entry on Bodin.  Check it out.

More to come.  Thank you to everyone who is following the development.  You give me the motivation I need to keep going.

Ninja D!

I have done another update to the religion section.  I added quite a bit to the Bodin section.  I added more to each paragraph, giving it much more flavor and detail.  Also, I added much more detail to the last paragraph, concerning the corrupt Emperor.

Ninja D!

There has been yet another update to the religion section.  This time, the area just under The Saints has been updated, along with the entries for Saint Arthur and Saint Susannah.

Ninja D!

I now present you with...the roughest rough draft map you will ever see!  Behold, the Great Empire of Un.



...aww, crap...anyone know a better place to store this that won't shrink it down?

Epic Meepo

Quote from: Black Jack DaveySure, Un has some political intrigue.  However, since the government comes from the religion, there is very little of it.  I never did say that things were perfect in Un.  I only said that things are stable.

Also, Bodin has only helped when the government of Un was on the verge of being corrupted.  Eventually, when I have more of Un's history documented, you will be able to see many cases where Bodin has done nothing for the Great Empire.

There is a threat to the people of Un that will account for much of the adventuring that takes place in my campaigns.  That is the threat of the goblinoids that are centralized in the Borderland Mountains to the far south.
That sounds like it will make for an interesting conflict.  And don't feel too pressured to throw in more political intrigue than you are comfortable with.  External conflict can also work well in a campaign when the campaign is geared towards that sort of thing.

If you want to emphasize the conflict with the goblinoids more than any internal strife, I'd suggest making the goblinoid threat something that seems very ominous and very immediate; perhap the goblinoids have just pulled off a daring and devastating attack or some such.  If everyone in Un knows that these goblinoids are a serious danger, that gives them even more incentive to put aside whatever differences they may have.
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Unless noted otherwise, this post contains no Open Game Content.
[spoiler=OPEN GAME LICENSE Version 1.0a]OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

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Xathan

I really like so far. How much do the saints relate to the Dark Tower - as soon as I saw that they were related, I skipped over, since I haven't finished the series and don't want to accidentally spoil anything. Also, I'd like to know more about races (unless I overlooked that) - what races, humanoid or otherwise, can be found in the Empire of Un?
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Appendix I: Open Game License Version 1.0a
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Modern System Reference Doument Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Walker.

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[/spoiler]

Wix of Bel-Air

lol, look at the little map!

The whole religous conflict sounds very good. Is it internal or external conflict>?
Eats brains here! Ugh!
That is not dead which can eternal lie,
And with strange aeons even death may die.

[spoiler=Cthulhu]"To obtain a deep, restful, and fulfilling sleep, you must first submerge yourself in your cyclopean city of hideous non-Euclidean geometries beneath the sea, and then let your body die. But don't worry! As long as you continue to emanate enough evil thought-energy to influence and control your many worshippers throughout the untold eons, they will resurrect you when the time comes. I guarantee it!" [/spoiler]
[spoiler=Wash]
Yes. Yes, this is a fertile land, and we will thrive."

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(as T-Rex) "I think we should call it...your grave!"

(Stegosaurus) "Ah, curse your sudden but inevitable betrayal!"

(T-Rex) "Ha ha HA! Mine is an evil laugh...now die!"
[/spoiler]
[spoiler=Stanza 11]
No! penury, inertness and grimace,
In some strange sort, were the land's portion. "See
Or shut your eyes," said Nature peevishly,
"It nothing skills: I cannot help my case:
'Tis the Last Judgment's fire must cure this place,
Calcine its clods and set my prisoners free."
[/spoiler]

Raelifin

I think Photobucket only shrinks the image if you are using up a decent amount of space on your account. You could try deleting other images and then uploading it again.

Deviant Art and Sheezy Art are available too, although I've never used them.

Ninja D!

Quote from: Xathan, Last Of The FallenI really like so far. How much do the saints relate to the Dark Tower - as soon as I saw that they were related, I skipped over, since I haven't finished the series and don't want to accidentally spoil anything. Also, I'd like to know more about races (unless I overlooked that) - what races, humanoid or otherwise, can be found in the Empire of Un?
For the most part, the Saints are only the same in name.  The only ways that they are similar in are very broad: Roland is a drifter, Jacob is young, Edward gives up the life he had been leading to travel with Roland.  These similarities are not there to make it like the Dark Tower, they just make for a good story.

Ninja D!

Quote from: Wixmanlol, look at the little map!

The whole religous conflict sounds very good. Is it internal or external conflict>?
Within the religion of Un, there are different people that believe different things.  Some of those things are very strange, and some of them bother the people that don't believe in them.  It is similar in many respects to real world Christianity.

Ninja D!

Quote from: Epic_Meepo
Quote from: Black Jack DaveySure, Un has some political intrigue.  However, since the government comes from the religion, there is very little of it.  I never did say that things were perfect in Un.  I only said that things are stable.

Also, Bodin has only helped when the government of Un was on the verge of being corrupted.  Eventually, when I have more of Un's history documented, you will be able to see many cases where Bodin has done nothing for the Great Empire.

There is a threat to the people of Un that will account for much of the adventuring that takes place in my campaigns.  That is the threat of the goblinoids that are centralized in the Borderland Mountains to the far south.
That sounds like it will make for an interesting conflict.  And don't feel too pressured to throw in more political intrigue than you are comfortable with.  External conflict can also work well in a campaign when the campaign is geared towards that sort of thing.

If you want to emphasize the conflict with the goblinoids more than any internal strife, I'd suggest making the goblinoid threat something that seems very ominous and very immediate; perhap the goblinoids have just pulled off a daring and devastating attack or some such.  If everyone in Un knows that these goblinoids are a serious danger, that gives them even more incentive to put aside whatever differences they may have.

The goblinoids are really only considered a serious threat in the southern parts of Un.  All across the land there are different problems in different places.  I never did say that Un was perfectly peaceful, only that it is stable and there are not any particularly large conflicts within the government.  There will always be some things in a human society.

CYMRO

Quote from: Black Jack DaveyI now present you with...the roughest rough draft map you will ever see!  Behold, the Great Empire of Un.



...aww, crap...anyone know a better place to store this that won't shrink it down?

Open a website with Angelfire (it is free), upload all your art and other goodies to it.
I think the free service is 20-25 MB of space.

Epic Meepo

I really like the new story about the corrupt emperor.  Adding the part about the mace that Bodin left behind turned it around completely.  Now, instead of feeling that Bodin will intervene if things get really bad, I get the impression that Bodin expects mortals to take their destiny into their own hands.  Very nicely done; between that added layer to the story of Bodin and the campaign map, Un is starting to look like a very interesting place.
The Unfinished World campaign setting
Proud recipient of a Silver Dorito Award.
Unless noted otherwise, this post contains no Open Game Content.
[spoiler=OPEN GAME LICENSE Version 1.0a]OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.

10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.

12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.

Modern System Reference Doument Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Walker.

Swords of Our Fathers Copyright 2003, The Game Mechanics.

Mutants & Masterminds Copyright 2002, Green Ronin Publishing.

Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.

Epic Meepoââ,¬â,,¢s forum posts at www.thecbg.org Copyright 2006-2007, E.W. Morton.

Cebexia, Tapestry of the Gods Copyright 2006-2007, the Campaign Builder's Guild.[/spoiler]

Ninja D!

Quote from: RaelifinI think Photobucket only shrinks the image if you are using up a decent amount of space on your account. You could try deleting other images and then uploading it again.

Deviant Art and Sheezy Art are available too, although I've never used them.
Quote from: CYMROOpen a website with Angelfire (it is free), upload all your art and other goodies to it.
I think the free service is 20-25 MB of space.

After asking my question, I thought of a couple of ways to show the picture full size, I just haven't gotten around to doing it yet.  Creating an account with a service such as Angelfire was one idea.  Also, PhotoBucket shrank my picture down even thought I only have seven pictures on there, and it has loaded others just fine.

ALF in my room.
A Mountain Dragon that I have created for my setting (more detail to come to these boards).
A local metal band called Phedge.

Until I do have the extra time, I think that the small picture at least give you a vague idea of what the Great Empire of Un looks like.  This map was only a very rough draft to begin with.  The mountain range at the edge, and in ths more southern position of the map is the Borderland Mountains.  The mountain range higher up would be the Sooth Mountains.

Ninja D!

Quote from: Epic_MeepoI really like the new story about the corrupt emperor.  Adding the part about the mace that Bodin left behind turned it around completely.  Now, instead of feeling that Bodin will intervene if things get really bad, I get the impression that Bodin expects mortals to take their destiny into their own hands.  Very nicely done; between that added layer to the story of Bodin and the campaign map, Un is starting to look like a very interesting place.
I'm glad I was able to take away the idea that Bodin will always step in to save the day.  That is not how things work in my world, and I didn't want to give that impression.  I'm glad to see that you read and enjoyed the updated version of the religion.  More detail is coming for the rest of the Saints as well, but that may take a while.  Elder Scrolls IV comes out tomarrow, I'm going to a show at a local bar on Wednesday and Friday, Saturday, and Sunday I will be gone at an anime convention (Anime Detour).

I thought that the story of the corrupt Emperor in particular could use more detail, and that is why I added what I did. I think that giving names also helped that story seem more real and more a part of the world.