• Welcome to The Campaign Builder's Guild.
 

That is not dead which can eternal lie

Started by Velox, November 11, 2006, 12:51:09 AM

Previous topic - Next topic

SA


beejazz

Well, you know what they say: You can pick your friends, but you can't possibly survive continued exposure to your relatives.
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

Velox

I like cultists. Cultists you can shoot with a tommy gun. It's alot easier to deal with cultists than it is to deal with Deep Ones.

And SilverCattyMoony Pawdude, I'm just joking. It's cool. That little blurb about "reasonable explanations" was sort-of sarcastic, in that every one of HPL's stories, the witnesses are more-or-less incapable of relating a believable version of their story to the public, either because it's too crazy-sounding or they refuse to expose the truth.

But come on, you know you're just a little scared. Cthulhu is waaaaaay scarier than Bush.

SilvercatMoonpaw

Quote from: V - L0XBut come on, you know you're just a little scared. Cthulhu is waaaaaay scarier than Bush.
I'll believe that when it runs for president.
I'm a muck-levelist, I like to see things from the bottom.

"No matter where you go, you will find stupid people."

Lmns Crn

Quote from: SilvercatMoonpawI'll believe that when it runs for president.
Touché.
I move quick: I'm gonna try my trick one last time--
you know it's possible to vaguely define my outline
when dust move in the sunshine

Ishmayl-Retired

Man, this is awesome.  I'm not a Lovecraftian (never read any of his works), but I love, Love, LOVE unexplained mysteries in the world.  
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
- Proud Wearer of the \"Help Eldo Set up a Glossary\" Badge
- Proud Bearer of the Badge of the Jade Stage
- Part of the WikiCrew, striving to make the CBG Wiki the best wiki in the WORLD

For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

Hibou

Quote from: IshmaylMan, this is awesome.  I'm not a Lovecraftian (never read any of his works), but I love, Love, LOVE unexplained mysteries in the world.  

You don't know what you're missing. Until the summer I had no knowledge of Lovecraft's works either and honestly I didn't think I missed out on that much, but then I bought an anthology and was amazed. I like him much better than Tolkien or most of Stephen King.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Endless_Helix

I concur. Another great read if you love the craft of HP is David Lindsay's A Voyage to Arcturus. It's pretty out there.
I am Brother Nail Gun of Reasoned Discussion! Fear the Unitarian Jihad!

My Campaign Settings
 Orrery
Orrery Brainstorming
 Daerderak, The Infernal Sands

Ishmayl-Retired

Okay, someone give me a first good read... I'm game.
!turtle Ishmayl, Overlord of the CBG

- Proud Recipient of the Kishar Badge
- Proud Wearer of the \"Help Eldo Set up a Glossary\" Badge
- Proud Bearer of the Badge of the Jade Stage
- Part of the WikiCrew, striving to make the CBG Wiki the best wiki in the WORLD

For finite types, like human beings, getting the mind around the concept of infinity is tough going.  Apparently, the same is true for cows.

Hibou

Look for anything with The Rats in the Walls, The Music of Erich Zann, The Picture in the House, Pickman's Model, and of course The Call of Cthulhu. Those are some really good ones, and you can find them all (plus a bunch of other good ones like The Colour Out of Space and The Shadow Over Innsmouth [inspiration for The Thing That Should Not Be by Metallica, I believe]) in The Best of H.P. Lovecraft: Bloodcurdling Tales of Horror and the Macabre. That's the same anthology I own.
[spoiler=GitHub]https://github.com/threexc[/spoiler]

Numinous

Quote from: WitchHuntLook for anything with The Rats in the Walls, The Music of Erich Zann, The Picture in the House, Pickman's Model, and of course The Call of Cthulhu. Those are some really good ones, and you can find them all (plus a bunch of other good ones like The Colour Out of Space and The Shadow Over Innsmouth [inspiration for The Thing That Should Not Be by Metallica, I believe]) in The Best of H.P. Lovecraft: Bloodcurdling Tales of Horror and the Macabre. That's the same anthology I own.
so[/i] going on my Christmas list this year...
Previously: Natural 20, Critical Threat, Rose of Montague
- Currently working on: The Smoking Hills - A bottom-up, seat-of-my-pants, fairy tale adventure!

Velox

Reanimator is still my favorite, although Call of Cthulhu is great because of a semi-"King Kong" feel I got from it; it's fairly adventurous

beejazz

A good anthology is Tales. All the really core mythos stuff, plus everything else that's awexome.
Beejazz's Homebrew System
 Beejazz's Homebrew Discussion

QuoteI don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?

Epic Meepo

Don't forget to look for "The Shadow out of Time" (which I found surprisingly hard to track down, for some reason). And if giant albino penguins are your thing, nothing beats "In the Mountains of Madness." (No, it's not really about giant albino  penguins; the giant albino penguins just have a cameo.)
The Unfinished World campaign setting
Proud recipient of a Silver Dorito Award.
Unless noted otherwise, this post contains no Open Game Content.
[spoiler=OPEN GAME LICENSE Version 1.0a]OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.

10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.

12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.

Modern System Reference Doument Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Walker.

Swords of Our Fathers Copyright 2003, The Game Mechanics.

Mutants & Masterminds Copyright 2002, Green Ronin Publishing.

Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.

Epic Meepoââ,¬â,,¢s forum posts at www.thecbg.org Copyright 2006-2007, E.W. Morton.

Cebexia, Tapestry of the Gods Copyright 2006-2007, the Campaign Builder's Guild.[/spoiler]

Velox

They currently making a movie out of "Mountains of Madness". I think the director is the same guy who did "Batman Begins" and "The Prestige".